意图:在不破坏封装性的前提下,捕获一个对象的内部状态,并在该对象之外保存这个状态。
主要解决:所谓备忘录模式就是在不破坏封装的前提下,捕获一个对象的内部状态,并在该对象之外保存这个状态,这样可以在以后将对象恢复到原先保存的状态。
何时使用:很多时候我们总是需要记录一个对象的内部状态,这样做的目的就是为了允许用户取消不确定或者错误的操作,能够恢复到他原先的状态,使得他有"后悔药"可吃。
如何解决:通过一个备忘录类专门存储对象状态。
python 代码
import random
class zombie:
goldCoin = 0 # 金币数量
sun = 0 # 阳光数量
teWuBean = 0 # 特务豌豆射手数量
goldenSunflower = 0 # 金属向日葵数量
icyIceCactus = 0 # 寒冰仙人掌数量
def disState(self):
print('zombie game current status is as below:')
print('goldCoin : {}'.format(self.goldCoin))
print('sun : {}'.format(self.sun))
print('teWuBean : {}'.format(self.teWuBean))
print('goldenSunflower : {}'.format(self.goldenSunflower))
print('icyIceCactus : {}'.format(self.icyIceCactus))
def initState(self, goldCoin, sun, teWuBean, goldenSunflower, icyIceCactus):
self.goldCoin = goldCoin
self.sun = sun
self.teWuBean = teWuBean
self.goldenSunflower = goldenSunflower
self.icyIceCactus = icyIceCactus
def saveState(self):
return memo(self.goldCoin, self.sun, self.teWuBean, self.goldenSunflower, self.icyIceCactus)
def recoverState(self, memo):
self.goldCoin = memo.goldCoin
self.sun = memo.sun
self.teWuBean = memo.teWuBean
self.goldenSunflower = memo.goldenSunflower
self.icyIceCactus = memo.icyIceCactus
class fightState(zombie):
def fight(self):
self.goldCoin = random.randint(1000, 100000)
self.sun = random.randint(1000, 100000)
self.teWuBean = random.randint(1, 10)
self.goldenSunflower = random.randint(1, 10)
self.icyIceCactus = random.randint(1, 10)
class memo():
goldCoin = 0
sun = 0
teWuBean = 0
goldenSunflower = 0
icyIceCactus = 0
def __init__(self, goldCoin, sun, teWuBean, goldenSunflower, icyIceCactus):
self.goldCoin = goldCoin
self.sun = sun
self.teWuBean = teWuBean
self.goldenSunflower = goldenSunflower
self.icyIceCactus = icyIceCactus
if __name__ == "__main__":
curState = fightState()
curState.initState(10000, 9000, 10, 10, 10)
print('现在植物大战僵尸游戏第8关已通关,马上开始打第9关了,目前游戏参数值如下:')
curState.disState()
state8 = curState.saveState()
curState.fight()
print('越是往后关卡越难,第9关打完了了,真是惨不忍睹,目前参数值如下:')
curState.disState()
print('完败呀,只能重打了,恢复到第8关通关的参数吧,恢复如下')
curState.recoverState(state8)
curState.disState()
print('恢复完了,再开始第9关吧')
dart 代码
class Memento {
String _state;
Memento(this._state);
String getState() {
return _state;
}
}
class Originator {
late String _state;
void setState(String state) {
this._state = state;
}
String getState() {
return _state;
}
Memento saveStateToMemento() {
return Memento(_state);
}
void getStateFromMemento(Memento memento) {
_state = memento.getState();
}
}
class CareTaker {
List<Memento> _mementoList = <Memento>[];
void add(Memento state) {
_mementoList.add(state);
}
Memento get(int index) {
return _mementoList[index];
}
}
main(List<String> args) {
Originator originator = Originator();
CareTaker careTaker = CareTaker();
originator.setState("State #1");
originator.setState("State #2");
careTaker.add(originator.saveStateToMemento());
originator.setState("State #3");
careTaker.add(originator.saveStateToMemento());
originator.setState("State #4");
print("Current State: ${originator.getState()}");
originator.getStateFromMemento(careTaker.get(0));
print("First saved State: ${originator.getState()}");
originator.getStateFromMemento(careTaker.get(1));
print("Second saved State: ${originator.getState()}");
}
// Current State: State #4
// First saved State: State #2
// Second saved State: State #3