常用排序算法
算法简介:
- sort //对容器内元素进行排序
- random_shuffle //洗牌 指定范围内的元素随机调整次数
- merge //容器元素合并, 并存储到另一容器中
- reverse //反转指定范文的元素
函数原型:
- sort(iterator beg , iterator end , _Pred);
- //按值查找元素,找到返回指定位置迭代器,找不到返回结束迭代器位置
- //beg开始迭代器
- //end结束迭代器
- //_Pred谓词
#include<iostream>
using namespace std;
#include<vector>
#include<algorithm>
#include<functional>
void MyPrint(int val)
{
cout << val << " ";
}
void test01()
{
vector<int>v;
v.push_back(10);
v.push_back(20);
v.push_back(50);
v.push_back(40);
v.push_back(30);
sort(v.begin(), v.end());
for_each(v.begin(), v.end(), MyPrint);
cout << endl;
sort(v.begin(), v.end(), greater<int>());
for_each(v.begin(), v.end(), MyPrint);
cout << endl;
}
int main()
{
test01();
system("pause");
return 0;
}
函数原型:
- random_shuddle(iterator beg , iterator end);
- //指定范围内的元素随机调整次序
- //beg开始迭代器
- //end结束迭代器
#include<iostream>
using namespace std;
#include<vector>
#include<algorithm>
#include<ctime>
void MyPrint(int val)
{
cout << val <<" ";
}
void test01()
{
srand((unsigned int)time(NULL));
vector<int>v;
for (int i = 0;i < 10;i++)
{
v.push_back(i);
}
random_shuffle(v.begin(), v.end());
for_each(v.begin(), v.end(), MyPrint);
cout << endl;
}
int main()
{
test01();
system("pause");
return 0;
}
函数原型:
- merge(iterator beg1 , iterator end1 , iterator beg2, iterator end2 , iterator dest);
- //容器元素合并,并存储到另一容器中
- //注意两个容器必须是有序的
- //beg1始迭代器
- //end1束迭代器
- //beg2始迭代器
- //end2束迭代器
- //dest目标容器开始迭代器
示例:
#include<iostream>
using namespace std;
#include<algorithm>
#include<vector>
void MyPrint(const int val)
{
cout << val << " ";
}
void test01()
{
vector<int>v1;
vector<int>v2;
for (int i = 0;i < 10; i++)
{
v1.push_back(i);
v2.push_back(i + 1);
}
vector<int>vTarget;
vTarget.resize(v1.size() + v2.size());
merge(v1.begin(), v1.end(), v2.begin(), v2.end(), vTarget.begin());
for_each(vTarget.begin(), vTarget.end(), MyPrint);
cout << endl;
}
int main()
{
test01();
system("pause");
return 0;
}
函数原型:
- reverse(iterator beg , iterator end);
- //反转指定范围的元素
- //beg开始迭代器
- //end结束迭代器
#include<iostream>
using namespace std;
#include<vector>
#include<algorithm>
void MyPrint(int val)
{
cout << val << " ";
}
void test01()
{
vector<int>v;
v.push_back(10);
v.push_back(30);
v.push_back(50);
v.push_back(20);
v.push_back(40);
cout << "反转前:" << endl;
for_each(v.begin(), v.end(), MyPrint);
cout << endl;
cout << "反转后:" << endl;
reverse(v.begin(), v.end());
for_each(v.begin(), v.end(), MyPrint);
cout << endl;
}
void test02()
{
vector<int>v1;
vector<int>v2;
v1.push_back(10);
v1.push_back(20);
v1.push_back(30);
v2.push_back(100);
v2.push_back(200);
v2.push_back(300);
vector<int>vTarget;
vTarget.resize(v1.size() + v2.size());
merge(v1.begin(), v1.end(), v2.begin(), v2.end(), vTarget.begin());
cout << "反转前:" << endl;
for_each(vTarget.begin(), vTarget.end(), MyPrint);
cout << endl;
cout << "反转后:" << endl;
reverse(vTarget.begin(), vTarget.end());
for_each(vTarget.begin(), vTarget.end(), MyPrint);
cout << endl;
}
int main()
{
test02();
system("pause");
return 0;
}