最近搞compose需要长按和点击同时使用,能找到的用法全是这个:
.pointerInput(Unit) {
detectTapGestures( onPress = { /* Called when the gesture starts */ },
onDoubleTap = { /* Called on Double Tap */ },
onLongPress = { /* Called on Long Press */}, onTap = { /* Called on Tap */ } )}
但是这个会有一个问题,那就是长按的波纹效果没有了,因为clickable的波纹是自带集成的,发一个更好的方法
Modifier.combinedClickable( enabled = enabled, onClickLabel = onClickLabel, onLongClickLabel = onLongClickLabel, onLongClick = onLongClick, onDoubleClick = onDoubleClick, onClick = onClick, role = role, indication = LocalIndication.current, interactionSource = remember { MutableInteractionSource() })