iOS探究alloc原理

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对于iOS开发者来说,如果不去了解alloc的底层原理,他就是我们做熟悉的陌生人。

首先,探寻alloc的底层有三种方法:符号断点、反汇编、源码

1、发号断点调试(截个图, 剩下的都懂得)

图片.png

2、反汇编调试

通过Xcode提供的反汇编调试工具进行探索

图片.png

3、源码探索(推荐)

源码链接:

opensource.apple.com/tarballs/ob…

alloc原理

话不多说,上图为敬

未命名文件(3).png

首先,NSObject通过alloc 会先调用objc_alloc(通过源码,不再走objc_alloc,而是_objc_rootAlloc)

objc_alloc(Class cls)
{
    return callAlloc(cls, true/*checkNil*/, false/*allocWithZone*/);
}
_objc_rootAlloc(Class cls)
{
    return callAlloc(cls, false/*checkNil*/, true/*allocWithZone*/);
}

可以看到两个方法都调用了callAlloc

callAlloc(Class cls, bool checkNil, bool allocWithZone=false)
{
#if __OBJC2__
    if (slowpath(checkNil && !cls)) return nil;
    if (fastpath(!cls->ISA()->hasCustomAWZ())) {
        return _objc_rootAllocWithZone(cls, nil);
    }
#endif

    // No shortcuts available.
    if (allocWithZone) {
        return ((id(*)(id, SEL, struct _NSZone *))objc_msgSend)(cls, @selector(allocWithZone:), nil);
    }
    return ((id(*)(id, SEL))objc_msgSend)(cls, @selector(alloc));
}

在callAlloc中 通过fastpath(!cls->ISA()->hasCustomAWZ())去决定下一步

objc_object::ISA(bool authenticated)
{
    ASSERT(!isTaggedPointer());
    return isa.getDecodedClass(authenticated);
}
bool hasCustomAWZ() const {
    return !cache.getBit(FAST_CACHE_HAS_DEFAULT_AWZ);
}

通过cls获取ISA指针,再根据ISA指针获取缓存中是否已经存在。

如果缓存中已经存在,就会走_objc_rootAllocWithZone,反之就会走objc_msgSend进行消息发送操作

_objc_rootAllocWithZone(Class cls, malloc_zone_t *zone __unused)
{
    // allocWithZone under __OBJC2__ ignores the zone parameter
    return _class_createInstanceFromZone(cls, 0, nil,
                                         OBJECT_CONSTRUCT_CALL_BADALLOC);
}

接下来进入关键的内存申请以及对象创建阶段

_class_createInstanceFromZone(Class cls, size_t extraBytes, void *zone,
                              int construct_flags = OBJECT_CONSTRUCT_NONE,
                              bool cxxConstruct = true,
                              size_t *outAllocatedSize = nil)
{
    ASSERT(cls->isRealized());

    // Read class's info bits all at once for performance
    bool hasCxxCtor = cxxConstruct && cls->hasCxxCtor();
    bool hasCxxDtor = cls->hasCxxDtor();
    bool fast = cls->canAllocNonpointer();
    size_t size;

    size = cls->instanceSize(extraBytes);
    if (outAllocatedSize) *outAllocatedSize = size;

    id obj;
    if (zone) {
        obj = (id)malloc_zone_calloc((malloc_zone_t *)zone, 1, size);
    } else {
        obj = (id)(1, size);
    }
    if (slowpath(!obj)) {
        if (construct_flags & OBJECT_CONSTRUCT_CALL_BADALLOC) {
            return _objc_callBadAllocHandler(cls);
        }
        return nil;
    }

    if (!zone && fast) {
        obj->initInstanceIsa(cls, hasCxxDtor);
    } else {
        // Use raw pointer isa on the assumption that they might be
        // doing something weird with the zone or RR.
        obj->initIsa(cls);
    }

    if (fastpath(!hasCxxCtor)) {
        return obj;
    }

    construct_flags |= OBJECT_CONSTRUCT_FREE_ONFAILURE;
    return object_cxxConstructFromClass(obj, cls, construct_flags);
}

首先计算内存(16或16倍数的内存,16字节对齐) size = cls->instanceSize(extraBytes)

inline size_t instanceSize(size_t extraBytes) const {
    if (fastpath(cache.hasFastInstanceSize(extraBytes))) {
    return cache.fastInstanceSize(extraBytes);
    }

    size_t size = alignedInstanceSize() + extraBytes;
    // CF requires all objects be at least 16 bytes.
    if (size < 16) size = 16;
    return size;
}
uint32_t alignedInstanceSize() const {
    return word_align(unalignedInstanceSize());
}
static inline uint32_t word_align(uint32_t x) {
    return (x + WORD_MASK) & ~WORD_MASK;
}

调用calloc申请内存

void	*calloc(size_t __count, size_t __size) __result_use_check __alloc_size(1,2);

创建ISA指针关联类对象 initInstanceIsa

objc_object::initInstanceIsa(Class cls, bool hasCxxDtor)
{
    ASSERT(!cls->instancesRequireRawIsa());
    ASSERT(hasCxxDtor == cls->hasCxxDtor());

    initIsa(cls, true, hasCxxDtor);
}

其他

init实际上是返回self

+ (id)init {
    return (id)self;
}
- (id)init {
    return _objc_rootInit(self);
}

new方法是对alloc和init的简写,不推荐使用

+ (id)new {
    return [callAlloc(self, false/*checkNil*/) init];
}