Unity项目中添加UniRx插件
插件下载:caoweigang.cn/wp-content/…
工具类代码:
using System;
using UniRx;
using UnityEngine;
public static class UniRxUtils
{
public static void Delay(float second, Action action)
{
Observable.Timer(TimeSpan.FromSeconds(second)).Subscribe(_ => action());
}
public static void Interval(float second, Action action)
{
Observable.Interval(TimeSpan.FromSeconds(second)).Subscribe(_ => action());
}
public static void Delay(float second, Action action, GameObject obj)
{
Observable.Timer(TimeSpan.FromSeconds(second)).Subscribe(_ => action()).AddTo(obj);
}
public static void Interval(float second, Action action, GameObject obj)
{
Observable.Interval(TimeSpan.FromSeconds(second)).Subscribe(_ => action()).AddTo(obj);
}
}
在需要延时处理或者延时调用的地方使用如:
private void Awake()
{
UniRxUtils.Delay(5, () => { Debug.Log("Start"); });
}