这是我参与更文挑战的第15天,活动详情查看: 更文挑战
前言
在学习diff算法的时候已经看过了Vue在patch过程中是通过createElm来创建真实DOM节点的。但是我们知道虚拟DOM才是Vue贯穿始终的重点。在Vue官方文档中说过,Vue是通过createElemnet来创建虚拟节点的,接下来就来具体看下createElment到底是怎么实现的??
下边是一个我们经常写的一段代码:
new Vue({
router,
store,
render: h => h(App)
}).$mount('#app');
这段代码主要功能是创建了一个Vue实例并挂载到app上。在最后$mount挂载实例的的时候调用的mountComponent方法中有个重点函数:_render
_render
在看createElement之前,先来看下_render函数。该函数是Vue实例的一个私有方法,它的作用就是把Vue实例渲染成一个VNode,定义在src/core/instance/render.js中。
Vue.prototype._render = function (): VNode {
const vm: Component = this
const { render, _parentVnode } = vm.$options
if (_parentVnode) {
vm.$scopedSlots = normalizeScopedSlots(
_parentVnode.data.scopedSlots,
vm.$slots,
vm.$scopedSlots
)
}
// set parent vnode. this allows render functions to have access
// to the data on the placeholder node.
vm.$vnode = _parentVnode
// render self
let vnode
try{
currentRenderingInstance = vm
vnode = render.call(vm._renderProxy, vm.$createElement)
}catch(e){
...
}.finally{
currentRenderingInstance = null
}
// if the returned array contains only a single node, allow it
if (Array.isArray(vnode) && vnode.length === 1) {
vnode = vnode[0]
}
// return empty vnode in case the render function errored out
if (!(vnode instanceof VNode)) {
vnode = createEmptyVNode()
}
// set parent
vnode.parent = _parentVnode
return vnode
}
从代码中看到_render函数主要是调用了render方法,开发者平时工作中应该很少去手写render函数,大部分都是写template,然后在对应的mounted方法中,把template编译成render函数。
render函数
Vue所有的组件渲染最后都会转化为render函数,简单看下官方文档中介绍的render用法:
render函数的第一个参数是createElment,那么我们的代码render: h => h(App)其实就类似于render:function(createElement){return createElment(App)}。至于为什么用h,搜了下,来自于Hyperscript
其实render函数还有第二个参数context,官方文档具体介绍了这个参数需要的值,这里不多赘述。
回到Vue.prototype._render的调用,createElement就是vm.$createElment
const { render, _parentVnode } = vm.$options
vnode = render.call(vm._renderProxy, vm.$createElement)
$createElement定义在initRender函数中,在src/core/instance/init.js
export function initRender (vm: Component) {
...
// internal version is used by render functions compiled from templates
vm._c = (a, b, c, d) => createElement(vm, a, b, c, d, false)
// normalization is always applied for the public version, used in
// user-written render functions.
vm.$createElement = (a, b, c, d) => createElement(vm, a, b, c, d, true)
...
}
注释写的很清楚,vm.$createElment函数是给用户自己写的render方法用的
还定义了一个vm._c,是用来给模板编译后的render函数用的。
总体来说这两种方式都是调用了createElement方法。
_renderProxy定义在_init函数定义,在src/core/instance/init.js
if (process.env.NODE_ENV !== 'production') {
initProxy(vm)
} else {
vm._renderProxy = vm
}
createElement
createElment函数其实就是调用了_createElement
export function createElement (
context: Component,
tag: any,
data: any,
children: any,
normalizationType: number,
): VNode | Array<VNode> {
if (Array.isArray(data) || isPrimitive(data)) {
normalizationType = children
children = data
data = undefined
}
if (isTrue(alwaysNormalize)) {
normalizationType = ALWAYS_NORMALIZE
}
return _createElement(context, tag, data, children, normalizationType)
}
简单看下_createElement方法
export function _createElement (
context: Component,
tag?: string | Class<Component> | Function | Object,
data?: VNodeData,
children?: any,
normalizationType?: number
): VNode | Array<VNode> {
if (isDef(data) && isDef((data: any).__ob__)) {
return createEmptyVNode()
}
// object syntax in v-bind
if (isDef(data) && isDef(data.is)) {
tag = data.is
}
if (!tag) {
// in case of component :is set to falsy value
return createEmptyVNode()
}
...
// support single function children as default scoped slot
if (Array.isArray(children) &&
typeof children[0] === 'function'
) {
data = data || {}
data.scopedSlots = { default: children[0] }
children.length = 0
}
if (normalizationType === ALWAYS_NORMALIZE) {
children = normalizeChildren(children)
} else if (normalizationType === SIMPLE_NORMALIZE) {
children = simpleNormalizeChildren(children)
}
let vnode, ns
if (typeof tag === 'string') {
let Ctor
ns = (context.$vnode && context.$vnode.ns) || config.getTagNamespace(tag)
if (config.isReservedTag(tag)) {
// platform built-in elements
vnode = new VNode(
config.parsePlatformTagName(tag), data, children,
undefined, undefined, context
)
} else if ((!data || !data.pre) && isDef(Ctor = resolveAsset(context.$options, 'components', tag))) {
// component
vnode = createComponent(Ctor, data, context, children, tag)
} else {
// unknown or unlisted namespaced elements
// check at runtime because it may get assigned a namespace when its
// parent normalizes children
vnode = new VNode(
tag, data, children,
undefined, undefined, context
)
}
} else {
// direct component options / constructor
vnode = createComponent(tag, data, context, children)
}
if (Array.isArray(vnode)) {
return vnode
} else if (isDef(vnode)) {
if (isDef(ns)) applyNS(vnode, ns)
if (isDef(data)) registerDeepBindings(data)
return vnode
} else {
return createEmptyVNode()
}
}
_createElement接收五个参数:Vnode的上下文环境,标签,data,子节点以及子节点的规范类型。normalizationType是一个number类型,不同的类型子节点的规范方式也不同,主要取决于render参数是模板编译生成的还是用户手写的。
可以看出_createElement主要做了以下事情:
- 规范化children
- 根据tag类型的不同,调用new Vnode创建普通Vnode或者调用createComponet去创建组件类型的Vnode。
- 最后根据不同的vnode再做相应的处理,返回这个vnode
普通Vnode类型前边diff算法的时候也介绍过,组件级别的Vnode后边专门介绍,接下来看下规范化children的流程:
规范子节点
规范子节点主要是根据规范类型字段不同分别调用了normalizeChildren和simpleNormalizeChildren,这两个函数定义在src/core/vdom/helpers/normalize-children.js
if (normalizationType === ALWAYS_NORMALIZE) {
children = normalizeChildren(children)
} else if (normalizationType === SIMPLE_NORMALIZE) {
children = simpleNormalizeChildren(children)
}
simpleNormalizeChildren
simpleNormalizeChildren方法是当render函数式模板编译生成时调用。注释写的很详细,一般来说,编译生成的render函数的children都是Vnode类型。但是有个特殊的情况,functional component会返回一个数组而不是一个根节点,所以需要concat去拍平,保证它只有一层深度。
// The template compiler attempts to minimize the need for normalization by
// statically analyzing the template at compile time.
//
// For plain HTML markup, normalization can be completely skipped because the
// generated render function is guaranteed to return Array<VNode>. There are
// two cases where extra normalization is needed:
// 1. When the children contains components - because a functional component
// may return an Array instead of a single root. In this case, just a simple
// normalization is needed - if any child is an Array, we flatten the whole
// thing with Array.prototype.concat. It is guaranteed to be only 1-level deep
// because functional components already normalize their own children.
export function simpleNormalizeChildren (children: any) {
for (let i = 0; i < children.length; i++) {
if (Array.isArray(children[i])) {
return Array.prototype.concat.apply([], children)
}
}
return children
}
normalizeChildren
normalizeChildren应用场景有两种:一种是编译template,slot,v-for的时候会产生嵌套数组的情况;另一种是children参数来与用户手写的render函数。
当children是用户手写的基础类型时,会调用createTextVnode创建一个文本节点;当children是数组时,会调用normalizeArrayChildren方法。
// 2. When the children contains constructs that always generated nested Arrays,
// e.g. <template>, <slot>, v-for, or when the children is provided by user
// with hand-written render functions / JSX. In such cases a full normalization
// is needed to cater to all possible types of children values.
export function normalizeChildren (children: any): ?Array<VNode> {
return isPrimitive(children)
? [createTextVNode(children)]
: Array.isArray(children)
? normalizeArrayChildren(children)
: undefined
}
看一下normalizeArrayChildren方法:
function normalizeArrayChildren (children: any, nestedIndex?: string): Array<VNode> {
const res = []
let i, c, lastIndex, last
for (i = 0; i < children.length; i++) {
c = children[i]
if (isUndef(c) || typeof c === 'boolean') continue
lastIndex = res.length - 1
last = res[lastIndex]
// nested
if (Array.isArray(c)) {
if (c.length > 0) {
c = normalizeArrayChildren(c, `${nestedIndex || ''}_${i}`)
// merge adjacent text nodes
if (isTextNode(c[0]) && isTextNode(last)) {
res[lastIndex] = createTextVNode(last.text + (c[0]: any).text)
c.shift()
}
res.push.apply(res, c)
}
} else if (isPrimitive(c)) {
if (isTextNode(last)) {
// merge adjacent text nodes
// this is necessary for SSR hydration because text nodes are
// essentially merged when rendered to HTML strings
res[lastIndex] = createTextVNode(last.text + c)
} else if (c !== '') {
// convert primitive to vnode
res.push(createTextVNode(c))
}
} else {
if (isTextNode(c) && isTextNode(last)) {
// merge adjacent text nodes
res[lastIndex] = createTextVNode(last.text + c.text)
} else {
// default key for nested array children (likely generated by v-for)
if (isTrue(children._isVList) &&
isDef(c.tag) &&
isUndef(c.key) &&
isDef(nestedIndex)) {
c.key = `__vlist${nestedIndex}_${i}__`
}
res.push(c)
}
}
}
return res
}
首先来复习下,数组本身是对象,是可以为其添加属性,但不改变数组长度:
言归正传,normalizeArrayChildren会去遍历children,将当前遍历项赋值给变量c。
然后去判断c是不是数组,如果是继续递归执行normalizeArrayChildren;否则判断c是否是基础类型,如果是则调用createTextVNode方法转化成VNode类型;否则就说明c已经是一个VNode类型了,接下来判断children._isVList属性,如果为true,说明是一个嵌套的列表数组,如由v-for形成,则用传入的的第二个参数nestedIndex去更新key。
在代码中有个last参数保留着res数组中的最后一个节点,它主要是用来判断是不是和当前判断的节点是连续的文本节点,如果是则合并成一个text节点,赋值给res[lastIndex]