苏丙榲老师用的是linux下的pthread,我把它改造成了C++11版的
原文链接在:手写线程池 - C改C++版 | 爱编程的大丙 (subingwen.cn)
2021-7-20 这版的能解决问题,能运行,但没经过长时间的测试;1.后面需要对线程回收,2.工作者线程的退出,3.上锁的地方再优化
- 注意点:工作者线程上锁的地方,加了第二参数
// 此处添加第二参数
std::unique_lock<std::mutex> unique_locker(p_pool->mutex_locker, std::try_to_lock);
p_pool->condition_not_empty.wait(unique_locker, [&](){return p_pool->flag_ready;}); p_pool->flag_ready = false;
- task.h
#ifndef TASK_H
#define TASK_H
#include <queue>
#include <mutex>
#include <opencv2/opencv.hpp>
// 定义任务结构体
//using callback = void(*)(void*);
using callback = void (*)(const std::string& file_name, const cv::Mat& mat_org_rgb);
struct Task
{
Task()
{
function = nullptr;
}
Task(callback f, const std::string& file_name_in, const cv::Mat& mat_org_rgb_in):
function(f), file_name(file_name_in){mat = mat_org_rgb_in.clone();}
// cpy ctr
Task(const Task& task){
function = task.function;
file_name = task.file_name;
mat = task.mat.clone();
}
// assigiment
Task& operator=(Task& task){
do{
if(this == &task)
break;
function = task.function;
file_name = task.file_name;
mat = task.mat.clone();
}while(0);
return *this;
}
// core callback function
callback function;
// core data
std::string file_name;
cv::Mat mat;
};
// 任务队列
class TaskQueue
{
public:
TaskQueue();
~TaskQueue();
// 添加任务
void addTask(const Task& task);
//void addTask(callback func, void* arg);
// 取出一个任务
Task takeTask();
// 获取当前队列中任务个数
inline int taskNumber()
{
return m_queue.size();
}
private:
std::mutex m_mutex; // 互斥锁
std::queue<Task> m_queue; // 任务队列
};
#endif // TASK_H
- task.cpp
#include "task.h"
void save_file(const std::string& file_name, const cv::Mat& mat_org_rgb)
{
cv::imwrite(file_name, mat_org_rgb);
}
TaskQueue::TaskQueue()
{
}
TaskQueue::~TaskQueue()
{
}
void TaskQueue::addTask(const Task& task)
{
std::lock_guard<std::mutex> lock_guard(m_mutex);
m_queue.push(task);
}
//void TaskQueue::addTask(callback func, const std::string& file_name_in, const cv::Mat& mat_org_rgb_in)
//{
// std::lock_guard<std::mutex> lock_guard(m_mutex);
//// task.function = func;
//// task.file_name = file_name_in;
//// task.mat = mat_org_rgb_in;
// Task task(func, file_name_in, mat_org_rgb_in);
// m_queue.push(task);
//}
Task TaskQueue::takeTask()
{
Task t;
std::lock_guard<std::mutex> lock_guard(m_mutex);
if (m_queue.size() > 0)
{
t = m_queue.front();
m_queue.pop();
}
return t;
}
- thread_pool.h
#ifndef THREADPOOL_H
#define THREADPOOL_H
#include "thread_pool/task.h"
#include <condition_variable>
using std::cout; using std::endl;
class ThreadPool
{
public:
ThreadPool(int min, int max);
~ThreadPool();
// 添加任务
void addTask(Task task);
// 获取忙线程的个数
int getBusyNumber();
// 获取活着的线程个数
int getAliveNumber();
private:
// 工作的线程的任务函数
static void* worker(void* arg);
// 管理者线程的任务函数
static void* manager(void* arg);
private:
std::mutex mutex_locker;
std::condition_variable condition_not_empty;
bool flag_ready{false};
std::vector<std::thread> vec_thread;
std::thread thread_manager;
TaskQueue* m_taskQ;
int m_minNum;
int m_maxNum;
int m_busyNum;
int m_aliveNum;
int m_exitNum;
bool m_shutdown = false;
};
#endif // THREADPOOL_H
- hread_pool.cpp
#include "threadpool.h"
#include <QDebug>
ThreadPool::ThreadPool(int minNum, int maxNum)
{
// 实例化任务队列
m_taskQ = new TaskQueue;
do {
// 初始化线程池
m_minNum = minNum;
m_maxNum = maxNum;
m_busyNum = 0;
m_aliveNum = minNum;
/////////////////// 创建线程 //////////////////
// 根据最小线程个数, 创建线程
for (int i = 0; i < minNum; ++i)
{
std::thread t = std::thread(worker, this);
vec_thread.emplace_back(std::move(t));
//cout << "create and move one thread " << "i: " << i << endl;
}
cout << "cotr run" << endl;
// 创建管理者线程, 1个
thread_manager = std::move(std::thread(manager, this));
} while (0);
}
ThreadPool::~ThreadPool()
{
m_shutdown = 1;
// 回收管理者线程
if(thread_manager.joinable()) thread_manager.join();
// 唤醒所有消费者线程
for (int i = 0; i < m_aliveNum; ++i)
{
{
std::lock_guard<std::mutex> lock_guarder(mutex_locker);
flag_ready = true;
}
condition_not_empty.notify_one();
}
// 回收工作者线程
for(std::vector<std::thread>::iterator it = vec_thread.begin(); it != vec_thread.end(); ++it)
{
if(it->joinable())
{
it->join();
vec_thread.erase(it);
}
}
if (m_taskQ) delete m_taskQ;
}
void ThreadPool::addTask(Task task)
{
if (m_shutdown)
{
return;
}
// 添加任务,不需要加锁,任务队列中有锁
m_taskQ->addTask(task);
// 唤醒工作的线程
{
std::lock_guard<std::mutex> lock_guarder(mutex_locker);
flag_ready = true;
}
condition_not_empty.notify_one();
}
int ThreadPool::getAliveNumber()
{
int threadNum = 0;
{
std::lock_guard<std::mutex> lock_guarder(mutex_locker);
threadNum = m_aliveNum;
}
return threadNum;
}
int ThreadPool::getBusyNumber()
{
int busyNum = 0;
{
std::lock_guard<std::mutex> lock_guarder(mutex_locker);
busyNum = m_busyNum;
}
return busyNum;
}
// 工作线程任务函数
void* ThreadPool::worker(void* arg)
{
ThreadPool* p_pool = static_cast<ThreadPool*>(arg);
// 一直不停的工作
while (true)
{
cout << "while run" << endl;
// 访问任务队列(共享资源)加锁
p_pool->mutex_locker.lock();
cout << "get locker" << endl;
// 判断任务队列是否为空, 如果为空工作线程阻塞
while (p_pool->m_taskQ->taskNumber() == 0 && !p_pool->m_shutdown)
{
std::cout << "thread " << std::this_thread::get_id() << " waiting..." << std::endl;
// 阻塞线程
{
// 此处添加第二参数
std::unique_lock<std::mutex> unique_locker(p_pool->mutex_locker, std::try_to_lock);
p_pool->condition_not_empty.wait(unique_locker, [&](){return p_pool->flag_ready;}); p_pool->flag_ready = false;
}
// 解除阻塞之后, 判断是否要销毁线程
if (p_pool->m_exitNum > 0)
{
p_pool->m_exitNum--;
if (p_pool->m_aliveNum > p_pool->m_minNum)
{
p_pool->m_aliveNum--;
p_pool->mutex_locker.unlock();
cout << "m_exitNum: " << p_pool->m_exitNum << endl;
return nullptr;
//p_pool->threadExit();
}
}
}
// 判断线程池是否被关闭了
if (p_pool->m_shutdown)
{
p_pool->mutex_locker.unlock();
//p_pool->threadExit();
}
// 从任务队列中取出一个任务
Task task = p_pool->m_taskQ->takeTask();
// 工作的线程+1
p_pool->m_busyNum++;
// 线程池解锁
p_pool->mutex_locker.unlock();
// 执行任务
std::cout << "thread " << std::this_thread::get_id() << " start working..." << std::endl;
task.function(task.file_name, task.mat);
// 任务处理结束
std::cout << "thread " << std::this_thread::get_id() << " end working..." << std::endl;
{
std::lock_guard<std::mutex> lock_guarder(p_pool->mutex_locker);
p_pool->m_busyNum--;
}
}
return nullptr;
}
// 管理者线程任务函数
void* ThreadPool::manager(void* arg)
{
ThreadPool* p_pool = static_cast<ThreadPool*>(arg);
// 如果线程池没有关闭, 就一直检测
while (!p_pool->m_shutdown)
{
// 每隔5s检测一次
std::this_thread::sleep_for(std::chrono::seconds(5));
// 取出线程池中的任务数和线程数量
// 取出工作的线程池数量
int queueSize = -1;
int liveNum = -1;
int busyNum = -1;
{
std::lock_guard<std::mutex> lock_guarder(p_pool->mutex_locker);
queueSize = p_pool->m_taskQ->taskNumber();
liveNum = p_pool->m_aliveNum;
busyNum = p_pool->m_busyNum;
}
// 创建线程
const int NUMBER = 2;
// 当前任务个数>存活的线程数 && 存活的线程数<最大线程个数
if (queueSize > liveNum && liveNum < p_pool->m_maxNum)
{
// 线程池加锁
{
std::lock_guard<std::mutex> lock_guarder(p_pool->mutex_locker);
int num = 0;
for (int i = 0; i < p_pool->m_maxNum && num < NUMBER
&& p_pool->m_aliveNum < p_pool->m_maxNum; ++i)
{
p_pool->vec_thread.emplace_back(std::move(std::thread(ThreadPool::worker, p_pool)));
num++;
p_pool->m_aliveNum++;
}
}
}
// 销毁多余的线程
// 忙线程*2 < 存活的线程数目 && 存活的线程数 > 最小线程数量
if (busyNum * 2 < liveNum && liveNum > p_pool->m_minNum)
{
{
std::lock_guard<std::mutex> lock_guarder(p_pool->mutex_locker);
p_pool->m_exitNum = NUMBER;
}
for (int i = 0; i < NUMBER; ++i)
{
{
std::lock_guard<std::mutex> lock_guarder(p_pool->mutex_locker);
p_pool->flag_ready = true;
}
p_pool->condition_not_empty.notify_one();
}
}
}
// 回收工作者线程
for(std::vector<std::thread>::iterator it = p_pool->vec_thread.begin(); it != p_pool->vec_thread.end(); ++it)
{
if(it->joinable())
{
it->join();
p_pool->vec_thread.erase(it);
}
}
return nullptr;
}