声明:本文是自己自学慕课网悟空老师的《玩转Java并发工具,精通JUC,成为并发多面手》的锁部分后整理而成课程笔记。
如有侵权,请私信我并第一时间删除本文。
Lock锁
1. Lock接口
1.1 简介、地位、作用
-
锁是一种工具,用于控制对共享资源的访问。
-
Lock和synchronized ,这两个是最常见的锁,它们都可以达到线 程安全的目的,但是在使用上和功能上又有较大的不同。
-
Lock并不是用来代替synchronized的,而是当使用synchronized不合适或不足以满足要求的时候,来提供高级功能的。
-
Lock接口最常见的实现类是ReentrantLock
-
通常情况下, Lock只允许一个线程来访问这个共享资源。不过 有的时候,一些特殊的实现也可允许并发访问,比如 ReadWriteLock里面的ReadLock。
1.2 为什么synchronized不够用 ?为什么需要Lock ?

1.3 方法介绍(lock,trylock,lockInterruptibly)
在Lock中声明了四个方法来获取锁
lock()、tryLock()、 tryLock(long time, TimeUnit unit)和lockInterruptibly()
那么这四个方法有何区别呢?

import java.util.concurrent.locks.Lock;
import java.util.concurrent.locks.ReentrantLock;
/**
* 描述: Lock不会像synchronized一样,异常的时候自动释放锁,
* 所以最佳实践是,finally中释放锁,以便保证发生异常的时候锁一定被释放
*/
public class MustUnlock {
private static Lock lock = new ReentrantLock();
public static void main(String[] args) {
lock.lock();
try{
//获取本锁保护的资源
System.out.println(Thread.currentThread().getName()+"开始执行任务");
}finally {
lock.unlock();
}
}
}

import java.util.Random;
import java.util.concurrent.ThreadPoolExecutor;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.locks.Lock;
import java.util.concurrent.locks.ReentrantLock;
/**
* 描述: 用tryLock来避免死锁
*/
public class TryLockDeadlock implements Runnable {
int flag = 1;
static Lock lock1 = new ReentrantLock();
static Lock lock2 = new ReentrantLock();
public static void main(String[] args) {
TryLockDeadlock r1 = new TryLockDeadlock();
TryLockDeadlock r2 = new TryLockDeadlock();
r1.flag = 1;
r1.flag = 0;
new Thread(r1).start();
new Thread(r2).start();
}
@Override
public void run() {
for (int i = 0; i < 100; i++) {
if (flag == 1) {
try {
if (lock1.tryLock(800, TimeUnit.MILLISECONDS)) {
try {
System.out.println("线程1获取到了锁1");
Thread.sleep(new Random().nextInt(1000));
if (lock2.tryLock(800, TimeUnit.MILLISECONDS)) {
try {
System.out.println("线程1获取到了锁2");
System.out.println("线程1成功获取到了两把锁");
break;
} finally {
lock2.unlock();
}
} else {
System.out.println("线程1获取锁2失败,已重试");
}
} finally {
lock1.unlock();
Thread.sleep(new Random().nextInt(1000));
}
} else {
System.out.println("线程1获取锁1失败,已重试");
}
} catch (InterruptedException e) {
e.printStackTrace();
}
}
if (flag == 0) {
try {
if (lock2.tryLock(3000, TimeUnit.MILLISECONDS)) {
try {
System.out.println("线程2获取到了锁2");
Thread.sleep(new Random().nextInt(1000));
if (lock1.tryLock(800, TimeUnit.MILLISECONDS)) {
try {
System.out.println("线程2获取到了锁1");
System.out.println("线程2成功获取到了两把锁");
break;
} finally {
lock1.unlock();
}
} else {
System.out.println("线程2获取锁1失败,已重试");
}
} finally {
lock2.unlock();
Thread.sleep(new Random().nextInt(1000));
}
} else {
System.out.println("线程2获取锁2失败,已重试");
}
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}
}


package lock.lock;
import java.util.concurrent.ThreadPoolExecutor;
import java.util.concurrent.locks.Lock;
import java.util.concurrent.locks.ReentrantLock;
/**
* 描述: TODO
*/
public class LockInterruptibly implements Runnable {
private Lock lock = new ReentrantLock();
public static void main(String[] args) {
LockInterruptibly lockInterruptibly = new LockInterruptibly();
Thread thread0 = new Thread(lockInterruptibly);
Thread thread1 = new Thread(lockInterruptibly);
thread0.start();
thread1.start();
try {
Thread.sleep(2000);
} catch (InterruptedException e) {
e.printStackTrace();
}
thread1.interrupt();
}
@Override
public void run() {
System.out.println(Thread.currentThread().getName() + "尝试获取锁");
try {
lock.lockInterruptibly();
try {
System.out.println(Thread.currentThread().getName() + "获取到了锁");
Thread.sleep(5000);
} catch (InterruptedException e) {
System.out.println(Thread.currentThread().getName() + "睡眠期间被中断了");
} finally {
lock.unlock();
System.out.println(Thread.currentThread().getName() + "释放了锁");
}
} catch (InterruptedException e) {
System.out.println(Thread.currentThread().getName() + "获得锁期间被中断了");
}
}
}

4.可见性保证


2. 锁的分类
◆这些分类,是从各种不同角度出发去看的 ◆这些分类并不是互斥的,也就是多个类型可以并存:有可能一个锁 同时属于两种类型 ◆比如ReentrantLock既是互斥锁,又是可重入锁

3 .乐观锁(非互斥同步锁)和悲观锁(互斥同步锁)
3.1.为什么会诞生非互斥同步锁
互斥同步锁的劣势
-
阻塞和唤醒带来的性能劣势
-
永久阻塞:如果持有锁的线程被永久阻塞,比如遇到了无 限循环、死锁等活跃性问题,那么等待该线程释放锁的 那几个悲催的线程,将永远也得不到执行
-
优先级反转
3.2.什么是乐观锁和悲观锁



乐观锁
-
认为自己在处理操作的时候不会有其他线程来干扰,所以并不会锁住被操作对象
-
在更新的时候,去对比在我修改的期间数据有没有被其他人改变过:如果没被改变过,就说明真的是只有我自己在操作,那我就正常去修改数据
-
如果数据和我一开始拿到的不一样了,说明其他人在这段时间内改过数据,那我就不能继续刚才的更新数据过程了, 我会选择放弃、报错、重试等策略
-
乐观锁的实现一般都是利用CAS算法来实现的




3.3.典型例子
◆悲观锁: synchronized和lock接口
◆乐观锁的典型例子就是原子类、并发容器等
◆代码演示
import java.util.concurrent.atomic.AtomicInteger;
/**
* 描述: TODO
*/
public class PessimismOptimismLock {
int a;
public static void main(String[] args) {
AtomicInteger atomicInteger = new AtomicInteger();
atomicInteger.incrementAndGet();
}
public synchronized void testMethod() {
a++;
}
}
◆Git : Git就是乐观锁的典型例子,当我们往远端仓库push的时候, git会检查远端仓库的版本是不是领先于我们现在的版本,如果远程仓库的版本号和本地的不一样,就表示有其他人修改了远端代码了,我们的这次提交就失败;如果远端和本地版本号一致 ,我们就可以顺利提交版本到远端仓库
◆数据库
- select for update就是悲观锁
- 用version控制数据库就是乐观锁

3.4.开销对比
◆悲观锁的原始开销要高于乐观锁,但是特点是一劳永逸,临界区持锁时间就算越来越差,也不会对互斥锁的开销造成影响
◆相反,虽然乐观锁一开始的开销比悲观锁小,但是如果自旋时间很长或者不停重试,那么消耗的资源也会越来越多
3.5.两种锁各自的使用场景
◆ 悲观锁:适合并发写入多的情况,适用于临界区持锁时间比较长的情况,悲观锁可以避免大量的无用自旋等消耗,典型情况:
- 临界区有IO操作
- 临界区代码复杂或者循环量大
- 临界区竞争非常激烈,
乐观锁:适合并发写入少,大部分是读取的场景,不加锁的能让读取性能大幅提高。
4. 可重入锁和非可重入锁,已ReentrantLock为例(重点)
4.1 使用案例
4.1.1.预定电影院座位



代码演示:
import java.util.concurrent.locks.ReentrantLock;
/**
* 描述: 演示多线程预定电影院座位
*/
public class CinemaBookSeat {
private static ReentrantLock lock = new ReentrantLock();
private static void bookSeat() {
lock.lock();
try {
System.out.println(Thread.currentThread().getName() + "开始预定座位");
Thread.sleep(1000);
System.out.println(Thread.currentThread().getName() + "完成预定座位");
} catch (InterruptedException e) {
e.printStackTrace();
} finally {
lock.unlock();
}
}
public static void main(String[] args) {
new Thread(() -> bookSeat()).start();
new Thread(() -> bookSeat()).start();
new Thread(() -> bookSeat()).start();
new Thread(() -> bookSeat()).start();
}
}

4.1.2 打印字符串
import java.util.concurrent.locks.Lock;
import java.util.concurrent.locks.ReentrantLock;
/**
* 描述: 演示ReentrantLock的基本用法,演示被打断
*/
public class LockDemo {
public static void main(String[] args) {
new LockDemo().init();
}
private void init() {
final Outputer outputer = new Outputer();
new Thread(new Runnable() {
@Override
public void run() {
while (true) {
try {
Thread.sleep(5);
} catch (InterruptedException e) {
e.printStackTrace();
}
outputer.output("悟空");
}
}
}).start();
new Thread(new Runnable() {
@Override
public void run() {
while (true) {
try {
Thread.sleep(5);
} catch (InterruptedException e) {
e.printStackTrace();
}
outputer.output("大师兄");
}
}
}).start();
}
static class Outputer {
Lock lock = new ReentrantLock();
//字符串打印方法,一个个字符的打印
public void output(String name) {
int len = name.length();
// lock.lock();
try {
for (int i = 0; i < len; i++) {
System.out.print(name.charAt(i));
}
System.out.println("");
} finally {
//lock.unlock();
}
}
}
}
运行结果

4.2 可重入性质
什么是可重入:摇号故事
可重入的好处:
- 避免死锁
- 提升封装性
代码演示:
import java.util.concurrent.locks.ReentrantLock;
/**
* 描述: 演示可重入性质
*/
public class GetHoldCount {
private static ReentrantLock lock = new ReentrantLock();
public static void main(String[] args) {
System.out.println(lock.getHoldCount());
lock.lock();
System.out.println(lock.getHoldCount());
lock.lock();
System.out.println(lock.getHoldCount());
lock.lock();
System.out.println(lock.getHoldCount());
lock.unlock();
System.out.println(lock.getHoldCount());
lock.unlock();
System.out.println(lock.getHoldCount());
lock.unlock();
System.out.println(lock.getHoldCount());
}
}
运行结果

import java.util.concurrent.locks.ReentrantLock;
/**
* 描述: 演示递归
*/
public class RecursionDemo {
private static ReentrantLock lock = new ReentrantLock();
private static void accessResource() {
lock.lock();
try {
System.out.println("已经对资源进行了处理");
if (lock.getHoldCount()<5) {
System.out.println(lock.getHoldCount());
accessResource();
System.out.println(lock.getHoldCount());
}
} finally {
lock.unlock();
}
}
public static void main(String[] args) {
accessResource();
}
}
运行结果

源码对比:可重入锁ReentrantLock以及非可重入锁 ThreadPoolExecutor的Worker类

◆isHeldByCurrentThread可以看出锁是否被当前线程持有 ◆getQueueLength可以返回当前正在等待这把锁的队列有多长,一般这两个方法是开发和调试时候使用,上线后用到的不多
5. 公平锁和非公平锁
5.1.什么是公平和非公平

5.2.为什么要有非公平锁

5.3.公平的情况(以ReentrantLock为例)
如果在创建ReentrantLock对象时,参数填写为true,那么这就是个公平锁: ◆假设线程1234是按顺序调用lock()的


5.4.不公平的情况(以ReentrantLock为例)
如果在线程1释放锁的时候,线程5恰好去执行lock()
◆由于ReentrantLock发现此时并没有线程持有lock这把锁(线程2还没来得及获取到,因为获取需要时间)
◆线程5可以插队,直接拿到这把锁,这也是ReentrantLock默认的公平策略,也就是“不公平”

5.5.代码案例:演示公平和非公平的效果
import java.util.Random;
import java.util.concurrent.locks.Lock;
import java.util.concurrent.locks.ReentrantLock;
/**
* 描述: 演示公平和不公平两种情况
*/
public class FairLock {
public static void main(String[] args) {
PrintQueue printQueue = new PrintQueue();
Thread thread[] = new Thread[10];
for (int i = 0; i < 10; i++) {
thread[i] = new Thread(new Job(printQueue));
}
for (int i = 0; i < 10; i++) {
thread[i].start();
try {
Thread.sleep(100);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}
class Job implements Runnable {
PrintQueue printQueue;
public Job(PrintQueue printQueue) {
this.printQueue = printQueue;
}
@Override
public void run() {
System.out.println(Thread.currentThread().getName() + "开始打印");
printQueue.printJob(new Object());
System.out.println(Thread.currentThread().getName() + "打印完毕");
}
}
class PrintQueue {
private Lock queueLock = new ReentrantLock(true);
public void printJob(Object document) {
queueLock.lock();
try {
int duration = new Random().nextInt(10) + 1;
System.out.println(Thread.currentThread().getName() + "正在打印,需要" + duration);
Thread.sleep(duration * 1000);
} catch (InterruptedException e) {
e.printStackTrace();
} finally {
queueLock.unlock();
}
queueLock.lock();
try {
int duration = new Random().nextInt(10) + 1;
System.out.println(Thread.currentThread().getName() + "正在打印,需要" + duration+"秒");
Thread.sleep(duration * 1000);
} catch (InterruptedException e) {
e.printStackTrace();
} finally {
queueLock.unlock();
}
}
}
5.6.特例

5.7.对比公平和非公平的优缺点

5.8.源码分析

6. 共享锁和排它锁
注:以ReentrantReadWriteLock读写锁为例(重点)
6.1什么是共享锁和排它锁

6.2 读写锁的作用

6.3 读写锁的规则


6.4 ReentrantReadWriteLock具体用法
以买电影票为例



import java.util.concurrent.locks.ReentrantReadWriteLock;
/**
* 描述: 演示读写锁
*/
public class CinemaReadWrite {
private static ReentrantReadWriteLock reentrantReadWriteLock = new ReentrantReadWriteLock();
private static ReentrantReadWriteLock.ReadLock readLock = reentrantReadWriteLock.readLock();
private static ReentrantReadWriteLock.WriteLock writeLock = reentrantReadWriteLock.writeLock();
private static void read() {
readLock.lock();
try {
System.out.println(Thread.currentThread().getName() + "得到了读锁,正在读取");
Thread.sleep(1000);
} catch (InterruptedException e) {
e.printStackTrace();
} finally {
System.out.println(Thread.currentThread().getName() + "释放读锁");
readLock.unlock();
}
}
private static void write() {
writeLock.lock();
try {
System.out.println(Thread.currentThread().getName() + "得到了写锁,正在写入");
Thread.sleep(1000);
} catch (InterruptedException e) {
e.printStackTrace();
} finally {
System.out.println(Thread.currentThread().getName() + "释放写锁");
writeLock.unlock();
}
}
public static void main(String[] args) {
new Thread(()->read(),"Thread1").start();
new Thread(()->read(),"Thread2").start();
new Thread(()->write(),"Thread3").start();
new Thread(()->write(),"Thread4").start();
}
}

6.5 读锁和写锁的交互方式
◆选择规则 ◆读线程插队(比喻:男女共用厕所,男生可以插队吗? )
◆升降级




◆策略的选择取决于具体锁的实现 , ReentrantReadWriteLock的实现是选择了策略2 ,是很明智的。
◆公平锁:不允许插队
◆非公平锁
-
写锁可以随时插队
-
读锁仅在等待队列头结点不是想获取写锁的线程的时候可以插队
源码分析


代码演示:
1读不插队
import java.util.concurrent.locks.ReentrantReadWriteLock;
/**
* 描述: TODO
*/
public class CinemaReadWriteQueue {
private static ReentrantReadWriteLock reentrantReadWriteLock = new ReentrantReadWriteLock(false);
private static ReentrantReadWriteLock.ReadLock readLock = reentrantReadWriteLock.readLock();
private static ReentrantReadWriteLock.WriteLock writeLock = reentrantReadWriteLock.writeLock();
private static void read() {
readLock.lock();
try {
System.out.println(Thread.currentThread().getName() + "得到了读锁,正在读取");
Thread.sleep(10000);
} catch (InterruptedException e) {
e.printStackTrace();
} finally {
System.out.println(Thread.currentThread().getName() + "释放读锁");
readLock.unlock();
}
}
private static void write() {
writeLock.lock();
try {
System.out.println(Thread.currentThread().getName() + "得到了写锁,正在写入");
Thread.sleep(10000);
} catch (InterruptedException e) {
e.printStackTrace();
} finally {
System.out.println(Thread.currentThread().getName() + "释放写锁");
writeLock.unlock();
}
}
public static void main(String[] args) {
new Thread(()->write(),"Thread1").start();
new Thread(()->read(),"Thread2").start();
new Thread(()->read(),"Thread3").start();
new Thread(()->write(),"Thread4").start();
new Thread(()->read(),"Thread5").start();
}
}
运行结果

如运行结果所示,Thread5并没有插队到Thread4之前。
2读实际上可以插队
import java.util.concurrent.locks.ReentrantReadWriteLock;
/**
* 描述: 演示非公平和公平的ReentrantReadWriteLock的策略
*/
public class NonfairBargeDemo {
private static ReentrantReadWriteLock reentrantReadWriteLock = new ReentrantReadWriteLock(
true);
private static ReentrantReadWriteLock.ReadLock readLock = reentrantReadWriteLock.readLock();
private static ReentrantReadWriteLock.WriteLock writeLock = reentrantReadWriteLock.writeLock();
private static void read() {
System.out.println(Thread.currentThread().getName() + "开始尝试获取读锁");
readLock.lock();
try {
System.out.println(Thread.currentThread().getName() + "得到读锁,正在读取");
try {
Thread.sleep(20);
} catch (InterruptedException e) {
e.printStackTrace();
}
} finally {
System.out.println(Thread.currentThread().getName() + "释放读锁");
readLock.unlock();
}
}
private static void write() {
System.out.println(Thread.currentThread().getName() + "开始尝试获取写锁");
writeLock.lock();
try {
System.out.println(Thread.currentThread().getName() + "得到写锁,正在写入");
try {
Thread.sleep(40);
} catch (InterruptedException e) {
e.printStackTrace();
}
} finally {
System.out.println(Thread.currentThread().getName() + "释放写锁");
writeLock.unlock();
}
}
public static void main(String[] args) {
new Thread(()->write(),"Thread1").start();
new Thread(()->read(),"Thread2").start();
new Thread(()->read(),"Thread3").start();
new Thread(()->write(),"Thread4").start();
new Thread(()->read(),"Thread5").start();
new Thread(new Runnable() {
@Override
public void run() {
Thread thread[] = new Thread[1000];
for (int i = 0; i < 1000; i++) {
thread[i] = new Thread(() -> read(), "子线程创建的Thread" + i);
}
for (int i = 0; i < 1000; i++) {
thread[i].start();
}
}
}).start();
}
}
锁的升降级
◆为什么 需要升降级
◆支持锁的降级,不支持升级:代码演示
◆为什么不支持锁的升级?死锁
6.6总结



7. 自旋锁和阻塞锁
7.1 自旋锁的概念


7.2 自旋锁的缺点
- 如果锁被占用的时间很长,那么自旋的线程只会白浪费处理器资源
- 在自旋的过程中,一直消耗cpu ,所以虽然自旋锁的起始开销低于悲观锁,但是随着自旋时间的增长,开销也是线性增长的
7.3 自旋锁源码分析

import java.util.concurrent.atomic.AtomicReference;
/**
* 描述: 自旋锁
*/
public class SpinLock {
private AtomicReference<Thread> sign = new AtomicReference<>();
public void lock() {
Thread current = Thread.currentThread();
while (!sign.compareAndSet(null, current)) {
System.out.println("自旋获取失败,再次尝试");
}
}
public void unlock() {
Thread current = Thread.currentThread();
sign.compareAndSet(current, null);
}
public static void main(String[] args) {
SpinLock spinLock = new SpinLock();
Runnable runnable = new Runnable() {
@Override
public void run() {
System.out.println(Thread.currentThread().getName() + "开始尝试获取自旋锁");
spinLock.lock();
System.out.println(Thread.currentThread().getName() + "获取到了自旋锁");
try {
Thread.sleep(300);
} catch (InterruptedException e) {
e.printStackTrace();
} finally {
spinLock.unlock();
System.out.println(Thread.currentThread().getName() + "释放了自旋锁");
}
}
};
Thread thread1 = new Thread(runnable);
Thread thread2 = new Thread(runnable);
thread1.start();
thread2.start();
}
}


7.4 自旋锁的适用场景
- 自旋锁一般用于多核的服务器,在并发度不是特别高的情况下,比阻塞锁的效率高
- 另外,自旋锁适用于临界区比较短小的情况,否则如果临界区很大(线程一旦拿到锁 ,很久以后才会释放) , 那也是不合适的
8. 可中断锁:顾名思义,就是可以响应中断的锁
可中断锁
- 在Java中, synchronized就不是可中断锁,而Lock是可中断锁 因为tryLock(time)和lockInterruptibly都能响应中断。
- 如果某一线程A正在执行锁中的代码,另一线程B正在等待获取该锁可能由于等待时间过长,线程B不想等待了,想先处理其他事情 我们可以中断它,这种就是可中断锁
9. 锁优化

我们在写代码时如何优化锁和提高并发性能:
1缩小同步代码块
2尽量不要锁住方法
3减少请求锁的次数
4避免人为制造“热点”
5锁中尽量不要再包含锁
6选择合适的锁类型或合适的工具类