父子容器
先上一个图,在Tomcat中有父子容器的概念,父容器负责子容器的生命周期。
生命周期接口
Lifecycle
Lifecycle接口定义了Tomcat中所有组件的生命周期函数,定义该接口,主要是为了统一管理组件的生命周期。
在Lifecycle类中,注释了生命周期的转换过程,如下所示:
start()
-----------------------------
| |
| init() |
NEW -»-- INITIALIZING |
| | | | ------------------«-----------------------
| | |auto | | |
| | \|/ start() \|/ \|/ auto auto stop() |
| | INITIALIZED --»-- STARTING_PREP --»- STARTING --»- STARTED --»--- |
| | | | |
| |destroy()| | |
| --»-----«-- ------------------------«-------------------------------- ^
| | | |
| | \|/ auto auto start() |
| | STOPPING_PREP ----»---- STOPPING ------»----- STOPPED -----»-----
| \|/ ^ | ^
| | stop() | | |
| | -------------------------- | |
| | | | |
| | | destroy() destroy() | |
| | FAILED ----»------ DESTROYING ---«----------------- |
| | ^ | |
| | destroy() | |auto |
| --------»----------------- \|/ |
| DESTROYED |
| |
| stop() |
----»-----------------------------»------------------------------
public interface Lifecycle {
//生命周期字符串
public static final String BEFORE_INIT_EVENT = "before_init";
public static final String AFTER_INIT_EVENT = "after_init";
public static final String START_EVENT = "start";
public static final String BEFORE_START_EVENT = "before_start";
public static final String AFTER_START_EVENT = "after_start";
public static final String STOP_EVENT = "stop";
public static final String BEFORE_STOP_EVENT = "before_stop";
public static final String AFTER_STOP_EVENT = "after_stop";
public static final String AFTER_DESTROY_EVENT = "after_destroy";
public static final String BEFORE_DESTROY_EVENT = "before_destroy";
public static final String PERIODIC_EVENT = "periodic";
public static final String CONFIGURE_START_EVENT = "configure_start";
//监听器支持方法
public void addLifecycleListener(LifecycleListener listener);
public LifecycleListener[] findLifecycleListeners();
public void removeLifecycleListener(LifecycleListener listener);
//生命周期支持方法
public void init() throws LifecycleException;
public void start() throws LifecycleException;
public void stop() throws LifecycleException;
public void destroy() throws LifecycleException;
public LifecycleState getState();
public String getStateName();
public interface SingleUse {
}
}
public interface LifecycleListener {
public void lifecycleEvent(LifecycleEvent event);
}
public final class LifecycleEvent extends EventObject {
public LifecycleEvent(Lifecycle lifecycle, String type, Object data) {
super(lifecycle);//向上转型,可接收一切实现了生命周期的组件
this.type = type;
this.data = data;
}
private final Object data;//携带的额外的传递给监听器的数据
private final String type;//事件类型
public Object getData() {
return data;
}
public Lifecycle getLifecycle() {
return (Lifecycle) getSource();
}
public String getType() {
return this.type;
}
}
public enum LifecycleState {//生命周期状态
NEW(false, null),
INITIALIZING(false, Lifecycle.BEFORE_INIT_EVENT),
INITIALIZED(false, Lifecycle.AFTER_INIT_EVENT),
STARTING_PREP(false, Lifecycle.BEFORE_START_EVENT),
STARTING(true, Lifecycle.START_EVENT),
STARTED(true, Lifecycle.AFTER_START_EVENT),
STOPPING_PREP(true, Lifecycle.BEFORE_STOP_EVENT),
STOPPING(false, Lifecycle.STOP_EVENT),
STOPPED(false, Lifecycle.AFTER_STOP_EVENT),
DESTROYING(false, Lifecycle.BEFORE_DESTROY_EVENT),
DESTROYED(false, Lifecycle.AFTER_DESTROY_EVENT),
FAILED(false, null);
private final boolean available;//组件是否可用
private final String lifecycleEvent;
private LifecycleState(boolean available, String lifecycleEvent) {
this.available = available;
this.lifecycleEvent = lifecycleEvent;
}
public boolean isAvailable() {
return available;
}
public String getLifecycleEvent() {
return lifecycleEvent;
}
}
容器生命周期管理
容器是一个组件,它继承自Lifecycle接口。组件不一定是容器,但容器一定是组件。容器可以拥有自己 的生命周期事件、监听器,容器之间可以有父子关系,容器执行后台周期性的方法,也定义了周期执行的时间。
Lifecycle实现
LifecycleBase实现了Lifecycle,完成生命周期的转换流转。
public abstract class LifecycleBase implements Lifecycle {
//实现了监听器,包括监听器的增删改查及监听器的触发
private final List<LifecycleListener> lifecycleListeners = new CopyOnWriteArrayList<>();
private volatile LifecycleState state = LifecycleState.NEW;
private boolean throwOnFailure = true;
//添加监听器
@Override
public void addLifecycleListener(LifecycleListener listener) {
lifecycleListeners.add(listener);
}
@Override
public LifecycleListener[] findLifecycleListeners() {
return lifecycleListeners.toArray(new LifecycleListener[0]);
}
@Override
public void removeLifecycleListener(LifecycleListener listener) {
lifecycleListeners.remove(listener);
}
protected void fireLifecycleEvent(String type, Object data) {
LifecycleEvent event = new LifecycleEvent(this, type, data);
for (LifecycleListener listener : lifecycleListeners) {
listener.lifecycleEvent(event);
}
}
@Override
public final synchronized void init() throws LifecycleException {
if (!state.equals(LifecycleState.NEW)) {
invalidTransition(Lifecycle.BEFORE_INIT_EVENT);
}
try {
setStateInternal(LifecycleState.INITIALIZING, null, false);
initInternal();
setStateInternal(LifecycleState.INITIALIZED, null, false);
} catch (Throwable t) {
handleSubClassException(t, "lifecycleBase.initFail", toString());
}
}
//模板方法,子类去实现
protected abstract void initInternal() throws LifecycleException;
@Override
public final synchronized void start() throws LifecycleException {
if (LifecycleState.STARTING_PREP.equals(state) || LifecycleState.STARTING.equals(state) ||
LifecycleState.STARTED.equals(state)) {
if (log.isDebugEnabled()) {
Exception e = new LifecycleException();
log.debug(sm.getString("lifecycleBase.alreadyStarted", toString()), e);
} else if (log.isInfoEnabled()) {
log.info(sm.getString("lifecycleBase.alreadyStarted", toString()));
}
return;
}
if (state.equals(LifecycleState.NEW)) {
init();
} else if (state.equals(LifecycleState.FAILED)) {
stop();
} else if (!state.equals(LifecycleState.INITIALIZED) &&
!state.equals(LifecycleState.STOPPED)) {
invalidTransition(Lifecycle.BEFORE_START_EVENT);
}
try {
setStateInternal(LifecycleState.STARTING_PREP, null, false);
startInternal();
if (state.equals(LifecycleState.FAILED)) {
// This is a 'controlled' failure. The component put itself into the
// FAILED state so call stop() to complete the clean-up.
stop();
} else if (!state.equals(LifecycleState.STARTING)) {
// Shouldn't be necessary but acts as a check that sub-classes are
// doing what they are supposed to.
invalidTransition(Lifecycle.AFTER_START_EVENT);
} else {
setStateInternal(LifecycleState.STARTED, null, false);
}
} catch (Throwable t) {
// This is an 'uncontrolled' failure so put the component into the
// FAILED state and throw an exception.
handleSubClassException(t, "lifecycleBase.startFail", toString());
}
}
protected abstract void startInternal() throws LifecycleException;
@Override
public final synchronized void stop() throws LifecycleException {
if (LifecycleState.STOPPING_PREP.equals(state) || LifecycleState.STOPPING.equals(state) ||
LifecycleState.STOPPED.equals(state)) {
if (log.isDebugEnabled()) {
Exception e = new LifecycleException();
log.debug(sm.getString("lifecycleBase.alreadyStopped", toString()), e);
} else if (log.isInfoEnabled()) {
log.info(sm.getString("lifecycleBase.alreadyStopped", toString()));
}
return;
}
if (state.equals(LifecycleState.NEW)) {
state = LifecycleState.STOPPED;
return;
}
if (!state.equals(LifecycleState.STARTED) && !state.equals(LifecycleState.FAILED)) {
invalidTransition(Lifecycle.BEFORE_STOP_EVENT);
}
try {
if (state.equals(LifecycleState.FAILED)) {
// Don't transition to STOPPING_PREP as that would briefly mark the
// component as available but do ensure the BEFORE_STOP_EVENT is
// fired
fireLifecycleEvent(BEFORE_STOP_EVENT, null);
} else {
setStateInternal(LifecycleState.STOPPING_PREP, null, false);
}
stopInternal();
// Shouldn't be necessary but acts as a check that sub-classes are
// doing what they are supposed to.
if (!state.equals(LifecycleState.STOPPING) && !state.equals(LifecycleState.FAILED)) {
invalidTransition(Lifecycle.AFTER_STOP_EVENT);
}
setStateInternal(LifecycleState.STOPPED, null, false);
} catch (Throwable t) {
handleSubClassException(t, "lifecycleBase.stopFail", toString());
} finally {
if (this instanceof Lifecycle.SingleUse) {
// Complete stop process first
setStateInternal(LifecycleState.STOPPED, null, false);
destroy();
}
}
}
protected abstract void stopInternal() throws LifecycleException;
@Override
public final synchronized void destroy() throws LifecycleException {
if (LifecycleState.FAILED.equals(state)) {
try {
// Triggers clean-up
stop();
} catch (LifecycleException e) {
// Just log. Still want to destroy.
log.error(sm.getString("lifecycleBase.destroyStopFail", toString()), e);
}
}
if (LifecycleState.DESTROYING.equals(state) || LifecycleState.DESTROYED.equals(state)) {
if (log.isDebugEnabled()) {
Exception e = new LifecycleException();
log.debug(sm.getString("lifecycleBase.alreadyDestroyed", toString()), e);
} else if (log.isInfoEnabled() && !(this instanceof Lifecycle.SingleUse)) {
// Rather than have every component that might need to call
// destroy() check for SingleUse, don't log an info message if
// multiple calls are made to destroy()
log.info(sm.getString("lifecycleBase.alreadyDestroyed", toString()));
}
return;
}
if (!state.equals(LifecycleState.STOPPED) && !state.equals(LifecycleState.FAILED) &&
!state.equals(LifecycleState.NEW) && !state.equals(LifecycleState.INITIALIZED)) {
invalidTransition(Lifecycle.BEFORE_DESTROY_EVENT);
}
try {
setStateInternal(LifecycleState.DESTROYING, null, false);
destroyInternal();
setStateInternal(LifecycleState.DESTROYED, null, false);
} catch (Throwable t) {
handleSubClassException(t, "lifecycleBase.destroyFail", toString());
}
}
protected abstract void destroyInternal() throws LifecycleException;
@Override
public LifecycleState getState() {
return state;
}
@Override
public String getStateName() {
return getState().toString();
}
protected synchronized void setState(LifecycleState state) throws LifecycleException {
setStateInternal(state, null, true);
}
protected synchronized void setState(LifecycleState state, Object data)
throws LifecycleException {
setStateInternal(state, data, true);
}
private synchronized void setStateInternal(LifecycleState state, Object data, boolean check)
throws LifecycleException {
if (log.isDebugEnabled()) {
log.debug(sm.getString("lifecycleBase.setState", this, state));
}
if (check) {
// Must have been triggered by one of the abstract methods (assume
// code in this class is correct)
// null is never a valid state
if (state == null) {
invalidTransition("null");
// Unreachable code - here to stop eclipse complaining about
// a possible NPE further down the method
return;
}
// Any method can transition to failed
// startInternal() permits STARTING_PREP to STARTING
// stopInternal() permits STOPPING_PREP to STOPPING and FAILED to
// STOPPING
if (!(state == LifecycleState.FAILED ||
(this.state == LifecycleState.STARTING_PREP &&
state == LifecycleState.STARTING) ||
(this.state == LifecycleState.STOPPING_PREP &&
state == LifecycleState.STOPPING) ||
(this.state == LifecycleState.FAILED &&
state == LifecycleState.STOPPING))) {
// No other transition permitted
invalidTransition(state.name());
}
}
this.state = state;
String lifecycleEvent = state.getLifecycleEvent();
if (lifecycleEvent != null) {
fireLifecycleEvent(lifecycleEvent, data);
}
}
private void invalidTransition(String type) throws LifecycleException {
String msg = sm.getString("lifecycleBase.invalidTransition", type, toString(), state);
throw new LifecycleException(msg);
}
private void handleSubClassException(Throwable t, String key, Object... args) throws LifecycleException {
setStateInternal(LifecycleState.FAILED, null, false);
ExceptionUtils.handleThrowable(t);
String msg = sm.getString(key, args);
if (getThrowOnFailure()) {
if (!(t instanceof LifecycleException)) {
t = new LifecycleException(msg, t);
}
throw (LifecycleException) t;
} else {
log.error(msg, t);
}
}
}