View 剪裁成正方形
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- (void)MaskrView:(UIView*)returnView{UIBezierPath * maskPath = [UIBezierPath bezierPath];CGPoint leftTop = CGPointMake(0, 0);CGPoint rightTop = CGPointMake(0, 0);CGPoint leftBottom = CGPointMake(0, 0);CGPoint rightBottom = CGPointMake(0, 0);// 比较宽CGFloat returnW = 0;if(viewW > viewH){ returnW = viewH;leftTop = CGPointMake((viewW-viewH)/2, 0); rightTop = CGPointMake((viewW-viewH)/2 + viewH, 0); leftBottom = CGPointMake((viewW-viewH)/2, viewH); rightBottom = CGPointMake((viewW-viewH)/2 + viewH,viewH);}else{ returnW = viewW; leftTop = CGPointMake(0, (viewH-viewW)/2); rightTop = CGPointMake(viewW , (viewH-viewW)/2); leftBottom = CGPointMake(0, (viewH-viewW)/2 + viewW); rightBottom = CGPointMake(viewW ,(viewH-viewW)/2 + viewW);}//[maskPath moveToPoint:leftTop];[maskPath addLineToPoint:rightTop];[maskPath addLineToPoint:leftBottom];//[maskPath moveToPoint:rightBottom];[maskPath addLineToPoint:leftBottom];[maskPath addLineToPoint:rightTop];CAShapeLayer *maskLayer = [[CAShapeLayer alloc] init];maskLayer.path = maskPath.CGPath;returnView.layer.mask = maskLayer;// 剪切成正方形[returnView maskView];}
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人脸识别添加四周识别框
- (void)addedBorderToView:(UIView*)view{
//
view.layer.borderColor=[[UIColor redColor] CGColor];
//
view.layer.borderWidth = 1;
for(CAShapeLayer *layer in view.layer.sublayers){
[layer removeFromSuperlayer];
}
UIBezierPath * bezierPath = [UIBezierPath bezierPath];
CGFloat bezierW = 20.0;
CGFloat bezierH = 20.0;
CGFloat viewW = view.frame.size.width;
CGFloat viewH = view.frame.size.height;
// NSLog(@"viewW:%f viewH:%f",viewW,viewH);
// 左上角
[bezierPath moveToPoint:CGPointMake(bezierW, 0.0f)];
[bezierPath addLineToPoint:CGPointMake(0.0f, 0.0f)];
[bezierPath moveToPoint:CGPointMake(0.0f, bezierH)];
[bezierPath addLineToPoint:CGPointMake(0.0f, 0.0f)];
// 右上角
[bezierPath moveToPoint:CGPointMake(0, 0)];
[bezierPath moveToPoint:CGPointMake(viewW-bezierW, 0)];
[bezierPath addLineToPoint:CGPointMake(viewW, 0.0f)];
[bezierPath moveToPoint:CGPointMake(viewW, bezierH)];
[bezierPath addLineToPoint:CGPointMake(viewW, 0.0f)];
// 左下角
[bezierPath moveToPoint:CGPointMake(0.0f, viewH-bezierH)];
[bezierPath addLineToPoint:CGPointMake(0.0f, viewH)];
[bezierPath moveToPoint:CGPointMake(bezierW,viewH)];
[bezierPath addLineToPoint:CGPointMake(0.0f, viewH)];
// 右下角
[bezierPath moveToPoint:CGPointMake(viewW-bezierW, viewH)];
[bezierPath addLineToPoint:CGPointMake(viewW, viewH)];
[bezierPath moveToPoint:CGPointMake(viewW, viewH-bezierH)];
[bezierPath addLineToPoint:CGPointMake(viewW, viewH)];
CAShapeLayer * shapeLayer = [CAShapeLayer layer];
shapeLayer.strokeColor = [UIColor greenColor].CGColor;
shapeLayer.fillColor = [UIColor clearColor].CGColor;
/// 添加路径
shapeLayer.path = bezierPath.CGPath;
/// 线宽度
shapeLayer.lineWidth = 1;
[view.layer addSublayer:shapeLayer];
}