using System;
using System.IO;
using System.Text;
namespace Core.Util
{
/// <summary>
/// 文件读写操作帮助类
/// </summary>
public class FileHelper
{
#region 读操作
/// <summary>
/// 判断文件是否存在
/// </summary>
/// <param name="path">文件目录</param>
/// <returns></returns>
public static bool Exists(string path)
{
return File.Exists(path);
}
/// <summary>
/// 获取当前程序根目录
/// </summary>
/// <returns></returns>
public static string GetCurrentDir()
{
return AppDomain.CurrentDomain.BaseDirectory;
}
#endregion
#region 写操作
/// <summary>
/// 输出字符串到文件
/// 注:使用系统默认编码;若文件不存在则创建新的,若存在则覆盖
/// </summary>
/// <param name="content">内容</param>
/// <param name="path">文件路径</param>
public static void WriteTxt(string content, string path)
{
WriteTxt(content, path, null, null);
}
/// <summary>
/// 输出字符串到文件
/// 注:使用自定义编码;若文件不存在则创建新的,若存在则覆盖
/// </summary>
/// <param name="content">内容</param>
/// <param name="path">文件路径</param>
/// <param name="encoding">编码</param>
public static void WriteTxt(string content, string path, Encoding encoding)
{
WriteTxt(content, path, encoding, null);
}
/// <summary>
/// 输出字符串到文件
/// 注:使用自定义模式,使用UTF-8编码
/// </summary>
/// <param name="content">内容</param>
/// <param name="path">文件路径</param>
/// <param name="fileModel">输出方法</param>
public static void WriteTxt(string content, string path, FileMode fileModel)
{
WriteTxt(content, path, Encoding.UTF8, fileModel);
}
/// <summary>
/// 输出字符串到文件
/// 注:使用自定义编码以及写入模式
/// </summary>
/// <param name="content">内容</param>
/// <param name="path">文件路径</param>
/// <param name="encoding">字符编码</param>
/// <param name="fileModel">写入模式</param>
public static void WriteTxt(string content, string path, Encoding encoding, FileMode fileModel)
{
WriteTxt(content, path, encoding, (FileMode?)fileModel);
}
/// <summary>
/// 输出字符串到文件
/// 注:使用自定义编码以及写入模式
/// </summary>
/// <param name="content">内容</param>
/// <param name="path">文件路径</param>
/// <param name="encoding">字符编码</param>
/// <param name="fileModel">写入模式</param>
private static void WriteTxt(string content, string path, Encoding encoding, FileMode? fileModel)
{
encoding = encoding ?? Encoding.UTF8;
fileModel = fileModel ?? FileMode.Create;
string dir = Path.GetDirectoryName(path);
if (!Directory.Exists(dir))
Directory.CreateDirectory(dir);
using (FileStream fileStream = new FileStream(path, fileModel.Value))
{
using (StreamWriter streamWriter = new StreamWriter(fileStream, encoding))
{
streamWriter.Write(content);
streamWriter.Flush();
}
}
}
/// <summary>
/// 输出日志到指定文件
/// </summary>
/// <param name="msg">日志消息</param>
/// <param name="path">日志文件位置(默认为D:\测试\a.log)</param>
public static void WriteLog(string msg, string path = @"Log.txt")
{
string content = $"{DateTime.Now.ToCstTime().ToString("yyyy-MM-dd HH:mm:ss")}:{msg}";
WriteTxt(content, $"{GetCurrentDir()}{content}");
}
#endregion
}
}