源码分析
- 重点关注transform()方法。
public class CenterCrop extends BitmapTransformation {
public CenterCrop(Context context) {
super(context);
}
public CenterCrop(BitmapPool bitmapPool) {
super(bitmapPool);
}
// Bitmap doesn't implement equals, so == and .equals are equivalent here.
@SuppressWarnings("PMD.CompareObjectsWithEquals")
@Override
/**
*
* @param pool 这个是Glide中的一个Bitmap缓存池,用于对Bitmap对象进行重用,否则每次图片变换都重新创建Bitmap对象将会非常消耗内存。
* @param toTransform 原始Bitmap
* @param outWidth 变换后的宽
* @param outHeight 变换后的高
* @return
*/
protected Bitmap transform(BitmapPool pool, Bitmap toTransform, int outWidth, int outHeight) {
final Bitmap toReuse = pool.get(outWidth, outHeight, toTransform.getConfig() != null
? toTransform.getConfig() : Bitmap.Config.ARGB_8888);
Bitmap transformed = TransformationUtils.centerCrop(toReuse, toTransform, outWidth, outHeight);
if (toReuse != null && toReuse != transformed && !pool.put(toReuse)) {
toReuse.recycle();
}
return transformed;
}
@Override
public String getId() {
return "CenterCrop.com.bumptech.glide.load.resource.bitmap";
}
}
public final class TransformationUtils {
...
public static Bitmap centerCrop(Bitmap recycled, Bitmap toCrop, int width, int height) {
//(1)如果原图为空,或者原图的尺寸和目标裁剪尺寸相同,那么就放弃裁剪。
if (toCrop == null) {
return null;
} else if (toCrop.getWidth() == width && toCrop.getHeight() == height) {
return toCrop;
}
// From ImageView/Bitmap.createScaledBitmap.
//(2)数学计算
final float scale;
float dx = 0, dy = 0;
Matrix m = new Matrix();
if (toCrop.getWidth() * height > width * toCrop.getHeight()) {
scale = (float) height / (float) toCrop.getHeight();
dx = (width - toCrop.getWidth() * scale) * 0.5f;
} else {
scale = (float) width / (float) toCrop.getWidth();
dy = (height - toCrop.getHeight() * scale) * 0.5f;
}
m.setScale(scale, scale);
m.postTranslate((int) (dx + 0.5f), (int) (dy + 0.5f));
//(3)判断缓存池中取出的Bitmap对象是否为空,如果不为空就可以直接使用,如果为空则要创建一个新的Bitmap对象。
final Bitmap result;
if (recycled != null) {
result = recycled;
} else {
result = Bitmap.createBitmap(width, height, getSafeConfig(toCrop));
}
// We don't add or remove alpha, so keep the alpha setting of the Bitmap we were given.
//(4)将原图Bitmap对象的alpha值复制到裁剪Bitmap对象上面
TransformationUtils.setAlpha(toCrop, result);
//(5)Bitmap对象进行绘制
Canvas canvas = new Canvas(result);
Paint paint = new Paint(PAINT_FLAGS);
canvas.drawBitmap(toCrop, m, paint);
return result;
}
...
}
总结:
- 如果原图为空,或者原图的尺寸和目标裁剪尺寸相同,那么就放弃裁剪。
- 数学计算。
- 判断缓存池中取出的Bitmap对象是否为空,如果不为空就可以直接使用,如果为空则要创建一个新的Bitmap对象。
- 将原图Bitmap对象的alpha值复制到裁剪Bitmap对象上面。
- Bitmap对象进行绘制。