热身
🌰1.
- (void)MTDemo{
while (self.num < 50) {
dispatch_async(dispatch_get_global_queue(0, 0), ^{
self.num++;
});
}
NSLog(@"end : %d",self.num);
}
//[7322:6968944] end : 52
这个结果并不是确定的,最终结果self.num>=50
分析:
使用了dispatch_async,异步函数,在while循环中,当self.num++还没有返回的时候,于是又走了while循环。
🌰2.
- (void)KSDemo{
for (int i= 0; i<10000; i++) {
dispatch_async(dispatch_get_global_queue(0, 0), ^{
self.num++;
});
}
NSLog(@"end : %d",self.num); // < 10000
}
输出结果:总是小于10000 分析:for循环,循环9999次,但是由于线程不安全,可能self.num的还没有赋上值,就进行了下一次循环,所以最终结果小于9999
由于线程不安全,上面两个可以使用加锁来保证数据的正确。 eg:
- (void)MTDemo{
NSLock *lock = [[NSLock alloc] init];
while (self.num < 50000) {
[lock lock];
dispatch_async(dispatch_get_global_queue(0, 0), ^{
self.num++;
[lock unlock];
});
}
NSLog(@"mt -end : %d",self.num);
}
GCD源码解析
main_q
我们在main.m中打一个断点。
左边可以看到开启了一个
Queue:com.apple.main-thread(serial)主线程队列
我们先下载libdispatch源码
搜索com.apple.main-thread
struct dispatch_queue_static_s _dispatch_main_q = {
DISPATCH_GLOBAL_OBJECT_HEADER(queue_main),
#if !DISPATCH_USE_RESOLVERS
.do_targetq = _dispatch_get_default_queue(true),
#endif
.dq_state = DISPATCH_QUEUE_STATE_INIT_VALUE(1) |
DISPATCH_QUEUE_ROLE_BASE_ANON,
.dq_label = "com.apple.main-thread",
.dq_atomic_flags = DQF_THREAD_BOUND | DQF_WIDTH(1),
.dq_serialnum = 1,
};
com.apple.main-thread是队列的label。我们都知道主队列是串行队列,那么这里面哪里标志它是串行队列呢?是.dq_serialnum = 1,吗?
要分析是什么标志它是一个串行队列,我们就要从队列的创建入手,看创建的时候哪些赋值可以说明它是一个串行队列。
dispatch_queue_t
dispatch_queue_create(const char * _Nullable label,
dispatch_queue_attr_t _Nullable attr);
队列创建的api中,第一个参数是label,返回值为dispatch_queue_t
在源码中搜索dispatch_queue_create(con
dispatch_queue_t
dispatch_queue_create(const char *label, dispatch_queue_attr_t attr)
{
return _dispatch_lane_create_with_target(label, attr,
DISPATCH_TARGET_QUEUE_DEFAULT, true);
}
我们看下_dispatch_lane_create_with_target
static dispatch_queue_t
_dispatch_lane_create_with_target(const char *label, dispatch_queue_attr_t dqa,
dispatch_queue_t tq, bool legacy)
{
dispatch_queue_attr_info_t dqai = _dispatch_queue_attr_to_info(dqa);
// Step 1: Normalize arguments (qos, overcommit, tq)
dispatch_qos_t qos = dqai.dqai_qos;
#if !HAVE_PTHREAD_WORKQUEUE_QOS
if (qos == DISPATCH_QOS_USER_INTERACTIVE) {
dqai.dqai_qos = qos = DISPATCH_QOS_USER_INITIATED;
}
if (qos == DISPATCH_QOS_MAINTENANCE) {
dqai.dqai_qos = qos = DISPATCH_QOS_BACKGROUND;
}
#endif // !HAVE_PTHREAD_WORKQUEUE_QOS
_dispatch_queue_attr_overcommit_t overcommit = dqai.dqai_overcommit;
if (overcommit != _dispatch_queue_attr_overcommit_unspecified && tq) {
if (tq->do_targetq) {
DISPATCH_CLIENT_CRASH(tq, "Cannot specify both overcommit and "
"a non-global target queue");
}
}
...
// Step 2: Initialize the queue
...
const void *vtable;
dispatch_queue_flags_t dqf = legacy ? DQF_MUTABLE : 0;
if (dqai.dqai_concurrent) {
vtable = DISPATCH_VTABLE(queue_concurrent);
} else {
vtable = DISPATCH_VTABLE(queue_serial);
}
...
dispatch_lane_t dq = _dispatch_object_alloc(vtable,
sizeof(struct dispatch_lane_s));
_dispatch_queue_init(dq, dqf, dqai.dqai_concurrent ?
DISPATCH_QUEUE_WIDTH_MAX : 1, DISPATCH_QUEUE_ROLE_INNER |
(dqai.dqai_inactive ? DISPATCH_QUEUE_INACTIVE : 0));
dq->dq_label = label;
dq->dq_priority = _dispatch_priority_make((dispatch_qos_t)dqai.dqai_qos,
dqai.dqai_relpri);
if (overcommit == _dispatch_queue_attr_overcommit_enabled) {
dq->dq_priority |= DISPATCH_PRIORITY_FLAG_OVERCOMMIT;
}
if (!dqai.dqai_inactive) {
_dispatch_queue_priority_inherit_from_target(dq, tq);
_dispatch_lane_inherit_wlh_from_target(dq, tq);
}
_dispatch_retain(tq);
dq->do_targetq = tq;
_dispatch_object_debug(dq, "%s", __func__);
return _dispatch_trace_queue_create(dq)._dq;
}
我们先来看返回值_dispatch_trace_queue_create(dq)._dq, dq为重点,我们看到
dispatch_lane_t dq = _dispatch_object_alloc(vtable,
sizeof(struct dispatch_lane_s));
_dispatch_queue_init(dq, dqf, dqai.dqai_concurrent ?
DISPATCH_QUEUE_WIDTH_MAX : 1, DISPATCH_QUEUE_ROLE_INNER |
(dqai.dqai_inactive ? DISPATCH_QUEUE_INACTIVE : 0));
_dispatch_queue_init
当为串行队列时,_dispatch_queue_init的参数为(dq, dqf, 1, DISPATCH_QUEUE_ROLE_INNER |
(dqai.dqai_inactive ? DISPATCH_QUEUE_INACTIVE : 0));
我们看下_dispatch_queue_init这个函数
static inline dispatch_queue_class_t
_dispatch_queue_init(dispatch_queue_class_t dqu, dispatch_queue_flags_t dqf,
uint16_t width, uint64_t initial_state_bits)
{
uint64_t dq_state = DISPATCH_QUEUE_STATE_INIT_VALUE(width);
dispatch_queue_t dq = dqu._dq;
dispatch_assert((initial_state_bits & ~(DISPATCH_QUEUE_ROLE_MASK |
DISPATCH_QUEUE_INACTIVE)) == 0);
if (initial_state_bits & DISPATCH_QUEUE_INACTIVE) {
dq->do_ref_cnt += 2; // rdar://8181908 see _dispatch_lane_resume
if (dx_metatype(dq) == _DISPATCH_SOURCE_TYPE) {
dq->do_ref_cnt++; // released when DSF_DELETED is set
}
}
dq_state |= initial_state_bits;
dq->do_next = DISPATCH_OBJECT_LISTLESS;
dqf |= DQF_WIDTH(width);
os_atomic_store2o(dq, dq_atomic_flags, dqf, relaxed);
dq->dq_state = dq_state;
dq->dq_serialnum =
os_atomic_inc_orig(&_dispatch_queue_serial_numbers, relaxed);
return dqu;
}
此时第三个参数width为1.
我们看下`dq->dq_serialnum =
os_atomic_inc_orig(&_dispatch_queue_serial_numbers, relaxed);,_dispatch_queue_serial_numbers`的定义是
`unsigned long volatile _dispatch_queue_serial_numbers =
DISPATCH_QUEUE_SERIAL_NUMBER_INIT;`
// skip zero
// 1 - main_q
// 2 - mgr_q
// 3 - mgr_root_q
// 4,5,6,7,8,9,10,11,12,13,14,15 - global queues
// 17 - workloop_fallback_q
// we use 'xadd' on Intel, so the initial value == next assigned
#define DISPATCH_QUEUE_SERIAL_NUMBER_INIT 17
1代表main_q,4-15带表global queues
os_atomic_inc_orig(&_dispatch_queue_serial_numbers, relaxed);是一个标记
对于dispatch_queue_attr_info_t dqai = _dispatch_queue_attr_to_info(dqa);
_dispatch_queue_attr_to_info(dispatch_queue_attr_t dqa)
{
dispatch_queue_attr_info_t dqai = { };
if (!dqa) return dqai;
...
}
所以我们用dispatch_queue_create来创建队列的时候第二个参数可以传NULL
dispatch_queue_t
搜索DISPATCH_DECL
#define DISPATCH_DECL(name) \
typedef struct name##_s : public dispatch_object_s {} *name##_t
即 typedef struct dispatch_queue_s: public dispatch_object_s {} *dispatch_queue_t
dispatch_queue_t是一个dispatch_object_s类型的
struct dispatch_object_s {
_DISPATCH_OBJECT_HEADER(object);
};
_DISPATCH_OBJECT_HEADER
#define _DISPATCH_OBJECT_HEADER(x) \
struct _os_object_s _as_os_obj[0]; \
OS_OBJECT_STRUCT_HEADER(dispatch_##x); \
struct dispatch_##x##_s *volatile do_next; \
struct dispatch_queue_s *do_targetq; \
void *do_ctxt; \
union { \
dispatch_function_t DISPATCH_FUNCTION_POINTER do_finalizer; \
void *do_introspection_ctxt; \
}
_os_object_s
typedef struct _os_object_s {
_OS_OBJECT_HEADER(
const _os_object_vtable_s *__ptrauth_objc_isa_pointer os_obj_isa,
os_obj_ref_cnt,
os_obj_xref_cnt);
} _os_object_s;
同步函数
研究对象
dispatch_sync(dispatch_get_global_queue(0, 0), ^{
NSLog(@"测试巴拉巴拉巴拉");
});
搜索源码,dispatch_sync(dis
void
dispatch_sync(dispatch_queue_t dq, dispatch_block_t work)
{
uintptr_t dc_flags = DC_FLAG_BLOCK;
if (unlikely(_dispatch_block_has_private_data(work))) {
return _dispatch_sync_block_with_privdata(dq, work, dc_flags);
}
_dispatch_sync_f(dq, work, _dispatch_Block_invoke(work), dc_flags);
}
传来的block为dispatch_block_t work
_dispatch_Block_invoke(work)源码如下,block的调用
#define _dispatch_Block_invoke(bb)
((dispatch_function_t)((struct Block_layout *)bb)->invoke)
_dispatch_sync_f调用了_dispatch_sync_f_inline,_dispatch_sync_f_inline的实现(主要代码)
static inline void
_dispatch_sync_f_inline(dispatch_queue_t dq, void *ctxt,
dispatch_function_t func, uintptr_t dc_flags)
{
if (likely(dq->dq_width == 1)) {
return _dispatch_barrier_sync_f(dq, ctxt, func, dc_flags);
}
if (unlikely(dx_metatype(dq) != _DISPATCH_LANE_TYPE)) {
DISPATCH_CLIENT_CRASH(0, "Queue type doesn't support dispatch_sync");
}
dispatch_lane_t dl = upcast(dq)._dl;
// Global concurrent queues and queues bound to non-dispatch threads
// always fall into the slow case, see DISPATCH_ROOT_QUEUE_STATE_INIT_VALUE
if (unlikely(!_dispatch_queue_try_reserve_sync_width(dl))) {
return _dispatch_sync_f_slow(dl, ctxt, func, 0, dl, dc_flags);
}
if (unlikely(dq->do_targetq->do_targetq)) {
return _dispatch_sync_recurse(dl, ctxt, func, dc_flags);
}
_dispatch_introspection_sync_begin(dl);
_dispatch_sync_invoke_and_complete(dl, ctxt, func DISPATCH_TRACE_ARG(
_dispatch_trace_item_sync_push_pop(dq, ctxt, func, dc_flags)));
}
func就是那个函数,但是我们看到有好几次调用,到底走哪个分支呢,我们加个符号断点
走的是
_dispatch_sync_f_slow
_dispatch_sync_f_slow(dispatch_queue_class_t top_dqu, void *ctxt,
dispatch_function_t func, uintptr_t top_dc_flags,
dispatch_queue_class_t dqu, uintptr_t dc_flags)
{
dispatch_queue_t top_dq = top_dqu._dq;
dispatch_queue_t dq = dqu._dq;
if (unlikely(!dq->do_targetq)) {
return _dispatch_sync_function_invoke(dq, ctxt, func);
}
pthread_priority_t pp = _dispatch_get_priority();
struct dispatch_sync_context_s dsc = {
.dc_flags = DC_FLAG_SYNC_WAITER | dc_flags,
.dc_func = _dispatch_async_and_wait_invoke,
.dc_ctxt = &dsc,
.dc_other = top_dq,
.dc_priority = pp | _PTHREAD_PRIORITY_ENFORCE_FLAG,
.dc_voucher = _voucher_get(),
.dsc_func = func,
.dsc_ctxt = ctxt,
.dsc_waiter = _dispatch_tid_self(),
};
_dispatch_trace_item_push(top_dq, &dsc);
__DISPATCH_WAIT_FOR_QUEUE__(&dsc, dq);
if (dsc.dsc_func == NULL) {
// dsc_func being cleared means that the block ran on another thread ie.
// case (2) as listed in _dispatch_async_and_wait_f_slow.
dispatch_queue_t stop_dq = dsc.dc_other;
return _dispatch_sync_complete_recurse(top_dq, stop_dq, top_dc_flags);
}
_dispatch_introspection_sync_begin(top_dq);
_dispatch_trace_item_pop(top_dq, &dsc);
_dispatch_sync_invoke_and_complete_recurse(top_dq, ctxt, func,top_dc_flags
DISPATCH_TRACE_ARG(&dsc));
}
同理,使用符号断点走的是_dispatch_sync_function_invoke
static void
_dispatch_sync_function_invoke(dispatch_queue_class_t dq, void *ctxt,
dispatch_function_t func)
{
_dispatch_sync_function_invoke_inline(dq, ctxt, func);
}
_dispatch_sync_function_invoke_inline
static inline void
_dispatch_sync_function_invoke_inline(dispatch_queue_class_t dq, void *ctxt,
dispatch_function_t func)
{
dispatch_thread_frame_s dtf;
_dispatch_thread_frame_push(&dtf, dq);
_dispatch_client_callout(ctxt, func);
_dispatch_perfmon_workitem_inc();
_dispatch_thread_frame_pop(&dtf);
}
_dispatch_client_callout
void
_dispatch_client_callout(void *ctxt, dispatch_function_t f)
{
_dispatch_get_tsd_base();
void *u = _dispatch_get_unwind_tsd();
if (likely(!u)) return f(ctxt);
_dispatch_set_unwind_tsd(NULL);
f(ctxt);
_dispatch_free_unwind_tsd();
_dispatch_set_unwind_tsd(u);
}
f(ctxt);调用block
异步函数调用
我们也可以用bt的方式来打印堆栈调用
异步函数的调用取决于cpu的调度,我们看下源码
void
dispatch_async(dispatch_queue_t dq, dispatch_block_t work)
{
dispatch_continuation_t dc = _dispatch_continuation_alloc();
uintptr_t dc_flags = DC_FLAG_CONSUME;
dispatch_qos_t qos;
qos = _dispatch_continuation_init(dc, dq, work, 0, dc_flags);
_dispatch_continuation_async(dq, dc, qos, dc->dc_flags);
}
_dispatch_continuation_init中调用了_dispatch_continuation_init_f
static inline dispatch_qos_t
_dispatch_continuation_init_f(dispatch_continuation_t dc,
dispatch_queue_class_t dqu, void *ctxt, dispatch_function_t f,
dispatch_block_flags_t flags, uintptr_t dc_flags)
{
pthread_priority_t pp = 0;
dc->dc_flags = dc_flags | DC_FLAG_ALLOCATED;
dc->dc_func = f;
dc->dc_ctxt = ctxt;
// in this context DISPATCH_BLOCK_HAS_PRIORITY means that the priority
// should not be propagated, only taken from the handler if it has one
if (!(flags & DISPATCH_BLOCK_HAS_PRIORITY)) {
pp = _dispatch_priority_propagate();
}
_dispatch_continuation_voucher_set(dc, flags);
return _dispatch_continuation_priority_set(dc, dqu, pp, flags);
}
_dispatch_continuation_init_f中做了一些存储和优先级的设置
重点看下_dispatch_continuation_async(dq, dc, qos, dc->dc_flags);
_dispatch_continuation_async(dispatch_queue_class_t dqu,
dispatch_continuation_t dc, dispatch_qos_t qos, uintptr_t dc_flags)
{
#if DISPATCH_INTROSPECTION
if (!(dc_flags & DC_FLAG_NO_INTROSPECTION)) {
_dispatch_trace_item_push(dqu, dc);
}
#else
(void)dc_flags;
#endif
return dx_push(dqu._dq, dc, qos);
}
#define dx_push(x, y, z) dx_vtable(x)->dq_push(x, y, z)是一个宏定义,由于我们找到是block的调用,所以只关心z这个参数就可以了,从这个宏定义看,dx_push可能会存在赋值
我们搜索dx_push
DISPATCH_VTABLE_SUBCLASS_INSTANCE(queue_global, lane,
.do_type = DISPATCH_QUEUE_GLOBAL_ROOT_TYPE,
.do_dispose = _dispatch_object_no_dispose,
.do_debug = _dispatch_queue_debug,
.do_invoke = _dispatch_object_no_invoke,
.dq_activate = _dispatch_queue_no_activate,
.dq_wakeup = _dispatch_root_queue_wakeup,
.dq_push = _dispatch_root_queue_push,
);
搜索_dispatch_root_queue_push
static inline void
_dispatch_root_queue_push_inline(dispatch_queue_global_t dq,
dispatch_object_t _head, dispatch_object_t _tail, int n)
{
struct dispatch_object_s *hd = _head._do, *tl = _tail._do;
if (unlikely(os_mpsc_push_list(os_mpsc(dq, dq_items), hd, tl, do_next))) {
return _dispatch_root_queue_poke(dq, n, 0);
}
}
在_dispatch_root_queue_poke中中调用了_dispatch_root_queue_poke_slow
_dispatch_root_queue_poke_slow(dispatch_queue_global_t dq, int n, int floor)
{
int remaining = n;
#if !defined(_WIN32)
int r = ENOSYS;
#endif
_dispatch_root_queues_init();
_dispatch_debug_root_queue(dq, __func__);
_dispatch_trace_runtime_event(worker_request, dq, (uint64_t)n);
...
}
我们看下_dispatch_root_queues_init
static inline void
_dispatch_root_queues_init(void)
{
dispatch_once_f(&_dispatch_root_queues_pred, NULL,
_dispatch_root_queues_init_once);
}
static void
_dispatch_root_queues_init_once(void *context DISPATCH_UNUSED)
{
_dispatch_fork_becomes_unsafe();
#if DISPATCH_USE_INTERNAL_WORKQUEUE
size_t i;
for (i = 0; i < DISPATCH_ROOT_QUEUE_COUNT; i++) {
_dispatch_root_queue_init_pthread_pool(&_dispatch_root_queues[i], 0,
_dispatch_root_queues[i].dq_priority);
}
#else
int wq_supported = _pthread_workqueue_supported();
int r = ENOTSUP;
if (!(wq_supported & WORKQ_FEATURE_MAINTENANCE)) {
DISPATCH_INTERNAL_CRASH(wq_supported,
"QoS Maintenance support required");
}
#if DISPATCH_USE_KEVENT_SETUP
struct pthread_workqueue_config cfg = {
.version = PTHREAD_WORKQUEUE_CONFIG_VERSION,
.flags = 0,
.workq_cb = 0,
.kevent_cb = 0,
.workloop_cb = 0,
.queue_serialno_offs = dispatch_queue_offsets.dqo_serialnum,
#if PTHREAD_WORKQUEUE_CONFIG_VERSION >= 2
.queue_label_offs = dispatch_queue_offsets.dqo_label,
#endif
};
#endif
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wunreachable-code"
if (unlikely(!_dispatch_kevent_workqueue_enabled)) {
#if DISPATCH_USE_KEVENT_SETUP
cfg.workq_cb = _dispatch_worker_thread2;
r = pthread_workqueue_setup(&cfg, sizeof(cfg));
#else
r = _pthread_workqueue_init(_dispatch_worker_thread2,
offsetof(struct dispatch_queue_s, dq_serialnum), 0);
#endif // DISPATCH_USE_KEVENT_SETUP
#if DISPATCH_USE_KEVENT_WORKLOOP
} else if (wq_supported & WORKQ_FEATURE_WORKLOOP) {
#if DISPATCH_USE_KEVENT_SETUP
cfg.workq_cb = _dispatch_worker_thread2;
...
}
可以看到cfg.workq_cb = _dispatch_worker_thread2;
就是前面堆栈信息中的_dispatch_worker_thread2
由堆栈信息看出,_dispatch_worker_thread2是由系统调用的,然后经过
- libdispatch.dylib
_dispatch_worker_thread2 - libdispatch.dylib
_dispatch_root_queue_drain - ibdispatch.dylib
_dispatch_queue_override_invoke - libdispatch.dylib
_dispatch_client_callout
触发block的执行。