Pygame欢乐打地鼠游戏_unit01 项目初始化

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欢乐打地鼠游戏:0.游戏界面

image.png

1.基本套路

import pygame
import sys

pygame.init()
screen = pygame.display.set_mode((500,500))

while True:
    for event in pygame.event.get():
        if event.type == pygame.QUIT:
            pygame.quit()
            sys.exit()

2.设置标题和图标

pygame.display.set_caption('打地鼠')
iconImg = pygame.image.load('./images/a.png')
pygame.display.set_icon(iconImg)

3.加载背景图

bgImg = pygame.image.load('./images/背景.png')
screen.blit(bgImg, (0,0))
pygame.display.update()

4.设置游戏画面帧率

colok = pygame.time.Clock()
clock.tick(60)

5.封装draw() / eventListen()函数

def draw():
    screen.blit(bgImg, (0, 0))

def eventListen():
    for event in pygame.event.get():
        if event.type == pygame.QUIT:
            pygame.quit()
            sys.exit()

完整代码

import pygame
import sys

pygame.init()
screen = pygame.display.set_mode((500,500))

pygame.display.set_caption('打地鼠')
iconImg = pygame.image.load('./images/a.png')
pygame.display.set_icon(iconImg)

#加载背景图片
bgImg = pygame.image.load('./images/背景.png')

def draw():
    screen.blit(bgImg, (0, 0))

def eventListen():
    for event in pygame.event.get():
        if event.type == pygame.QUIT:
            pygame.quit()
            sys.exit()

while True:
    pygame.time.Clock().tick(60)
    eventListen()
    draw()
    pygame.display.update()