众所周知,java执行线程只有两周种方式
- 继承Thread类重写run方法
- 实现runnable接口,丢到thread中
FutureTask
首先来看看继承类图
实现了Runnable说明可以丢到线程中执行.并且实现了 Future 说明可以拿到线程执行的返回值.
通过源码看看内部是如何实现的
public class FutureTask<V> implements RunnableFuture<V> {
# futureTask 状态
private volatile int state;
private static final int NEW = 0;
private static final int COMPLETING = 1;
private static final int NORMAL = 2;
private static final int EXCEPTIONAL = 3;
private static final int CANCELLED = 4;
private static final int INTERRUPTING = 5;
private static final int INTERRUPTED = 6;
# 内部有一个callable对象
private Callable<V> callable;
# callable执行的结果储存
private Object outcome; // non-volatile, protected by state reads/writes
# 执行异步任务的线程
private volatile Thread runner;
# 存储调用get方法阻塞的线程队列
private volatile WaitNode waiters;
public FutureTask(Callable<V> callable) {
if (callable == null)
throw new NullPointerException();
this.callable = callable;
this.state = NEW; // ensure visibility of callable
}
# 获取结果的方法,调用了 awaitDone
public V get() throws InterruptedException, ExecutionException {
int s = state;
if (s <= COMPLETING)
s = awaitDone(false, 0L);
return report(s);
}
# 在异步任务中执行 callable 的call方法,将结果保存到 outcome属性中
public void run() {
if (state != NEW ||
!UNSAFE.compareAndSwapObject(this, runnerOffset,
null, Thread.currentThread()))
return;
try {
Callable<V> c = callable;
if (c != null && state == NEW) {
V result;
boolean ran;
try {
result = c.call();
ran = true;
} catch (Throwable ex) {
result = null;
ran = false;
setException(ex);
}
if (ran)
set(result);
}
} finally {
runner = null;
int s = state;
if (s >= INTERRUPTING)
handlePossibleCancellationInterrupt(s);
}
}
# 等待队列,所有调用了get方法的线程都会被封装成一个 WaitNode
static final class WaitNode {
volatile Thread thread;
volatile WaitNode next;
WaitNode() { thread = Thread.currentThread(); }
}
# 找到等待队列,调用 LockSupport.unpark 将他们唤醒
private void finishCompletion() {
// assert state > COMPLETING;
for (WaitNode q; (q = waiters) != null;) {
if (UNSAFE.compareAndSwapObject(this, waitersOffset, q, null)) {
for (;;) {
Thread t = q.thread;
if (t != null) {
q.thread = null;
LockSupport.unpark(t);
}
WaitNode next = q.next;
if (next == null)
break;
q.next = null; // unlink to help gc
q = next;
}
break;
}
}
done();
callable = null; // to reduce footprint
}
# 当调用了 get方法后最终会执行到这里,本职也是一个cas的操作
# 会将当前线程封装成一个 node 存入等待队列中,然后 park住,被唤醒之后
private int awaitDone(boolean timed, long nanos)
throws InterruptedException {
final long deadline = timed ? System.nanoTime() + nanos : 0L;
WaitNode q = null;
boolean queued = false;
for (;;) {
# 如果被打断也跳出循环
if (Thread.interrupted()) {
removeWaiter(q);
throw new InterruptedException();
}
int s = state;
# 执行成功,跳出循环
if (s > COMPLETING) {
if (q != null)
q.thread = null;
return s;
}
else if (s == COMPLETING) // cannot time out yet
Thread.yield();
else if (q == null)
# 封装node
q = new WaitNode();
else if (!queued)
queued = UNSAFE.compareAndSwapObject(this, waitersOffset,
q.next = waiters, q);
else if (timed) {
# 计时阻塞住
nanos = deadline - System.nanoTime();
if (nanos <= 0L) {
removeWaiter(q);
return state;
}
LockSupport.parkNanos(this, nanos);
}
else
# 阻塞住
LockSupport.park(this);
}
}
}
FutureTask 的源码很简单,就是继承了 Runnable然后保存Callable实现结果的存储.