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Flutter 的画布和Android的几乎一致。写了下小练习。记录一下
import 'dart:math';
import 'dart:ui' as ui;
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
class Paper extends StatelessWidget {
@override
Widget build(BuildContext context) {
return Container(
color: Colors.white,
child: CustomPaint(
painter: PaperPainter(),
),
);
}
}
class PaperPainter extends CustomPainter {
@override
void paint(Canvas canvas, Size size) {
// canvasCircle(canvas);
// aboutPaint(canvas);
// drawStrokeJoin(canvas);
canvasTranslate(canvas, size);
// canvasGrid(canvas, size);
canvasBottomRight(canvas, size);
drawDot(canvas);
drawPoint(canvas);
drawCoordinate(canvas, size);
// drawRect(canvas);
// drawRRect(canvas);
// drawDRRect(canvas);
// drawFill(canvas);
// drawArcDetail(canvas);
drawPaint(canvas, size);
// drawShadow(canvas);
// drawPath(canvas);
clipCanvas(canvas);
}
@override
bool shouldRepaint(CustomPainter oldDelegate) {
return false;
}
///画圆
canvasCircle(Canvas canvas) {
final Paint paint = Paint();
canvas.drawCircle(
Offset(180, 180),
150,
paint
..color = Colors.blue
..style = PaintingStyle.stroke
..strokeWidth = 50);
canvas.drawCircle(
Offset(180 + 360.0, 180),
150,
paint
..color = Colors.red
..style = PaintingStyle.fill
..strokeWidth = 50
..isAntiAlias = false);
}
///画笔
///StrokeCap.butt - 不出头
//StrokeCap.round - 圆头
//StrokeCap.square - 方头
void aboutPaint(Canvas canvas) {
Paint paint = Paint();
paint
..style = PaintingStyle.stroke
..strokeWidth = 20
..color = Colors.red;
canvas.drawLine(
Offset(50, 50), Offset(50, 150), paint..strokeCap = StrokeCap.butt);
canvas.drawLine(Offset(50 + 50.0, 50), Offset(50 + 50.0, 150),
paint..strokeCap = StrokeCap.round);
canvas.drawLine(Offset(50 + 50.0 * 2, 50), Offset(50 + 50.0 * 2, 150),
paint..strokeCap = StrokeCap.square);
}
///线接类型
///StrokeJoin.bevel - 斜角、
//StrokeJoin.miter - 锐角、
//StrokeJoin.round - 圆角
void drawStrokeJoin(Canvas canvas) {
Paint paint = Paint();
Path path = Path();
paint
..style = PaintingStyle.stroke
..color = Colors.blue
..strokeWidth = 20;
path.moveTo(50, 50);
path.lineTo(50, 100);
path.relativeLineTo(100, -50);
path.relativeLineTo(0, 100);
// canvas.drawPath(path, paint..strokeJoin = StrokeJoin.bevel);
// canvas.drawPath(path, paint..strokeJoin = StrokeJoin.miter);
canvas.drawPath(path, paint..strokeJoin = StrokeJoin.round);
}
///Canvas 画布变换和状态
void canvasTranslate(Canvas canvas, Size size) {
var paint = Paint()
..style = PaintingStyle.fill
..color = Colors.blue;
//画布起点移动到屏幕中心
canvas.translate(size.width / 2, size.height / 2);
// canvas.drawCircle(Offset(0, 0), 50, paint);
canvas.drawLine(
Offset(20, 20),
Offset(50, 50),
paint
..color = Colors.red
..strokeWidth = 5
..strokeCap = StrokeCap.round);
}
///Canvas 缩放变换
void canvasGrid(Canvas canvas, Size size) {
Paint gridPait; //画笔
final double step = 20; //小格边长
final double strokeWidth = .5; //线宽
final Color color = Colors.grey; //线颜色
gridPait = Paint()
..style = PaintingStyle.stroke
..strokeWidth = strokeWidth
..color = color;
canvas.save();
for (int i = 0; i < size.height / 2 / step; i++) {
canvas.drawLine(Offset(0, 0), Offset(size.width / 2, 0), gridPait);
canvas.translate(0, step);
}
canvas.restore();
canvas.save();
for (int i = 0; i < size.width / 2 / step; i++) {
canvas.drawLine(Offset(0, 0), Offset(0, size.height / 2), gridPait);
canvas.translate(step, 0);
}
canvas.restore();
}
///画网格 todo 记得先把原点移动到中心位置
void canvasBottomRight(Canvas canvas, Size size) {
canvasGrid(canvas, size);
///沿X轴镜像
canvas.save();
canvas.scale(1, -1);
canvasGrid(canvas, size);
canvas.restore();
///沿Y轴镜像
canvas.save();
canvas.scale(-1, 1);
canvasGrid(canvas, size);
canvas.restore();
///原点镜像
canvas.save();
canvas.scale(-1, -1);
canvasGrid(canvas, size);
canvas.restore();
}
///画一圈太阳光 2* pi 是一圈的弧度
void drawDot(Canvas canvas) {
Paint paint = Paint()
..color = Colors.orangeAccent
..strokeWidth = 10
..style = PaintingStyle.stroke;
canvas.save();
for (int i = 0; i < 12; i++) {
canvas.drawLine(Offset(80, 0), Offset(100, 0), paint);
//旋转是按照弧度来的
canvas.rotate(2 * pi / 12);
}
canvas.restore();
}
final List<Offset> points = [
Offset(-120, -20),
Offset(-80, -80),
Offset(-40, -40),
Offset(0, -100),
Offset(40, -140),
Offset(80, -160),
Offset(120, -100),
];