一、android多语言
这里以汉语 英文 印尼文为例记录一下实现流程
1.1,value文件夹下添加不同语言的String.xml文件,分别是
values默认
<resources>
<string name="app_name">多语言例子</string>
<string name="lan_chinese">中文</string>
<string name="lan_en">英文</string>
<string name="lan_in">印尼文</string>
<string name="text_content">这是内容显示区</string>
<string name="select_language">选择一个语言</string>
</resources>
values-en英文
<resources>
<string name="app_name">mulitiLanguage</string>
<string name="lan_chinese">Chinese</string>
<string name="lan_en">English</string>
<string name="lan_in">Bahasa Indonesia</string>
<string name="text_content">Hello World!</string>
<string name="select_language">Choose a language</string>
</resources>
values-in印尼文
<resources>
<string name="app_name">Multi-bahasa</string>
<string name="lan_chinese">Cina</string>
<string name="lan_en">Inggris</string>
<string name="lan_in">Indonesia</string>
<string name="text_content">Hello dunia!</string>
<string name="select_language">Pilih bahasa</string>
</resources>
1.2,创建BaseActivity类,然后将多语言的切换放到这里。原因是我们可以在父类里面调用recreate()方法切换多语言(当然也可以killProcess重启应用)
在这里我们的处理方法是将用户的语言选择用Sharepreference存储起来,然后在应用一开启就查找Sharepreference中的值,选择对应的语言,然后这里是多语言的核心代码
Configuration config = getResources().getConfiguration();
config.locale = new Locale(sta);
getResources().updateConfiguration(config, getResources().getDisplayMetrics());
关于BaseActivity的所有代码也贴出来
public class BaseActivity extends Activity{
@Override
protected void onCreate(@Nullable Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
EventBus.getDefault().register(this);
changeAppLanguage();
}
@Subscribe(threadMode = ThreadMode.MAIN)
public void onEvent(String str) {
switch (str) {
case "EVENT_REFRESH_LANGUAGE":
changeAppLanguage();
recreate();//刷新界面
break;
}
}
public void changeAppLanguage() {
String sta = getLanguageLocal(this);
if(sta != null && !"".equals(sta)){
// 本地语言设置
Configuration config = getResources().getConfiguration();
config.locale = new Locale(sta);
/*
* todo 对于config的locale属性配置,这里还可以这样写
* config.locale = Locale.TRADITIONAL_CHINESE;
config.locale = Locale.ENGLISH;
config.locale = Locale.SIMPLIFIED_CHINESE;
config.locale = Locale.TRADITIONAL_CHINESE;
* */
getResources().updateConfiguration(config, getResources().getDisplayMetrics());
}
}
public static void setLanguageLocal(Context context, String language){
SharedPreferences preferences;
SharedPreferences.Editor editor;
preferences = PreferenceManager.getDefaultSharedPreferences(context);
editor = preferences.edit();
editor.putString("language", language);
editor.commit();
}
public static String getLanguageLocal(Context context){
SharedPreferences preferences;
preferences = PreferenceManager.getDefaultSharedPreferences(context);
String language = preferences.getString("language", "");
return language;
}
@Override
protected void onDestroy() {
super.onDestroy();
EventBus.getDefault().unregister(this);
}
}
1.3,调用的时候直接用EventBus发送事件就可以了
public class SettingActivity extends BaseActivity{
@Override
protected void onCreate(@Nullable Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
setTitle("设置Activity");
final String[] cities = {getString(R.string.lan_chinese), getString(R.string.lan_en),getString(R.string.lan_in)};//dialog显示用的
final String[] locals = {"zh_CN", "en","in"};//保存到本地,把用户选择的当前语言存储起来
Button button = findViewById(R.id.btn_setting);
button.setText("Language");
button.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
AlertDialog.Builder builder = new AlertDialog.Builder(SettingActivity.this);
builder.setIcon(R.mipmap.ic_launcher);
builder.setTitle(R.string.select_language);
builder.setItems(cities, new DialogInterface.OnClickListener()
{
@Override
public void onClick(DialogInterface dialog, int which)
{
setLanguageLocal(SettingActivity.this, locals[which]);
EventBus.getDefault().post("EVENT_REFRESH_LANGUAGE");
}
});
builder.show();
}
});
}
}
1.4,然后这里贴一下常用的多语言文件夹文件
Arabic, Egypt (ar_EG) -----------------------------阿拉伯语,埃及
Arabic, Israel (ar_IL) -------------------------------阿拉伯语,以色列
Bulgarian, Bulgaria (bg_BG) ---------------------保加利亚语,保加利亚
Catalan, Spain (ca_ES) ---------------------------加泰隆语,西班牙
Czech, Czech Republic (cs_CZ) -----------------捷克语,捷克共和国
Danish, Denmark(da_DK) ------------------------丹麦语,丹麦
German, Austria (de_AT) -------------------------德语,奥地利
German, Switzerland (de_CH) -------------------德语,瑞士
German, Germany (de_DE) ----------------------德语,德国
German, Liechtenstein (de_LI) ------------------德语,列支敦士登的
Greek, Greece (el_GR) ----------------------------希腊语,希腊
English, Australia (en_AU) -------------------------英语,澳大利亚
English, Canada (en_CA) --------------------------英语,加拿大
English, Britain (en_GB) ----------------------------英语,英国
English, Ireland (en_IE) -----------------------------英语,爱尔兰
English, India (en_IN) --------------------------------英语,印度
English, New Zealand (en_NZ) ---------------------英语,新西兰
English, Singapore(en_SG) --------------------------英语,新加坡
English, US (en_US) -----------------------------------英语,美国
English, Zimbabwe (en_ZA) --------------------------英语,津巴布韦
Spanish (es_ES) ----------------------------------------西班牙
Spanish, US (es_US) -----------------------------------西班牙语,美国
Finnish, Finland (fi_FI) ---------------------------------芬兰语,芬兰
French, Belgium (fr_BE) -------------------------------法语,比利时
French, Canada (fr_CA) -------------------------------法语,加拿大
French, Switzerland (fr_CH) --------------------------法语,瑞士
French, France (fr_FR) --------------------------------法语,法国
Hebrew, Israel (he_IL) ---------------------------------希伯来语,以色列
Hindi, India (hi_IN) -------------------------------------印地语,印度
Croatian, Croatia (hr_HR) ----------------------------克罗地亚语,克罗地亚
Hungarian, Hungary (hu_HU) ------------------------匈牙利语,匈牙利
Indonesian, Indonesia (id_ID) ------------------------印尼语,印尼
Italian, Switzerland (it_CH) ----------------------------意大利语,瑞士
Italian, Italy (it_IT) ---------------------------------------意大利语,意大利
Japanese (ja_JP) ----------------------------------------日语
Korean (ko_KR) ------------------------------------------朝鲜语
Lithuanian, Lithuania (lt_LT) --------------------------立陶宛语,立陶宛
Latvian, Latvia (lv_LV) ---------------------------------拉托维亚语,拉托维亚
Norwegian-Bokmol, Norway(nb_NO) ---------------挪威语,挪威
Dutch, Belgium (nl_BE) --------------------------------荷兰语,比利时
Dutch, Netherlands (nl_NL) ---------------------------荷兰语,荷兰
Polish (pl_PL) -------------------------------------------波兰
Portuguese, Brazil (pt_BR) ---------------------------葡萄牙语,巴西
Portuguese, Portugal (pt_PT) ------------------------葡萄牙语,葡萄牙
Romanian, Romania (ro_RO) ------------------------罗马尼亚语,罗马尼亚
Russian (ru_RU) ----------------------------------------俄语
Slovak, Slovakia (sk_SK) ------------------------------斯洛伐克语,斯洛伐克
Slovenian, Slovenia (sl_SI) ---------------------------斯洛文尼亚语,斯洛文尼亚
Serbian (sr_RS) ----------------------------------------塞尔维亚语
Swedish, Sweden (sv_SE) ----------------------------瑞典语,瑞典
Thai, Thailand (th_TH) --------------------------------泰语,泰国
Tagalog, Philippines (tl_PH) --------------------------菲律宾语,菲律宾
Turkish, Turkey (tr_TR) -------------------------------土耳其语,土耳其
Ukrainian, Ukraine (uk_UA) --------------------------联合王国
Vietnamese, Vietnam (vi_VN) -----------------------越南语,越南
Chinese, PRC (zh_CN)--------------------------------中文,中国
Chinese, Taiwan (zh_TW)-----------------------------中文,台湾
二、加载自定义字体
这里我们首先要将ttf字体文件放入src->main->assets->fronts文件夹下,然后生命一个Typeface对象用户字体的获取,最后调用TextView的setTypeface方法即可
private void setTextFont(){
// 加载自定义字体
try{
TEXT_TYPE = Typeface.createFromAsset(getAssets(),"fronts/black_simplified.TTF");
}catch(Exception e){
Log.i("MainActivity","加载第三方字体失败。") ;
TEXT_TYPE = null ;
}
if(TEXT_TYPE != null){
textView.setTypeface(TEXT_TYPE) ;
}
}
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