1、Promise的声明
-
根据
new Promise((resolve,reject)=>{}),所以传入一个参数(函数),并且传入就执行---executor -
executor里面有两个参数,分别为resolve(成功),reject(失败)。
class Promise{
// 构造器
constructor(executor){
// 成功
let resolve = () => {};
// 失败
let reject = () => {};
// 立即执行
executor(resolve, reject);
}
}
2、解决基本状态
- Promise存在三个状态,pending(等待状态-初始状态)、fulfilled(成功状态)、rejected(失败状态)
- 成功时,new Promise((resolve, reject) => {resolve(value)}),接收参数value,状态由pending转为fulfilled,不可再次改变。
- 失败时,new Promise((resolve, reject) => {reject(reason)}),接收参数reason,状态由pending转为rejected,不可再次改变。
- executor函数报错,直接执行reject()
const PENDING = 'pending'
const FULFILLED = 'fulfilled'
const REJECTED = 'rejected'
class Promise{
// 构造器
constructor(executor){
// 初始化state为等待状态
this.state = PENDING
// 成功的值
this.value = value
// 失败的原因
this.reason = reason
// 成功
let resolve = (value) => {
// state改变,resolve调用就会失败
if(this.state = PENDING){
// resolve调用成功,更改状态
this.state = FULFILLED;
// 存储成功的值
this.value = value
}
};
// 失败
let reject = (reason) => {
if(this.state = PENDING){
this.state = REJECTED
this.reason = reason
}
};
// 如果executor执行报错,立即执行reject
try{
executor(resolve, reject);
} catch (err){
reject(err)
}
}
}
3、then方法
then方法里面有两个参数:onFulfilled,onRejected,成功有成功值,失败有失败原因。
- 当状态state为fulfilled,则执行onFulfilled,传入this.value。当状态state为rejected,则执行onRejected,传入this.reason
- onFulfilled,onRejected如果他们是函数,则必须分别在fulfilled,rejected后被调用,value活reason依次作为他们的第一个参数
class Promise{
// 构造器
constructor(executor){...}
// then 方法 两个参数
then(onFulfilled, onRejected){
// 成功
if(this.state === FULFILLED){
onFulfilled(this.value)
}
// 失败
if(this.state === REJECTED){
onRejected(this.reason)
}
}
}
4、解决异步实现
-
当resolve在setTimeout内执行,then时state还是pending等待状态,我们就需要在then调用的时候,将成功和失败存到各自的数组中,一旦reject或者resolve,就调用它们
-
成功或者失败时,forEach调用它们
class Promise{
constructor(executor){
this.state = PENDING;
this.value = value;
this.reason = reason;
// 成功存放的数组
this.onResolvedCallbacks = [];
// 失败存放的数组
this.onRejectedCallbacks = [];
let resolve = value => {
if(this.state === PENDING){
this.state === FULFILLED;
this.value = value;
this.onResolvedCallbacks.forEach(fn => fn());
}
};
let resolve = value => {
if(this.state === PENDING){
this.state === REJECTED;
this.reason = reason;
this.onResolvedCallbacks.forEach(fn => fn());
}
};
try{
executor(resolve, reject);
} catch (err) {
reject(err)
};
}
then(onFulfilled, onRejected){
if(this.state === FULFILLED){
onFulfilled(this.value)
}
if(this.state === REJECTED){
onRejected(this.reason)
}
// 当状态为pending 时
if(this.state === PENDING){
// onFulfilled传入到成功数组
this.onResolvedCallbacks.push(() => {
onFulfilled(this.value)
})
// onRejected传入到失败数组
this.onRejectedCallbacks.push(() => {
onRejected(this.value)
})
}
}
}
5、解决链式调用
new Promise().then().then(),这既是链式调用,用来解决回调地狱
- 要达到链式调用,then里需要返回一个新的promise。例如:promise2 = new Promise((resolve, reject) => {})。
- 将这个promise2返回的值传递到下一个then。
- 如果返回的是一个普通的值,则将普通的值传递给下一个then。
class Promise{
constructor(executor){
this.state = PENDING;
this.value = value;
this.reason = reason;
// 成功存放的数组
this.onResolvedCallbacks = [];
// 失败存放的数组
this.onRejectedCallbacks = [];
let resolve = value => {
if(this.state === PENDING){
this.state === FULFILLED;
this.value = value;
this.onResolvedCallbacks.forEach(fn => fn());
}
};
let resolve = value => {
if(this.state === PENDING){
this.state === REJECTED;
this.reason = reason;
this.onResolvedCallbacks.forEach(fn => fn());
}
};
try{
executor(resolve, reject);
} catch (err) {
reject(err)
};
}
then(onFulfilled, onRejected){
// 声明返回promise2
let promise2 = new promise((resolve,reject) => {
if(this.state === FULFILLED){
let x = onFulfilled(this.value)
// resolvePromise 函数,处理自己return的promise
// 和默认的promise2的关系
resolvePromis(promise2, x, resolve, reject)
}
if(this.state === REJECTED){
let x = onRejected(this.reason)
resolvePromis(promise2, x, resolve, reject)
}
// 当状态为pending 时
if(this.state === PENDING){
// onFulfilled传入到成功数组
this.onResolvedCallbacks.push(() => {
let x = onFulfilled(this.value)
resolvePromis(promise2, x, resolve, reject)
})
// onRejected传入到失败数组
this.onRejectedCallbacks.push(() => {
let x = onRejected(this.value)
resolvePromis(promise2, x, resolve, reject)
})
}
// 返回promise,完成链式
return promise2
})
}
}
6、完成resolvePromise函数
让不同的promise代码相互套用,叫做resolvePromise
- x不能等于promise2,否则会造成循环引用。
- x不能是null
- x是对象或者函数(包含promise),let then = x.then。如果取then报错,则走reject()
- 如果then是个函数,则用call执行then,第一个参数是this,后面是成功的回调和失败的回调。如果成功的回调还是promise,就继续递归解析。
- 成功和失败只能调用一个,所以设定一个called来防止多次调用。
function resolvePromise(promise2, x, resolve, reject){
// 循环引用报错
if(x === promise2){
return reject(new TypeError('Chaining cycle deteced for promise'))
}
// 防止多次调用
let called
// x不是null,并且x是对象或者函数
if(x != null && (typeof x === 'object' || typeof x === 'function')){
try {
// promise A+规范,声明 then = x.then方法
let then = x.then;
// 如果then是函数,就默认是promise了
if(typeof then === 'promise'){
then.call(x, y => {
// 成功和失败只能调用一个
if(called) return;
called = true;
// resolve的结果依旧是promise 那就继续解析
resolvePromise(promise2, y, resolve, reject)
}, err => {
// 成功和失败只能调用一个
if(called) return;
called = true;
reject(err);
})
} else {
resolve(x)
}
} catch(e) {
if(called) return;
called = true;
// 取then出错了那就不要在继续执行了
reject(e);
}
} else {
resolve(x);
}
}
7、解决其他问题
onFulfilled,onRejected都是可选参数,如果他们不是函数,必须被忽略
- onFulfilled返回一个普通的值,成功时直接等于value => value
- onRejected返回一个普通值,失败时如果直接等于value => value,则会跑到下一个then中的onFulfilled中,所以直接扔出一个错误,reason => throw err
onFulfilled或onRejected不能同步被调用,必须异步调用,可以用setTimeout解决。
如果onFulfilled或onRejected报错,则这接返回reject()
class Promise{
constructor(executor){
this.state = PENDING;
this.value = value;
this.reason = reason;
this.onResolvedCallbacks = [];
this.onRejectedCallbacks = [];
let resolve = value => {
if(this.state === PENDING){
this.state === FULFILLED;
this.value = value;
this.onResolvedCallbacks.forEach(fn => fn());
}
};
let resolve = value => {
if(this.state === PENDING){
this.state === REJECTED;
this.reason = reason;
this.onResolvedCallbacks.forEach(fn => fn());
}
};
try{
executor(resolve, reject);
} catch (err) {
reject(err)
};
}
then(onFulfilled, onRejected){
//onFulfilled如果不是函数,就忽略onFulfilled,直接返回value
onFulfilled = typeof onFulfilled === 'function' ? onFulfilled : value => value;
//onRejected如果不是函数,就忽略onRejected,直接扔出错误
onRejected = typeof onRejected === 'function' ? onRejected : reason => {throw reason};
let promise2 = new Promise((resolve, reject) = > {
if(this.state === FULFILLED){
setTimeout(() => {
try {
let x = onFulfilled(this.value)
resolvePromise(promise2, x, resolve, reject)
} catch (e){
reject(e)
}
},0)
}
if(this.state === REJECTED){
setTimeout(() => {
try {
let x = onRejected(this.reason)
resolvePromise(promise2, x, resolve, reject)
} catch (e){
reject(e)
}
},0)
}
// 当状态为pending 时
if(this.state === PENDING){
// onFulfilled传入到成功数组
this.onResolvedCallbacks.push(() => {
setTimeout(() => {
try {
let x = onFulfilled(this.value)
resolvePromise(promise2, x, resolve, reject)
} catch (e){
reject(e)
}
},0)
})
// onRejected传入到失败数组
this.onRejectedCallbacks.push(() => {
setTimeout(() => {
try {
let x = onRejected(this.value)
resolvePromise(promise2, x, resolve, reject)
} catch (e){
reject(e)
}
},0)
})
}
})
return promise2;
}
}
8、catch、resolve、reject、race、all方法
catch方法
class Promise{
// 构造器
constructor(executor){...}
// then 方法 两个参数
then(onFulfilled, onRejected){...}
// catch 方法
catch(fn){
return this.then(null,fn)
}
}
resolve方法
Promise.resolve = function(val){
return new Promise((resolve, reject) => {
resolve(val)
})
}
reject方法
Promise.reject = function(val){
return new Promise((resolve, reject) => {
reject(val)
})
}
race方法
Promise.race = function(promises){
return new Promise((resolve,reject)=>{
for(let i=0;i<promises.length;i++){
promises[i].then(resolve,reject)
};
})
}
all方法
获取所有的promise,都执行then,把结果放到数组,一起返回
Promise.all = function(promises){
let arr = [];
let i = 0;
function processData(index,data){
arr[index] = data;
i++;
if(i == promises.length){
resolve(arr);
};
};
return new Promise((resolve,reject)=>{
for(let i=0;i<promises.length;i++){
promises[i].then(data=>{
processData(i,data);
},reject);
};
});
}