1、在浏览器平台上的渲染过程
为了实现挂载,我们一般需要两个条件
- 通过el找到dom元素
- 存在render函数
我们平常在vue使用的写法:带编译器的写法
- template写法,直接写模板
- template为id 通过idToTemplate(template)找到模板
- template直接为dom 通过innerHTML找到模板
- 通过el去获取模板
经过 以上四种然后通过模板生成render函数
render函数的执行结果为生成了 虚拟dom
虚拟dom 通过 patch 然后实例化
1、以下代码为浏览器平台装饰器模式的$mount
目录位置: src\platforms\web\entry-runtime-with-compiler.js
作用: options从 无render函数 到 生成render函数 的 变化
const mount = Vue.prototype.$mount
Vue.prototype.$mount = function (
el?: string | Element,
hydrating?: boolean
): Component {
el = el && query(el)
/* istanbul ignore if */
if (el === document.body || el === document.documentElement) {
process.env.NODE_ENV !== 'production' && warn(
`Do not mount Vue to <html> or <body> - mount to normal elements instead.`
)
return this
}
const options = this.$options
// resolve template/el and convert to render function
if (!options.render) {
let template = options.template
if (template) {
if (typeof template === 'string') {
if (template.charAt(0) === '#') {
template = idToTemplate(template)
/* istanbul ignore if */
if (process.env.NODE_ENV !== 'production' && !template) {
warn(
`Template element not found or is empty: ${options.template}`,
this
)
}
}
} else if (template.nodeType) {
template = template.innerHTML
} else {
if (process.env.NODE_ENV !== 'production') {
warn('invalid template option:' + template, this)
}
return this
}
} else if (el) {
template = getOuterHTML(el)
}
if (template) {
/* istanbul ignore if */
if (process.env.NODE_ENV !== 'production' && config.performance && mark) {
mark('compile')
}
const { render, staticRenderFns } = compileToFunctions(template, {
outputSourceRange: process.env.NODE_ENV !== 'production',
shouldDecodeNewlines,
shouldDecodeNewlinesForHref,
delimiters: options.delimiters,
comments: options.comments
}, this)
options.render = render
options.staticRenderFns = staticRenderFns
}
}
console.log(options.render)
// 此时就已经有render函数了
return mount.call(this, el, hydrating)
}
2、真正的原型 $mount 在 vue\src\platforms\web\runtime\index.js
/ public mount method
Vue.prototype.$mount = function (
el?: string | Element,
hydrating?: boolean
): Component {
el = el && inBrowser ? query(el) : undefined // 又找一次el
return mountComponent(this, el, hydrating)
}
3、关于 mountComponent 做了什么
- render函数规范化
- 调用生命周期 beforeMount
- 生成 updateComponent 函数
- 添加 Watcher
- 调用 mouted
export function mountComponent (
vm: Component,
el: ?Element,
hydrating?: boolean
): Component {
vm.$el = el
if (!vm.$options.render) {
vm.$options.render = createEmptyVNode
}
callHook(vm, 'beforeMount')
let updateComponent
/* istanbul ignore if */
if (process.env.NODE_ENV !== 'production' && config.performance && mark) {
updateComponent = () => {
const name = vm._name
const id = vm._uid
const vnode = vm._render()
vm._update(vnode, hydrating)
}
} else {
updateComponent = () => {
const renderInfo = vm._render()
console.log(renderInfo)
vm._update(renderInfo, hydrating)
}
}
// we set this to vm._watcher inside the watcher's constructor
// since the watcher's initial patch may call $forceUpdate (e.g. inside child
// component's mounted hook), which relies on vm._watcher being already defined
new Watcher(vm, updateComponent, noop, {
before () {
if (vm._isMounted && !vm._isDestroyed) {
callHook(vm, 'beforeUpdate')
}
}
}, true /* isRenderWatcher */)
hydrating = false
// manually mounted instance, call mounted on self
// mounted is called for render-created child components in its inserted hook
if (vm.$vnode == null) {
vm._isMounted = true
callHook(vm, 'mounted')
}
return vm
}
4、_update函数解析
Vue.prototype._update = function (vnode: VNode, hydrating?: boolean) {
// render执行后会得到当前新的vnode
const vm: Component = this
const prevEl = vm.$el // 拿到之前的dom树
const prevVnode = vm._vnode // 旧的vnode
const restoreActiveInstance = setActiveInstance(vm)
vm._vnode = vnode //赋值保存新的vnode
// Vue.prototype.__patch__ is injected in entry points
// based on the rendering backend used.
// patch过程
if (!prevVnode) {
// initial render // 初始化要有多余参数
vm.$el = vm.__patch__(vm.$el, vnode, hydrating, false /* removeOnly */)
} else {
// updates
vm.$el = vm.__patch__(prevVnode, vnode)
}
// 设置当前activeInstance为空
restoreActiveInstance()
// update __vue__ reference
if (prevEl) {
prevEl.__vue__ = null
}
if (vm.$el) {
vm.$el.__vue__ = vm
}
// if parent is an HOC, update its $el as well
if (vm.$vnode && vm.$parent && vm.$vnode === vm.$parent._vnode) {
vm.$parent.$el = vm.$el
}
// updated hook is called by the scheduler to ensure that children are
// updated in a parent's updated hook.
}