概要
FMDB是iOS上针对sqlite3封装的数据库框架,简单使用,支持多线程安全操作,以OC的方式封装了sqlite3的C语言api。
FMDB代码并不算多,只有几个类。 下面分别介绍几个类的主要作用
-
FMDatabase
表示单个SQLite数据库,用于执行sql语句。不要在多线程下使用单个的FMDatabase,多线程下应使用FMDatabaseQueue
-
FMResultSet
表示在FMDatabase上执行查询的结果
-
FMDatabaseQueue
如果要在多线程上执行查询和更新,则需要使用此类。
-
FMStatement
sqlite_stmt 的包装类
-
FMDatabasePool
FMDatabase对象池,建议使用FMDatabaseQueue,不要使用此类
FMDatabase
FMDatabase是主要的类,负责和数据库交互。 FMDatabaseQueue、FMDatabasePool内部都是调用的这个类处理sql。
主要从四个方面来讲解FMDatabase类
- 初始化
- query (查询)
- update (更新、删除、插入等)
- transaction (事务)
1. FMDatabase初始化
init
先来看一个初始化的例子
NSString *docsPath = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES)[0];
NSString *dbPath = [docsPath stringByAppendingPathComponent:@"test.db"];
FMDatabase *db = [FMDatabase databaseWithPath:dbPath];
找到沙盒内的db文件,然后调用databaseWithPath进行初始化,传入db路径path。
初始化主要有以下几种方式:
+ databaseWithPath:
+ databaseWithURL:
– initWithPath:
– initWithURL:
但最后调用的是 - initWithURL:
。内部主要是初始化一些变量。
open
初始化完毕之后就要打开数据库,调用 - open
FMDatabase *db = [FMDatabase databaseWithPath:[self path]];
if (![db open]) {
NSLog(@"数据库打开失败");
return;
};
- (BOOL)open {
if (_isOpen) {
return YES;
}
// if we previously tried to open and it failed, make sure to close it before we try again
if (_db) {
[self close];
}
// now open database
// 打开数据库
int err = sqlite3_open([self sqlitePath], (sqlite3**)&_db );
if(err != SQLITE_OK) {
NSLog(@"error opening!: %d", err);
return NO;
}
if (_maxBusyRetryTimeInterval > 0.0) {
// set the handler
[self setMaxBusyRetryTimeInterval:_maxBusyRetryTimeInterval];
}
_isOpen = YES;
return YES;
}
首先判断是否已经打开。接着如果db已经存在就先进行close。
打开数据库调用的 sqlite3_open
方法,此方式第一个参数为数据库path,第二个参数返回数据库连接句柄*ppDb,存储数据库连接句柄在_db内。
SQLITE_API int sqlite3_open(
const char *filename, /* Database filename (UTF-8) */
sqlite3 **ppDb /* OUT: SQLite db handle */
);
数据库打开成功返回SQLITE_OK
,如果失败,可通过sqlite3_errmsg
获取失败描述。
此外还有两个方法用于打开数据库:
– openWithFlags:
– openWithFlags:vfs:
这个方法内部是通过调用 sqlite3_open_v2
来打开数据库。
SQLITE_API int sqlite3_open_v2(
const char *filename, /* Database filename (UTF-8) */
sqlite3 **ppDb, /* OUT: SQLite db handle */
int flags, /* Flags */
const char *zVfs /* Name of VFS module to use */
);
sqlite3_open_v2()
接口的工作方式与 sqlite3_open()
类似,只是它接受两个额外的参数来控制新的数据库连接。sqlite3_open_v2()
的flags参数必须至少包含以下三种标志组合之一:
-
SQLITE_OPEN_READONLY
数据库以只读模式打开。如果数据库不存在,则返回错误。
-
SQLITE_OPEN_READWRITE
如果可能,将打开数据库进行读写,或者仅当文件受操作系统写保护时才进行读操作。无论哪种情况,数据库必须已经存在,否则将返回错误。
-
SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE
打开数据库进行读写操作,如果数据库不存在,则创建数据库。这是始终用于sqlite3_open() 和 sqlite3_open16() 的行为。
sqlite3_open_v2()
的第四个参数是定义新数据库连接应使用的操作系统接口的sqlite3_vfs对象的名称。如果第四个参数是空指针,则使用默认的sqlite3 vfs对象。
close
无论打开数据库连接时是否发生错误,当不再需要时,都应调用 sqlite3_close
来释放相关联的资源
- (BOOL)close {
// 1. 清空statement对象,释放prepared对象
[self clearCachedStatements];
// 2. 清空resultset
[self closeOpenResultSets];
if (!_db) {
return YES;
}
int rc;
BOOL retry;
BOOL triedFinalizingOpenStatements = NO;
// 3. 关闭数据库连接
do {
retry = NO;
rc = sqlite3_close(_db);
if (SQLITE_BUSY == rc || SQLITE_LOCKED == rc) {
if (!triedFinalizingOpenStatements) {
triedFinalizingOpenStatements = YES;
sqlite3_stmt *pStmt;
while ((pStmt = sqlite3_next_stmt(_db, nil)) !=0) {
NSLog(@"Closing leaked statement");
sqlite3_finalize(pStmt);
retry = YES;
}
}
}
else if (SQLITE_OK != rc) {
NSLog(@"error closing!: %d", rc);
}
}
while (retry);
_db = nil;
_isOpen = false;
return YES;
}
close方法内部主要是清空prepared语句和结果集,最后关闭数据库连接
2. query(查询)
数据库打开之后,我们就可以执行sql操作了。首先来讲查询操作
FMResultSet *rs = [db executeQuery:@"select * from city"];
while ([rs next]) {
NSLog(@"%@", [rs resultDictionary]);
}
这里的例子是从city表内查找所有数据,然后执行遍历打印操作
首先来看 executeQurey:
方法
- (FMResultSet *)executeQuery:(NSString*)sql, ... {
va_list args;
va_start(args, sql);
id result = [self executeQuery:sql withArgumentsInArray:nil orDictionary:nil orVAList:args];
va_end(args);
return result;
}
内部调用的是 - executeQuery:withArgumentsInArray:orDictionary:orVAList:
这个方法,把可变参数列表传给VAList。 到最后我们会发现实际上所有的query操作最后都是调用的这个方法。
- (FMResultSet *)executeQuery:(NSString *)sql withArgumentsInArray:(NSArray*)arrayArgs orDictionary:(NSDictionary *)dictionaryArgs orVAList:(va_list)args {
// 数据库是否打开
if (![self databaseExists]) {
return 0x00;
}
// 数据库是否正在使用
if (_isExecutingStatement) {
[self warnInUse];
return 0x00;
}
_isExecutingStatement = YES;
int rc = 0x00;
sqlite3_stmt *pStmt = 0x00;
FMStatement *statement = 0x00;
FMResultSet *rs = 0x00;
// 是否需要追踪sql执行状态
if (_traceExecution && sql) {
NSLog(@"%@ executeQuery: %@", self, sql);
}
// 查找缓存
if (_shouldCacheStatements) {
statement = [self cachedStatementForQuery:sql];
pStmt = statement ? [statement statement] : 0x00;
// reset prepared
[statement reset];
}
// 若缓存中没有sql对应的prepared语句,使用sqlite3_prepare_v2函数进行预处理
if (!pStmt) {
rc = sqlite3_prepare_v2(_db, [sql UTF8String], -1, &pStmt, 0);
// 预处理失败
if (SQLITE_OK != rc) {
if (_logsErrors) {
NSLog(@"DB Error: %d \"%@\"", [self lastErrorCode], [self lastErrorMessage]);
NSLog(@"DB Query: %@", sql);
NSLog(@"DB Path: %@", _databasePath);
}
if (_crashOnErrors) {
NSAssert(false, @"DB Error: %d \"%@\"", [self lastErrorCode], [self lastErrorMessage]);
abort();
}
sqlite3_finalize(pStmt);
_isExecutingStatement = NO;
return nil;
}
}
id obj;
int idx = 0;
// 获取pStmt中需要绑定的参数个数
int queryCount = sqlite3_bind_parameter_count(pStmt); // pointed out by Dominic Yu (thanks!)
// If dictionaryArgs is passed in, that means we are using sqlite's named parameter support
if (dictionaryArgs) {
for (NSString *dictionaryKey in [dictionaryArgs allKeys]) {
// Prefix the key with a colon.
NSString *parameterName = [[NSString alloc] initWithFormat:@":%@", dictionaryKey];
if (_traceExecution) {
NSLog(@"%@ = %@", parameterName, [dictionaryArgs objectForKey:dictionaryKey]);
}
// Get the index for the parameter name.
int namedIdx = sqlite3_bind_parameter_index(pStmt, [parameterName UTF8String]);
FMDBRelease(parameterName);
if (namedIdx > 0) {
// Standard binding from here.
[self bindObject:[dictionaryArgs objectForKey:dictionaryKey] toColumn:namedIdx inStatement:pStmt];
// increment the binding count, so our check below works out
idx++;
}
else {
NSLog(@"Could not find index for %@", dictionaryKey);
}
}
}
else {
while (idx < queryCount) {
if (arrayArgs && idx < (int)[arrayArgs count]) {
obj = [arrayArgs objectAtIndex:(NSUInteger)idx];
}
else if (args) {
obj = va_arg(args, id);
}
else {
//We ran out of arguments
break;
}
if (_traceExecution) {
if ([obj isKindOfClass:[NSData class]]) {
NSLog(@"data: %ld bytes", (unsigned long)[(NSData*)obj length]);
}
else {
NSLog(@"obj: %@", obj);
}
}
idx++;
[self bindObject:obj toColumn:idx inStatement:pStmt];
}
}
// 若参数个数不对,释放资源 返回
if (idx != queryCount) {
NSLog(@"Error: the bind count is not correct for the # of variables (executeQuery)");
sqlite3_finalize(pStmt);
_isExecutingStatement = NO;
return nil;
}
FMDBRetain(statement); // to balance the release below
// statement不为空,进行缓存
if (!statement) {
statement = [[FMStatement alloc] init];
[statement setStatement:pStmt];
// 使用sql作为key来缓存statement(即sql对应的prepare语句)
if (_shouldCacheStatements && sql) {
[self setCachedStatement:statement forQuery:sql];
}
}
// the statement gets closed in rs's dealloc or [rs close];
// 创建FMResultSet对象, 拿此对象获取结果集
rs = [FMResultSet resultSetWithStatement:statement usingParentDatabase:self];
[rs setQuery:sql];
NSValue *openResultSet = [NSValue valueWithNonretainedObject:rs];
[_openResultSets addObject:openResultSet];
[statement setUseCount:[statement useCount] + 1];
FMDBRelease(statement);
_isExecutingStatement = NO;
return rs;
}
总结这个方法,简单的分为几步来看
-
首先会根据sql语句来查找对应的缓存,这个缓存内部存储的是
FMStatement
这个对象,如果有缓存,根据缓存找到sql对应的编译对象sqlite3_stmt
(ps: 每一条sql语句的执行之前,都会将sql编译为对应的sqlite3_stmt对象,也叫做prepared语句对象,prepared语句就像是目标代码一样。由于编译sql比较消耗性能,所以这里进行缓存,下一次可以直接使用编译后的对象)
-
如果没有缓存,则调用
sqlite3_prepare_v2()
对sql进行预编译,生成sqlite3_stmt对象。sqlite3_prepare_v2()
返回SQLITE_OK则代表成功,如果失败的话调用sqlite3_finalize()
释放prepared语句。 -
绑定参数。根据arrayArgs、dictionaryArgs、args三个参数来确定绑定参数。
绑定操作执行完成之后,判断绑定参数是否正确,如果有问题,则报错,然后释放prepared语句。
-
如果经过上述操作之后,基本已经完成了sql的前期工作。 接下来就是对FMStatement进行缓存,以便下一次操作。
-
缓存完毕之后,创建FMResultSet对象,绑定对应的sql、prepared语句和当前database对象。至此query方式就完毕了。
(FMResultSet对象主要是用来存储查询返回的结果集,我们后面获取返回的数据都是在和FMResultSet打交道)
接下来看另外几个query方法,都是针对上面方法的包装
– executeQuery:
– executeQueryWithFormat:
– executeQuery:withArgumentsInArray:
– executeQuery:values:error:
– executeQuery:withParameterDictionary:
最后来看一下几种方法的简单使用就可以更好的理解了
// 可变参数 executeQuery
FMResultSet *rs0 = [db executeQuery:@"select * from city where name=?", @"北京"];
while ([rs0 next]) {
NSLog(@"%@", [rs0 resultDictionary]);
}
// 可以使用oc的格式化进行操作 executeQueryWithFormat
FMResultSet *rs1 = [db executeQueryWithFormat:@"select * from city where name=%@", @"北京"];
while ([rs1 next]) {
NSLog(@"%@", [rs1 resultDictionary]);
}
// array executeQuery:withArgumentsInArray:
FMResultSet *rs2 = [db executeQuery:@"select * from city where name=?" withArgumentsInArray:@[@"北京"]];
while ([rs2 next]) {
NSLog(@"%@", [rs2 resultDictionary]);
}
// dic executeQuery:withParameterDictionary:
NSMutableDictionary *dic = [NSMutableDictionary dictionary];
dic[@"name"] = @"北京";
FMResultSet *rs3 = [db executeQuery:@"select * from city where name=:name" withParameterDictionary:dic];
while ([rs3 next]) {
NSLog(@"%@", [rs3 resultDictionary]);
}
3. update(插入、更新、删除)
上面第二部分的query主要是针对select方法。 如果我们要进行update、insert into、delete操作,则要调用 executeUpdate:
方法,换句话说,除了select语句,其他的都调用 executeUpdate:
方法
BOOL rs = [db executeUpdate:@"insert into city (id, code, name, level, parentCode, first_char) values (?, ?, ?, ?, ?, ?)" , @1, @(1), @"测试城市", @3, @0, @"c"];
这里例子是向city表内插入一行数据,调用的 executeUpdate:
方法
- (BOOL)executeUpdate:(NSString*)sql, ... {
va_list args;
va_start(args, sql);
BOOL result = [self executeUpdate:sql error:nil withArgumentsInArray:nil orDictionary:nil orVAList:args];
va_end(args);
return result;
}
由于不是查询语句,不需要返回数据。所以此方法的返回值是BOOL,只是告诉调用方成功与否。
可以看到这个方法内部调用的是 - executeUpdate:error: withArgumentsInArray:orDictionary:orVAList:
- (BOOL)executeUpdate:(NSString*)sql error:(NSError * _Nullable __autoreleasing *)outErr withArgumentsInArray:(NSArray*)arrayArgs orDictionary:(NSDictionary *)dictionaryArgs orVAList:(va_list)args {
// 检查db打开状态
if (![self databaseExists]) {
return NO;
}
// 是否正在执行中
if (_isExecutingStatement) {
[self warnInUse];
return NO;
}
_isExecutingStatement = YES;
int rc = 0x00;
sqlite3_stmt *pStmt = 0x00; // 编译好的sql准备语句的指针
FMStatement *cachedStmt = 0x00;
// 是否跟踪sql执行状态
if (_traceExecution && sql) {
NSLog(@"%@ executeUpdate: %@", self, sql);
}
// 缓存
if (_shouldCacheStatements) {
cachedStmt = [self cachedStatementForQuery:sql];
pStmt = cachedStmt ? [cachedStmt statement] : 0x00;
[cachedStmt reset];
}
// 没有缓存指针,创建
if (!pStmt) {
// 预编译 将sql命令转为成一个准备对象,并返回这个对象的指针 &pStmt
rc = sqlite3_prepare_v2(_db, [sql UTF8String], -1, &pStmt, 0);
// 不成功,则执行一系列日志打印操作,释放指针
if (SQLITE_OK != rc) {
if (_logsErrors) {
NSLog(@"DB Error: %d \"%@\"", [self lastErrorCode], [self lastErrorMessage]);
NSLog(@"DB Query: %@", sql);
NSLog(@"DB Path: %@", _databasePath);
}
if (_crashOnErrors) {
NSAssert(false, @"DB Error: %d \"%@\"", [self lastErrorCode], [self lastErrorMessage]);
abort();
}
if (outErr) {
*outErr = [self errorWithMessage:[NSString stringWithUTF8String:sqlite3_errmsg(_db)]];
}
// 销毁sqlite3_prepare_v2的准备语句,防止内存泄露
sqlite3_finalize(pStmt);
_isExecutingStatement = NO;
return NO;
}
}
id obj;
int idx = 0;
int queryCount = sqlite3_bind_parameter_count(pStmt);
// If dictionaryArgs is passed in, that means we are using sqlite's named parameter support
if (dictionaryArgs) {
for (NSString *dictionaryKey in [dictionaryArgs allKeys]) {
// Prefix the key with a colon.
NSString *parameterName = [[NSString alloc] initWithFormat:@":%@", dictionaryKey];
if (_traceExecution) {
NSLog(@"%@ = %@", parameterName, [dictionaryArgs objectForKey:dictionaryKey]);
}
// Get the index for the parameter name.
// sqlite3_bind_parameter_inde() 根据name找出index
int namedIdx = sqlite3_bind_parameter_index(pStmt, [parameterName UTF8String]);
FMDBRelease(parameterName);
// 若找出索引,拿index和值绑定
if (namedIdx > 0) {
// Standard binding from here.
[self bindObject:[dictionaryArgs objectForKey:dictionaryKey] toColumn:namedIdx inStatement:pStmt];
// increment the binding count, so our check below works out
idx++;
}
else {
NSString *message = [NSString stringWithFormat:@"Could not find index for %@", dictionaryKey];
if (_logsErrors) {
NSLog(@"%@", message);
}
if (outErr) {
*outErr = [self errorWithMessage:message];
}
}
}
}
else {
while (idx < queryCount) {
// 如果是数组,分别取出每一个元素绑定
if (arrayArgs && idx < (int)[arrayArgs count]) {
obj = [arrayArgs objectAtIndex:(NSUInteger)idx];
}
else if (args) { // 可变列表取出每一个绑定
obj = va_arg(args, id);
}
else {
//We ran out of arguments
break;
}
if (_traceExecution) {
if ([obj isKindOfClass:[NSData class]]) {
NSLog(@"data: %ld bytes", (unsigned long)[(NSData*)obj length]);
}
else {
NSLog(@"obj: %@", obj);
}
}
idx++;
// 绑定参数
[self bindObject:obj toColumn:idx inStatement:pStmt];
}
}
// 实际绑定的参数个数 != 实际参数个数
if (idx != queryCount) {
NSString *message = [NSString stringWithFormat:@"Error: the bind count (%d) is not correct for the # of variables in the query (%d) (%@) (executeUpdate)", idx, queryCount, sql];
if (_logsErrors) {
NSLog(@"%@", message);
}
if (outErr) {
*outErr = [self errorWithMessage:message];
}
sqlite3_finalize(pStmt);
_isExecutingStatement = NO;
return NO;
}
/* Call sqlite3_step() to run the virtual machine. Since the SQL being
** executed is not a SELECT statement, we assume no data will be returned.
*/
// 预编译之后就可以通过setup执行
rc = sqlite3_step(pStmt);
if (SQLITE_DONE == rc) { // 执行完成
// all is well, let's return.
}
else if (SQLITE_INTERRUPT == rc) { // 执行中断
if (_logsErrors) {
NSLog(@"Error calling sqlite3_step. Query was interrupted (%d: %s) SQLITE_INTERRUPT", rc, sqlite3_errmsg(_db));
NSLog(@"DB Query: %@", sql);
}
}
else if (rc == SQLITE_ROW) { // 报错,说明这是一条select语句
NSString *message = [NSString stringWithFormat:@"A executeUpdate is being called with a query string '%@'", sql];
if (_logsErrors) {
NSLog(@"%@", message);
NSLog(@"DB Query: %@", sql);
}
if (outErr) {
*outErr = [self errorWithMessage:message];
}
}
else { // 其他失败情况
if (outErr) {
*outErr = [self errorWithMessage:[NSString stringWithUTF8String:sqlite3_errmsg(_db)]];
}
if (SQLITE_ERROR == rc) {
if (_logsErrors) {
NSLog(@"Error calling sqlite3_step (%d: %s) SQLITE_ERROR", rc, sqlite3_errmsg(_db));
NSLog(@"DB Query: %@", sql);
}
}
else if (SQLITE_MISUSE == rc) {
// uh oh.
if (_logsErrors) {
NSLog(@"Error calling sqlite3_step (%d: %s) SQLITE_MISUSE", rc, sqlite3_errmsg(_db));
NSLog(@"DB Query: %@", sql);
}
}
else {
// wtf?
if (_logsErrors) {
NSLog(@"Unknown error calling sqlite3_step (%d: %s) eu", rc, sqlite3_errmsg(_db));
NSLog(@"DB Query: %@", sql);
}
}
}
// 需要缓存且未被缓存,则执行缓存
if (_shouldCacheStatements && !cachedStmt) {
cachedStmt = [[FMStatement alloc] init];
[cachedStmt setStatement:pStmt];
[self setCachedStatement:cachedStmt forQuery:sql];
FMDBRelease(cachedStmt);
}
int closeErrorCode;
// 被缓存之后,恢复pStmt对象
if (cachedStmt) {
[cachedStmt setUseCount:[cachedStmt useCount] + 1];
closeErrorCode = sqlite3_reset(pStmt);
}
else {
/* Finalize the virtual machine. This releases all memory and other
** resources allocated by the sqlite3_prepare() call above.
*/
// 释放pStmt
closeErrorCode = sqlite3_finalize(pStmt);
}
if (closeErrorCode != SQLITE_OK) {
if (_logsErrors) {
NSLog(@"Unknown error finalizing or resetting statement (%d: %s)", closeErrorCode, sqlite3_errmsg(_db));
NSLog(@"DB Query: %@", sql);
}
}
_isExecutingStatement = NO;
return (rc == SQLITE_DONE || rc == SQLITE_OK);
}
此方法是query的方法调用逻辑大体是一样的,也大致分为了几步:
-
查找缓存FMStatement对象,给prepared语句赋值
-
若prepared语句对象为空,则调用
sqlite3_prepare_v2()
进行编译,获取prepared语句对象(sqlite3_stmt) -
根据参数列表绑定sql参数
-
这一步跟query就不一样了。由于这里是立马就要执行,所以调用了
sqlite3_step()
方法(sqlite3_step: 在生成prepared语句之后,不要调用此函数一次或多次以计算sql语句,返回
SQLITE_DONE
表示语句已经完成执行,返回SQLITE_ROW
代表这是一条select语句,还会有下一条结果) -
执行完step之后就表示操作已经完成了,这时候跟query一样,进行缓存
-
如果step之后返回值为
SQLITE_DONE
||SQLITE_OK
则此方法返回YES,反之为NO,执行失败。
接下来看另外几个update方法,也是根据上面的方法进行的包装方法
– executeUpdate:
– executeUpdateWithFormat:
– executeUpdate:withArgumentsInArray:
– executeUpdate:values:error:
– executeUpdate:withParameterDictionary:
– executeUpdate:withVAList:
[db executeUpdate:@"insert into city (id, code, name, level, parentCode, first_char) values (?, ?, ?, ?, ?, ?)" , @1, @(1), @"测试城市", @3, @0, @"c"];
NSMutableDictionary *dictionaryArgs = [NSMutableDictionary dictionary];
dictionaryArgs[@"id"] = @1;
dictionaryArgs[@"code"] = @1;
dictionaryArgs[@"name"] = @"哈哈哈";
dictionaryArgs[@"level"] = @3;
dictionaryArgs[@"parentCode"] = @0;
dictionaryArgs[@"first_char"] = @"h";
[db executeUpdate:@"insert into city (id, code, name, level, parentCode, first_char) values (:id, :code, :name, :level, :parentCode, :first_char)" withParameterDictionary:dictionaryArgs];
NSArray *ary = @[@1, @(1), @"测试城市", @3, @0, @"c"];
[db executeUpdate:@"insert into city (id, code, name, level, parentCode, first_char) values (?, ?, ?, ?, ?, ?)" withArgumentsInArray:ary];
BOOL success = [db executeUpdateWithFormat:@"insert into city (id, code, name, level, parentCode, first_char) values (%d, %d, %@, %d, %d, %@)", 1, 1, @"哈哈哈", 2, 0, @"h"];
还有一个方法需要单独看一下
- executeStatements:
- (BOOL)executeStatements:(NSString *)sql {
return [self executeStatements:sql withResultBlock:nil];
}
/// 可以执行多条sql语句,内部是调用sqlite3_exec()
- (BOOL)executeStatements:(NSString *)sql withResultBlock:(__attribute__((noescape)) FMDBExecuteStatementsCallbackBlock)block {
int rc;
char *errmsg = nil;
// 返回结果在 FMDBExecuteBulkSQLCallback 函数内部处理
rc = sqlite3_exec([self sqliteHandle], [sql UTF8String], block ? FMDBExecuteBulkSQLCallback : nil, (__bridge void *)(block), &errmsg);
if (errmsg && [self logsErrors]) {
NSLog(@"Error inserting batch: %s", errmsg);
}
if (errmsg) {
sqlite3_free(errmsg);
}
return (rc == SQLITE_OK);
}
这个方法是用来执行多条sql语句的,内部调用的是 sqlite3_exec()
函数。
sqlite3_exec
: 是prepare、step、finalize几个方法的包装,用来运行多个sql语句,无需使用大量c代码
SQLITE_API int sqlite3_exec(
sqlite3*, /* An open database */
const char *sql, /* SQL to be evaluated */
int (*callback)(void*,int,char**,char**), /* Callback function */
void *, /* 1st argument to callback */
char **errmsg /* Error msg written here */
);
第三个参数是执行结果的回调
int FMDBExecuteBulkSQLCallback(void *theBlockAsVoid, int columns, char **values, char **names); // shhh clang.
int FMDBExecuteBulkSQLCallback(void *theBlockAsVoid, int columns, char **values, char **names) {
if (!theBlockAsVoid) {
return SQLITE_OK;
}
int (^execCallbackBlock)(NSDictionary *resultsDictionary) = (__bridge int (^)(NSDictionary *__strong))(theBlockAsVoid);
NSMutableDictionary *dictionary = [NSMutableDictionary dictionaryWithCapacity:(NSUInteger)columns];
for (NSInteger i = 0; i < columns; i++) {
NSString *key = [NSString stringWithUTF8String:names[i]];
id value = values[i] ? [NSString stringWithUTF8String:values[i]] : [NSNull null];
value = value ? value : [NSNull null];
[dictionary setObject:value forKey:key];
}
return execCallbackBlock(dictionary);
}
回调中第二个参数columns代表返回结果的列数
第三个参数**values
指向字段值的指针数组,是通过sqlite3_column_text()
获取的
第四个参数**names
指向字段名称的指针数组,是通过sqlite3_column_name()
获取的
4. Transaction (事务)
- (BOOL)rollback {
BOOL b = [self executeUpdate:@"rollback transaction"];
if (b) {
_isInTransaction = NO;
}
return b;
}
- (BOOL)commit {
BOOL b = [self executeUpdate:@"commit transaction"];
if (b) {
_isInTransaction = NO;
}
return b;
}
- (BOOL)beginTransaction {
BOOL b = [self executeUpdate:@"begin exclusive transaction"];
if (b) {
_isInTransaction = YES;
}
return b;
}
这里的事务处理比较简单,主要就是调用executeUpdate方法执行事务sql。
FMStatement
/** Usage count */
@property (atomic, assign) long useCount;
/** SQL statement */
@property (atomic, retain) NSString *query;
/** SQLite sqlite3_stmt
@see [`sqlite3_stmt`](http://www.sqlite.org/c3ref/stmt.html)
*/
@property (atomic, assign) void *statement;
/** Indication of whether the statement is in use */
@property (atomic, assign) BOOL inUse;
///----------------------------
/// @name Closing and Resetting
///----------------------------
/** Close statement */
- (void)close;
/** Reset statement */
- (void)reset;
主要是针对sqlite3_stmt的包装类,FMDatabase中缓存的类就是此类
close
/// 释放prepared语句资源,避免内存泄露
- (void)close {
if (_statement) {
sqlite3_finalize(_statement);
_statement = 0x00;
}
_inUse = NO;
}
close释放prepared语句,使用sqlite3_finalize()释放资源
reset
/// 重置prepared语句
- (void)reset {
if (_statement) {
sqlite3_reset(_statement);
}
_inUse = NO;
}
reset重置prepared语句,回到编译之后的状态,可重新绑定参数使用
FMResultSet
表示在FMDatabase上执行查询的结果
next
主要方法就是next
- (BOOL)next {
return [self nextWithError:nil];
}
/*
* 调用sqlite3_step获取一次结果,
如果结果是 SQLITE_DONE 说明获取完成
如果结果是 SQLITE_ROW 说明是查询数据,一行一行返回,还有下一次结果
*/
- (BOOL)nextWithError:(NSError * _Nullable __autoreleasing *)outErr {
int rc = sqlite3_step([_statement statement]);
if (SQLITE_BUSY == rc || SQLITE_LOCKED == rc) {
NSLog(@"%s:%d Database busy (%@)", __FUNCTION__, __LINE__, [_parentDB databasePath]);
NSLog(@"Database busy");
if (outErr) {
*outErr = [_parentDB lastError];
}
}
else if (SQLITE_DONE == rc || SQLITE_ROW == rc) {
// all is well, let's return.
}
else if (SQLITE_ERROR == rc) {
NSLog(@"Error calling sqlite3_step (%d: %s) rs", rc, sqlite3_errmsg([_parentDB sqliteHandle]));
if (outErr) {
*outErr = [_parentDB lastError];
}
}
else if (SQLITE_MISUSE == rc) {
// uh oh.
NSLog(@"Error calling sqlite3_step (%d: %s) rs", rc, sqlite3_errmsg([_parentDB sqliteHandle]));
if (outErr) {
if (_parentDB) {
*outErr = [_parentDB lastError];
}
else {
// If 'next' or 'nextWithError' is called after the result set is closed,
// we need to return the appropriate error.
NSDictionary* errorMessage = [NSDictionary dictionaryWithObject:@"parentDB does not exist" forKey:NSLocalizedDescriptionKey];
*outErr = [NSError errorWithDomain:@"FMDatabase" code:SQLITE_MISUSE userInfo:errorMessage];
}
}
}
else {
// wtf?
NSLog(@"Unknown error calling sqlite3_step (%d: %s) rs", rc, sqlite3_errmsg([_parentDB sqliteHandle]));
if (outErr) {
*outErr = [_parentDB lastError];
}
}
if (rc != SQLITE_ROW) {
[self close];
}
return (rc == SQLITE_ROW);
}
用于执行查询操作之后,调用next获取数据
FMResultSet *rs = [db executeQuery:@"select * from city"];
while ([rs next]) {
NSLog(@"%@", [rs resultDictionary]);
}
每调一次next成功之后,就可以用rs获取数据,有很多种方式来获取数据
resultDictionary
/// 结果转换为dictionary
- (NSDictionary*)resultDictionary {
// sqlite3_data_count 返回当前正在执行的sql的列数,没有结果则返回0
NSUInteger num_cols = (NSUInteger)sqlite3_data_count([_statement statement]);
if (num_cols > 0) {
// 根据列数创建字典
NSMutableDictionary *dict = [NSMutableDictionary dictionaryWithCapacity:num_cols];
// sqlite3_column_count 返回所有列数,跟sql执行状态没关系
int columnCount = sqlite3_column_count([_statement statement]);
int columnIdx = 0;
for (columnIdx = 0; columnIdx < columnCount; columnIdx++) {
// 获取列名称
NSString *columnName = [NSString stringWithUTF8String:sqlite3_column_name([_statement statement], columnIdx)];
// 获取value
id objectValue = [self objectForColumnIndex:columnIdx];
[dict setObject:objectValue forKey:columnName];
}
return dict;
}
else {
NSLog(@"Warning: There seem to be no columns in this set.");
}
return nil;
}
遍历所有行,然后获取列名和值,包装成为一个dictionary返回
xxxForColumn:
– intForColumn:
– longForColumn:
– longLongIntForColumn:
– unsignedLongLongIntForColumn:
– boolForColumn:
– doubleForColumn:
– stringForColumn:
– dateForColumn:
– dataForColumn:
...
这一系列方法是根据列名称获取结果值,但实际内部是把列名转换为index,然后再获取值
- (int)columnIndexForName:(NSString*)columnName {
columnName = [columnName lowercaseString];
NSNumber *n = [[self columnNameToIndexMap] objectForKey:columnName];
if (n != nil) {
return [n intValue];
}
NSLog(@"Warning: I could not find the column named '%@'.", columnName);
return -1;
}
- (NSMutableDictionary *)columnNameToIndexMap {
if (!_columnNameToIndexMap) {
int columnCount = sqlite3_column_count([_statement statement]);
_columnNameToIndexMap = [[NSMutableDictionary alloc] initWithCapacity:(NSUInteger)columnCount];
int columnIdx = 0;
for (columnIdx = 0; columnIdx < columnCount; columnIdx++) {
[_columnNameToIndexMap setObject:[NSNumber numberWithInt:columnIdx]
forKey:[[NSString stringWithUTF8String:sqlite3_column_name([_statement statement], columnIdx)] lowercaseString]];
}
}
return _columnNameToIndexMap;
}
xxxForColumnIndex:
– intForColumnIndex:
– longForColumnIndex:
– longLongIntForColumnIndex:
– unsignedLongLongIntForColumnIndex:
– boolForColumnIndex:
– doubleForColumnIndex:
– stringForColumnIndex:
– dateForColumnIndex:
– dataForColumnIndex:
通过index获取对应的值。内部调用的是 sqlite3_column_xxx()
方法
SQLITE_API const void *sqlite3_column_blob(sqlite3_stmt*, int iCol);
SQLITE_API double sqlite3_column_double(sqlite3_stmt*, int iCol);
SQLITE_API int sqlite3_column_int(sqlite3_stmt*, int iCol);
SQLITE_API sqlite3_int64 sqlite3_column_int64(sqlite3_stmt*, int iCol);
SQLITE_API const unsigned char *sqlite3_column_text(sqlite3_stmt*, int iCol);
SQLITE_API const void *sqlite3_column_text16(sqlite3_stmt*, int iCol);
SQLITE_API sqlite3_value *sqlite3_column_value(sqlite3_stmt*, int iCol);
SQLITE_API int sqlite3_column_bytes(sqlite3_stmt*, int iCol);
SQLITE_API int sqlite3_column_bytes16(sqlite3_stmt*, int iCol);
SQLITE_API int sqlite3_column_type(sqlite3_stmt*, int iCol);
第一个参数就是prepared对象
第二个参数是index,最左边为0
sqlite3_column_blob → BLOB result
sqlite3_column_double → REAL result
sqlite3_column_int → 32-bit INTEGER result
sqlite3_column_int64 → 64-bit INTEGER result
sqlite3_column_text → UTF-8 TEXT result
sqlite3_column_text16 → UTF-16 TEXT result
sqlite3_column_value → The result as an unprotected sqlite3_value object.
sqlite3_column_bytes → Size of a BLOB or a UTF-8 TEXT result in bytes
sqlite3_column_bytes16 → Size of UTF-16 TEXT in bytes
sqlite3_column_type → Default datatype of the result
上图为转换的结果
FMDatabaseQueue
如果需要在多线程中执行操作,就需要使用FMDatabaseQueue,实际项目中建议都使用此类,它是线程安全的。
FMDatabaseQueue *dbQueue = [FMDatabaseQueue databaseQueueWithPath:[self path]];
[dbQueue inDatabase:^(FMDatabase * _Nonnull db) {
NSLog(@"11111111");
sleep(1);
FMResultSet *rs = [db executeQuery:@"select rowid, * from city"];
while ([rs next]) {
NSLog(@"%@", [rs resultDictionary]);
}
NSLog(@"222222222");
}];
[dbQueue inDatabase:^(FMDatabase * _Nonnull db) {
NSLog(@"333333");
// 可变参数
FMResultSet *rs0 = [db executeQuery:@"select * from city where name=?", @"北京"];
while ([rs0 next]) {
NSLog(@"%@", [rs0 resultDictionary]);
}
NSLog(@"444444");
}];
[dbQueue inTransaction:^(FMDatabase * _Nonnull db, BOOL * _Nonnull rollback) {
BOOL success = [db executeUpdateWithFormat:@"insert into city (id, code, name, level, parentCode, first_char) values (%d, %d, %@, %d, %d, %@)", 1, 1, @"哈哈哈", 2, 0, @"h"];
if (!success) {
*rollback = YES;
return;
}
FMResultSet *rs = [db executeQuery:@"SELECT * FROM city"];
while ([rs next]) {
NSLog(@"%@", [rs resultDictionary]);
}
[rs close];
}];
分为两部分讲
- 初始化
- 常用方法
FMDatabaseQueue初始化
+ databaseQueueWithPath:
+ databaseQueueWithURL:
+ databaseQueueWithPath:flags:
+ databaseQueueWithURL:flags:
– initWithPath:
– initWithURL:
– initWithPath:flags:
– initWithURL:flags:
– initWithPath:flags:vfs:
– initWithURL:flags:vfs:
+ databaseClass
可以看到这么多方法,但最后都是调用的 – initWithURL:flags:vfs:
- (instancetype)initWithPath:(NSString*)aPath flags:(int)openFlags vfs:(NSString *)vfsName {
self = [super init];
if (self != nil) {
_db = [[[self class] databaseClass] databaseWithPath:aPath];
FMDBRetain(_db);
#if SQLITE_VERSION_NUMBER >= 3005000
BOOL success = [_db openWithFlags:openFlags vfs:vfsName];
#else
BOOL success = [_db open];
#endif
if (!success) {
NSLog(@"Could not create database queue for path %@", aPath);
FMDBRelease(self);
return 0x00;
}
_path = FMDBReturnRetained(aPath);
_queue = dispatch_queue_create([[NSString stringWithFormat:@"fmdb.%@", self] UTF8String], NULL);
dispatch_queue_set_specific(_queue, kDispatchQueueSpecificKey, (__bridge void *)self, NULL);
_openFlags = openFlags;
_vfsName = [vfsName copy];
}
return self;
}
- 调用FMDatabase生成数据库对象_db
- 执行
[_db open]
打开数据库 - 创建一个串行队列 _queue
- dispatch_queue_set_specific设置队列的私有数据,把self和
_queue
绑定一起,后面可以通过dispatch_get_specific获取到当前_queue
队列绑定的self对象
常用操作方法
- inDatabase:
- (void)inDatabase:(__attribute__((noescape)) void (^)(FMDatabase *db))block {
#ifndef NDEBUG
/* Get the currently executing queue (which should probably be nil, but in theory could be another DB queue
* and then check it against self to make sure we're not about to deadlock. */
FMDatabaseQueue *currentSyncQueue = (__bridge id)dispatch_get_specific(kDispatchQueueSpecificKey);
assert(currentSyncQueue != self && "inDatabase: was called reentrantly on the same queue, which would lead to a deadlock");
#endif
FMDBRetain(self);
// 同步串行队列
dispatch_sync(_queue, ^() {
// db 已经open
FMDatabase *db = [self database];
block(db);
if ([db hasOpenResultSets]) {
NSLog(@"Warning: there is at least one open result set around after performing [FMDatabaseQueue inDatabase:]");
#if defined(DEBUG) && DEBUG
NSSet *openSetCopy = FMDBReturnAutoreleased([[db valueForKey:@"_openResultSets"] copy]);
for (NSValue *rsInWrappedInATastyValueMeal in openSetCopy) {
FMResultSet *rs = (FMResultSet *)[rsInWrappedInATastyValueMeal pointerValue];
NSLog(@"query: '%@'", [rs query]);
}
#endif
}
});
FMDBRelease(self);
}
执行数据库操作
- 开启一个同步串行队列
- 获取db对象,如果没有打开数据库,则执行open操作
- 把db对象通过block传给调用方执行相应操作
- inTransaction:
/// 开启事务
- (void)inTransaction:(__attribute__((noescape)) void (^)(FMDatabase *db, BOOL *rollback))block {
[self beginTransaction:FMDBTransactionExclusive withBlock:block];
}
- (void)inDeferredTransaction:(__attribute__((noescape)) void (^)(FMDatabase *db, BOOL *rollback))block {
[self beginTransaction:FMDBTransactionDeferred withBlock:block];
}
- (void)inExclusiveTransaction:(__attribute__((noescape)) void (^)(FMDatabase *db, BOOL *rollback))block {
[self beginTransaction:FMDBTransactionExclusive withBlock:block];
}
- (void)inImmediateTransaction:(__attribute__((noescape)) void (^)(FMDatabase * _Nonnull, BOOL * _Nonnull))block {
[self beginTransaction:FMDBTransactionImmediate withBlock:block];
}
使用inTransaction可以执行事务操作
/// 开始事务处理
- (void)beginTransaction:(FMDBTransaction)transaction withBlock:(void (^)(FMDatabase *db, BOOL *rollback))block {
FMDBRetain(self);
dispatch_sync(_queue, ^() {
BOOL shouldRollback = NO;
// 根据事务模式,执行事务begin操作
switch (transaction) {
case FMDBTransactionExclusive:
[[self database] beginTransaction];
break;
case FMDBTransactionDeferred:
[[self database] beginDeferredTransaction];
break;
case FMDBTransactionImmediate:
[[self database] beginImmediateTransaction];
break;
}
// begin 之后 交给block处理数据
block([self database], &shouldRollback);
// 如果rollback=yes,执行 `rollback transaction`
// 反之正常commit,执行 `commit transaction`
if (shouldRollback) {
[[self database] rollback];
}
else {
[[self database] commit];
}
});
FMDBRelease(self);
}
- 开启同步串行队列
- 根据事务的type执行对应的事务开启
- 把db对象和&rollback通过blcok传给调用方
- 根据rollback状态,如果rollback,则执行db的rollback,
rollback transaction
回退操作。如果rollback==NO,则执行commit,commit transaction
正常提交
下面看一下事务的几种模式:
typedef NS_ENUM(NSInteger, FMDBTransaction) {
/// 事务开始执行,就获取EXCLUSIVE锁。这时,其他连接无法进行任何读写操作
FMDBTransactionExclusive,
/// 事务开始执行时,不预先获取任何锁。当进行读操作,获取SHARED LOCK锁;当进行第一次写操作,获取RESERVED锁
FMDBTransactionDeferred,
/// 事务开始执行,就获取RESERVED锁。这时,其他连接只能进行读操作
FMDBTransactionImmediate,
};
inTrannsaction:
默认调用的是FMDBTransactionExclusive锁,其他连接无法执行
- inSavePoint:
事务设置保留点,可以自定义方便回退
- (NSError*)inSavePoint:(__attribute__((noescape)) void (^)(FMDatabase *db, BOOL *rollback))block {
#if SQLITE_VERSION_NUMBER >= 3007000
static unsigned long savePointIdx = 0;
__block NSError *err = 0x00;
FMDBRetain(self);
dispatch_sync(_queue, ^() {
NSString *name = [NSString stringWithFormat:@"savePoint%ld", savePointIdx++];
BOOL shouldRollback = NO;
// 1. 执行 " savepoint 'dbSavePointx' " 设置保留点
if ([[self database] startSavePointWithName:name error:&err]) {
// 2. 回调是否rollback
block([self database], &shouldRollback);
// 3. 回退 执行 " rollback transaction to savepoint 'dbSavePointx' "
if (shouldRollback) {
// We need to rollback and release this savepoint to remove it
[[self database] rollbackToSavePointWithName:name error:&err];
}
// 4. 释放保留点 " release savepoint 'dbSavePintx' "
[[self database] releaseSavePointWithName:name error:&err];
}
});
FMDBRelease(self);
return err;
#else
NSString *errorMessage = NSLocalizedStringFromTable(@"Save point functions require SQLite 3.7", @"FMDB", nil);
if (_db.logsErrors) NSLog(@"%@", errorMessage);
return [NSError errorWithDomain:@"FMDatabase" code:0 userInfo:@{NSLocalizedDescriptionKey : errorMessage}];
#endif
}
- 执行
savepoint 'dbSavePointx'
设置保留点 - 回调是否rollback
- 回退 执行
rollback transaction to savepoint 'dbSavePointx'
- 释放保留点
release savepoint 'dbSavePintx'