链表设计
public class SingleLinkedList<E> extends AbstractList<E> {
private Node<E> first;
private static class Node<E> {
E element;
Node<E> next;
public Node(E element, Node<E> next) {
this.element = element;
this.next = next;
}
}
@Override
public void clear() {
size = 0;
first = null;
}
@Override
public E get(int index) {
/*
* 最好:O(1)
* 最坏:O(n)
* 平均:O(n)
*/
return node(index).element;
}
@Override
public E set(int index, E element) {
/*
* 最好:O(1)
* 最坏:O(n)
* 平均:O(n)
*/
Node<E> node = node(index);
E old = node.element;
node.element = element;
return old;
}
@Override
public void add(int index, E element) {
/*
* 最好:O(1)
* 最坏:O(n)
* 平均:O(n)
*/
rangeCheckForAdd(index);
if (index == 0) {
first = new Node<>(element, first);
} else {
Node<E> prev = node(index - 1);
prev.next = new Node<>(element, prev.next);
}
size++;
}
@Override
public E remove(int index) {
/*
* 最好:O(1)
* 最坏:O(n)
* 平均:O(n)
*/
rangeCheck(index);
Node<E> node = first;
if (index == 0) {
first = first.next;
} else {
Node<E> prev = node(index - 1);
node = prev.next;
prev.next = node.next;
}
size--;
return node.element;
}
@Override
public int indexOf(E element) {
if (element == null) {
Node<E> node = first;
for (int i = 0; i < size; i++) {
if (node.element == null) return i;
node = node.next;
}
} else {
Node<E> node = first;
for (int i = 0; i < size; i++) {
if (element.equals(node.element)) return i;
node = node.next;
}
}
return ELEMENT_NOT_FOUND;
}
/**
* 获取index位置对应的节点对象
* @param index
* @return
*/
private Node<E> node(int index) {
rangeCheck(index);
Node<E> node = first;
for (int i = 0; i < index; i++) {
node = node.next;
}
return node;
}
}
链表反转
class Solution {
public ListNode reverseList(ListNode head) {
ListNode prev = null;
ListNode curr = head;
while (curr != null) {
ListNode next = curr.next;
curr.next = prev;
prev = curr;
curr = next;
}
return prev;
}
}
链表是不是有环
public class Solution {
public boolean hasCycle(ListNode head) {
Set<ListNode> seen = new HashSet<ListNode>();
while (head != null) {
if (!seen.add(head)) {
return true;
}
head = head.next;
}
return false;
}
}
快慢指针法
public boolean hasCycle(ListNode head) {
if (head == null || head.next == null) {
return false;
}
ListNode slow = head;
ListNode fast = head.next;
while (slow != fast) {
if (fast == null || fast.next == null) {
return false;
}
slow = slow.next;
fast = fast.next.next;
}
return true;
}
双向链表
public class LinkedList<E> extends AbstractList<E> {
private Node<E> first;
private Node<E> last;
private static class Node<E> {
E element;
Node<E> prev;
Node<E> next;
public Node(Node<E> prev, E element, Node<E> next) {
this.prev = prev;
this.element = element;
this.next = next;
}
}
@Override
public void clear() {
size = 0;
first = null;
last = null;
}
@Override
public E get(int index) {
return node(index).element;
}
@Override
public E set(int index, E element) {
Node<E> node = node(index);
E old = node.element;
node.element = element;
return old;
}
@Override
public void add(int index, E element) {
rangeCheckForAdd(index);
// size == 0
// index == 0
if (index == size) { // 往最后面添加元素
Node<E> oldLast = last;
last = new Node<>(oldLast, element, null);
if (oldLast == null) { // 这是链表添加的第一个元素
first = last;
} else {
oldLast.next = last;
}
} else {
Node<E> next = node(index);
Node<E> prev = next.prev;
Node<E> node = new Node<>(prev, element, next);
next.prev = node;
if (prev == null) { // index == 0
first = node;
} else {
prev.next = node;
}
}
size++;
}
@Override
public E remove(int index) {
rangeCheck(index);
Node<E> node = node(index);
Node<E> prev = node.prev;
Node<E> next = node.next;
if (prev == null) { // index == 0
first = next;
} else {
prev.next = next;
}
if (next == null) { // index == size - 1
last = prev;
} else {
next.prev = prev;
}
size--;
return node.element;
}
@Override
public int indexOf(E element) {
if (element == null) {
Node<E> node = first;
for (int i = 0; i < size; i++) {
if (node.element == null) return i;
node = node.next;
}
} else {
Node<E> node = first;
for (int i = 0; i < size; i++) {
if (element.equals(node.element)) return i;
node = node.next;
}
}
return ELEMENT_NOT_FOUND;
}
/**
* 获取index位置对应的节点对象
* @param index
* @return
*/
private Node<E> node(int index) {
rangeCheck(index);
if (index < (size >> 1)) {
Node<E> node = first;
for (int i = 0; i < index; i++) {
node = node.next;
}
return node;
} else {
Node<E> node = last;
for (int i = size - 1; i > index; i--) {
node = node.prev;
}
return node;
}
}
}
动态数组和双项链表区别,如何选择
动态数组:开辟、销毁内存空间的次数相对较少,但可能造成内存空间浪费(可以通过缩容解决)
◼ 双向链表:开辟、销毁内存空间的次数相对较多,但不会造成内存空间的浪费
◼ 如果频繁在尾部进行添加、删除操作,动态数组、双向链表均可选择
◼ 如果频繁在头部进行添加、删除操作,建议选择使用双向链表
◼ 如果有频繁的(在任意位置)添加、删除操作,建议选择使用双向链表
◼ 如果有频繁的查询操作(随机访问操作),建议选择使用动台数组