Glide缓存

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Glide缓存简介

Glide又将它分成了两个模块,一个是内存缓存,一个是硬盘缓存

缓存Key

public class Engine implements EngineJobListener,
        MemoryCache.ResourceRemovedListener,
        EngineResource.ResourceListener {

    public <T, Z, R> LoadStatus load(Key signature, int width, int height, DataFetcher<T> fetcher,
            DataLoadProvider<T, Z> loadProvider, Transformation<Z> transformation, ResourceTranscoder<Z, R> transcoder,
            Priority priority, boolean isMemoryCacheable, DiskCacheStrategy diskCacheStrategy, ResourceCallback cb) {
        Util.assertMainThread();
        long startTime = LogTime.getLogTime();

        //(1)这个id就是这张图片的url地址
        final String id = fetcher.getId();
        EngineKey key = keyFactory.buildKey(id, signature, width, height, loadProvider.getCacheDecoder(),
                loadProvider.getSourceDecoder(), transformation, loadProvider.getEncoder(),
                transcoder, loadProvider.getSourceEncoder());

        ...
    }

    ...
}

EngineKey其实主要就是重写了equals()和hashCode()方法,保证只有传入EngineKey的所有参数都相同的情况下才认为是同一个EngineKey对象。

内存缓存

public class Glide {
    public static <T, Y> ModelLoader<T, Y> buildModelLoader(Class<T> modelClass, Class<Y> resourceClass,
            Context context) {
         if (modelClass == null) {
            if (Log.isLoggable(TAG, Log.DEBUG)) {
                Log.d(TAG, "Unable to load null model, setting placeholder only");
            }
            return null;
        }
        return Glide.get(context).getLoaderFactory().buildModelLoader(modelClass, resourceClass);
    }

    public static Glide get(Context context) {
        if (glide == null) {
            synchronized (Glide.class) {
                if (glide == null) {
                    Context applicationContext = context.getApplicationContext();
                    List<GlideModule> modules = new ManifestParser(applicationContext).parse();
                    GlideBuilder builder = new GlideBuilder(applicationContext);
                    for (GlideModule module : modules) {
                        module.applyOptions(applicationContext, builder);
                    }
                    //(1)关键代码
                    glide = builder.createGlide();
                    for (GlideModule module : modules) {
                        module.registerComponents(applicationContext, glide);
                    }
                }
            }
        }
        return glide;
    }

    ...
}
public class GlideBuilder {
    ...

    Glide createGlide() {
        if (sourceService == null) {
            final int cores = Math.max(1, Runtime.getRuntime().availableProcessors());
            sourceService = new FifoPriorityThreadPoolExecutor(cores);
        }
        if (diskCacheService == null) {
            diskCacheService = new FifoPriorityThreadPoolExecutor(1);
        }
        MemorySizeCalculator calculator = new MemorySizeCalculator(context);
        if (bitmapPool == null) {
            if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB) {
                int size = calculator.getBitmapPoolSize();
                bitmapPool = new LruBitmapPool(size);
            } else {
                bitmapPool = new BitmapPoolAdapter();
            }
        }
        if (memoryCache == null) {
            //(1)new出了一个LruResourceCache,并把它赋值到了memoryCache这个对象上面
            memoryCache = new LruResourceCache(calculator.getMemoryCacheSize());
        }
        if (diskCacheFactory == null) {
            diskCacheFactory = new InternalCacheDiskCacheFactory(context);
        }
        if (engine == null) {
            engine = new Engine(memoryCache, diskCacheFactory, diskCacheService, sourceService);
        }
        if (decodeFormat == null) {
            decodeFormat = DecodeFormat.DEFAULT;
        }
        return new Glide(engine, memoryCache, bitmapPool, context, decodeFormat);
    }
}
public class Engine implements EngineJobListener,
        MemoryCache.ResourceRemovedListener,
        EngineResource.ResourceListener {
    ...    

    public <T, Z, R> LoadStatus load(Key signature, int width, int height, DataFetcher<T> fetcher,
            DataLoadProvider<T, Z> loadProvider, Transformation<Z> transformation, ResourceTranscoder<Z, R> transcoder,
            Priority priority, boolean isMemoryCacheable, DiskCacheStrategy diskCacheStrategy, ResourceCallback cb) {
        Util.assertMainThread();
        long startTime = LogTime.getLogTime();

        final String id = fetcher.getId();
        EngineKey key = keyFactory.buildKey(id, signature, width, height, loadProvider.getCacheDecoder(),
                loadProvider.getSourceDecoder(), transformation, loadProvider.getEncoder(),
                transcoder, loadProvider.getSourceEncoder());

        //(1)
        EngineResource<?> cached = loadFromCache(key, isMemoryCacheable);
        if (cached != null) {
            cb.onResourceReady(cached);
            if (Log.isLoggable(TAG, Log.VERBOSE)) {
                logWithTimeAndKey("Loaded resource from cache", startTime, key);
            }
            return null;
        }
        //(2)
        EngineResource<?> active = loadFromActiveResources(key, isMemoryCacheable);
        if (active != null) {
            cb.onResourceReady(active);
            if (Log.isLoggable(TAG, Log.VERBOSE)) {
                logWithTimeAndKey("Loaded resource from active resources", startTime, key);
            }
            return null;
        }

        EngineJob current = jobs.get(key);
        if (current != null) {
            current.addCallback(cb);
            if (Log.isLoggable(TAG, Log.VERBOSE)) {
                logWithTimeAndKey("Added to existing load", startTime, key);
            }
            return new LoadStatus(cb, current);
        }

        EngineJob engineJob = engineJobFactory.build(key, isMemoryCacheable);
        DecodeJob<T, Z, R> decodeJob = new DecodeJob<T, Z, R>(key, width, height, fetcher, loadProvider, transformation,
                transcoder, diskCacheProvider, diskCacheStrategy, priority);
        EngineRunnable runnable = new EngineRunnable(engineJob, decodeJob, priority);
        jobs.put(key, engineJob);
        engineJob.addCallback(cb);
        engineJob.start(runnable);

        if (Log.isLoggable(TAG, Log.VERBOSE)) {
            logWithTimeAndKey("Started new load", startTime, key);
        }
        return new LoadStatus(cb, engineJob);
    }

    ...
}

loadFromCache()loadFromActiveResources()开启线程来加载图片

public class Engine implements EngineJobListener,
        MemoryCache.ResourceRemovedListener,
        EngineResource.ResourceListener {

    private final MemoryCache cache;
    private final Map<Key, WeakReference<EngineResource<?>>> activeResources;
    ...

    private EngineResource<?> loadFromCache(Key key, boolean isMemoryCacheable) {
        if (!isMemoryCacheable) {
            return null;
        }
        EngineResource<?> cached = getEngineResourceFromCache(key);
        if (cached != null) {
            cached.acquire();
            activeResources.put(key, new ResourceWeakReference(key, cached, getReferenceQueue()));
        }
        return cached;
    }

    private EngineResource<?> getEngineResourceFromCache(Key key) {
        Resource<?> cached = cache.remove(key);
        final EngineResource result;
        if (cached == null) {
            result = null;
        } else if (cached instanceof EngineResource) {
            result = (EngineResource) cached;
        } else {
            result = new EngineResource(cached, true /*isCacheable*/);
        }
        return result;
    }

    private EngineResource<?> loadFromActiveResources(Key key, boolean isMemoryCacheable) {
        if (!isMemoryCacheable) {
            return null;
        }
        EngineResource<?> active = null;
        WeakReference<EngineResource<?>> activeRef = activeResources.get(key);
        if (activeRef != null) {
            active = activeRef.get();
            if (active != null) {
                active.acquire();
            } else {
                activeResources.remove(key);
            }
        }
        return active;
    }

    ...
}

内存缓存写入

class EngineJob implements EngineRunnable.EngineRunnableManager {

    private final EngineResourceFactory engineResourceFactory;
    ...

    private void handleResultOnMainThread() {
        if (isCancelled) {
            resource.recycle();
            return;
        } else if (cbs.isEmpty()) {
            throw new IllegalStateException("Received a resource without any callbacks to notify");
        }
        engineResource = engineResourceFactory.build(resource, isCacheable);
        hasResource = true;
        engineResource.acquire();
        listener.onEngineJobComplete(key, engineResource);
        for (ResourceCallback cb : cbs) {
            if (!isInIgnoredCallbacks(cb)) {
                engineResource.acquire();
                cb.onResourceReady(engineResource);
            }
        }
        engineResource.release();
    }

    static class EngineResourceFactory {
        public <R> EngineResource<R> build(Resource<R> resource, boolean isMemoryCacheable) {
            return new EngineResource<R>(resource, isMemoryCacheable);
        }
    }
    ...
}
public class Engine implements EngineJobListener,
        MemoryCache.ResourceRemovedListener,
        EngineResource.ResourceListener {
    ...    

    @Override
    public void onEngineJobComplete(Key key, EngineResource<?> resource) {
        Util.assertMainThread();
        // A null resource indicates that the load failed, usually due to an exception.
        if (resource != null) {
            resource.setResourceListener(key, this);
            if (resource.isCacheable()) {
                //(1)写入弱引用缓存
                activeResources.put(key, new ResourceWeakReference(key, resource, getReferenceQueue()));
            }
        }
        jobs.remove(key);
    }

    ...
}
class EngineResource<Z> implements Resource<Z> {

    private int acquired;
    ...

    void acquire() {
        if (isRecycled) {
            throw new IllegalStateException("Cannot acquire a recycled resource");
        }
        if (!Looper.getMainLooper().equals(Looper.myLooper())) {
            throw new IllegalThreadStateException("Must call acquire on the main thread");
        }
        ++acquired;
    }

    void release() {
        if (acquired <= 0) {
            throw new IllegalStateException("Cannot release a recycled or not yet acquired resource");
        }
        if (!Looper.getMainLooper().equals(Looper.myLooper())) {
            throw new IllegalThreadStateException("Must call release on the main thread");
        }
        if (--acquired == 0) {
            listener.onResourceReleased(key, this);
        }
    }
}
public class Engine implements EngineJobListener,
        MemoryCache.ResourceRemovedListener,
        EngineResource.ResourceListener {

    private final MemoryCache cache;
    private final Map<Key, WeakReference<EngineResource<?>>> activeResources;
    ...    

    @Override
    public void onResourceReleased(Key cacheKey, EngineResource resource) {
        Util.assertMainThread();
        activeResources.remove(cacheKey);
        if (resource.isCacheable()) {
            //(1)放到LruCache内存缓存
            cache.put(cacheKey, resource);
        } else {
            resourceRecycler.recycle(resource);
        }
    }

    ...
}

总结: 正在使用中的图片使用弱引用来进行缓存,不在使用中的图片使用LruCache来进行缓存。

硬盘缓存

  • DiskCacheStrategy.NONE: 表示不缓存任何内容。
  • DiskCacheStrategy.SOURCE: 表示只缓存原始图片。
  • DiskCacheStrategy.RESULT: 表示只缓存转换过后的图片(默认选项)。
  • DiskCacheStrategy.ALL : 表示既缓存原始图片,也缓存转换过后的图片

Glide开启线程来加载图片后会执行EngineRunnable的run()方法,run()方法中又会调用一个decode()方法,那么我们重新再来看一下这个decode()方法的源码:

private Resource<?> decode() throws Exception {
    if (isDecodingFromCache()) {
        //(1)从缓存读取
        return decodeFromCache();
    } else {
        // (2) 从原始图片读取
        return decodeFromSource();
    }
}

先从缓存中读取,读取不到去读取原始图片

private Resource<?> decodeFromCache() throws Exception {
    Resource<?> result = null;
    try {
        result = decodeJob.decodeResultFromCache();
    } catch (Exception e) {
        if (Log.isLoggable(TAG, Log.DEBUG)) {
            Log.d(TAG, "Exception decoding result from cache: " + e);
        }
    }
    if (result == null) {
        result = decodeJob.decodeSourceFromCache();
    }
    return result;
}

这里会先去调用DecodeJob的decodeResultFromCache()方法来获取缓存,如果获取不到,会再调用decodeSourceFromCache()方法获取缓存,这两个方法的区别其实就是DiskCacheStrategy.RESULT和DiskCacheStrategy.SOURCE这两个参数的区别,

public Resource<Z> decodeResultFromCache() throws Exception {
    if (!diskCacheStrategy.cacheResult()) {
        return null;
    }
    long startTime = LogTime.getLogTime();
    Resource<T> transformed = loadFromCache(resultKey);
    startTime = LogTime.getLogTime();
    Resource<Z> result = transcode(transformed);
    return result;
}

public Resource<Z> decodeSourceFromCache() throws Exception {
    if (!diskCacheStrategy.cacheSource()) {
        return null;
    }
    long startTime = LogTime.getLogTime();
    Resource<T> decoded = loadFromCache(resultKey.getOriginalKey());
    return transformEncodeAndTranscode(decoded);
}

它们都是调用了loadFromCache()方法从缓存当中读取数据,如果是decodeResultFromCache()方法就直接将数据解码并返回,如果是decodeSourceFromCache()方法,还要调用一下transformEncodeAndTranscode()方法先将数据转换一下再解码并返回。

public Key getOriginalKey() {
    if (originalKey == null) {
        originalKey = new OriginalKey(id, signature);
    }
    return originalKey;
}
private Resource<T> loadFromCache(Key key) throws IOException {
    File cacheFile = diskCacheProvider.getDiskCache().get(key);
    if (cacheFile == null) {
        return null;
    }
    Resource<T> result = null;
    try {
        result = loadProvider.getCacheDecoder().decode(cacheFile, width, height);
    } finally {
        if (result == null) {
            diskCacheProvider.getDiskCache().delete(key);
        }
    }
    return result;
}

在没有缓存的情况下,会调用decodeFromSource()方法来读取原始图片。

public Resource<Z> decodeFromSource() throws Exception {
    //(1)解析原图片的
    Resource<T> decoded = decodeSource();
    //(2)对图片进行转换和转码
    return transformEncodeAndTranscode(decoded);
}
private Resource<T> decodeSource() throws Exception {
    Resource<T> decoded = null;
    try {
        long startTime = LogTime.getLogTime();
        final A data = fetcher.loadData(priority);
        if (isCancelled) {
            return null;
        }
        decoded = decodeFromSourceData(data);
    } finally {
        fetcher.cleanup();
    }
    return decoded;
}

private Resource<T> decodeFromSourceData(A data) throws IOException {
    final Resource<T> decoded;
    if (diskCacheStrategy.cacheSource()) {
        decoded = cacheAndDecodeSourceData(data);
    } else {
        long startTime = LogTime.getLogTime();
        decoded = loadProvider.getSourceDecoder().decode(data, width, height);
    }
    return decoded;
}

private Resource<T> cacheAndDecodeSourceData(A data) throws IOException {
    long startTime = LogTime.getLogTime();
    SourceWriter<A> writer = new SourceWriter<A>(loadProvider.getSourceEncoder(), data);
    diskCacheProvider.getDiskCache().put(resultKey.getOriginalKey(), writer);
    startTime = LogTime.getLogTime();
    Resource<T> result = loadFromCache(resultKey.getOriginalKey());
    return result;
}

总结: 先从磁盘缓存读取,中读取原始图片,后读取成功会缓存到磁盘。

总结

  • 读: LruCache > 弱引用 > 磁盘转化后的图片 > 磁盘原始图片 > 原始图片

  • 存: 磁盘原始图片 > 磁盘转化后的图片 > 弱引用 > LruCache

参考