继承Thread类
java中类是单继承的,继承了该类就无法继承其他类,增加了代码的耦合度,现在提倡的是面向接口编程。
实现Runnable接口
相比与方式一,使用实现接口来实现,降低了程序间的耦合度,缺点是没有返回值。
实现Callable接口
将Callable实例传给FutureTask(FutureTask实现了RunnableFuture接口,RunnableFuture继承了Runnable接口),和方式二一样也是通过实现接口来创建线程,不同的是可以有返回值。
package com.shamgod.thread;
import java.util.concurrent.Callable;
import java.util.concurrent.ExecutionException;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
import java.util.concurrent.Future;
import java.util.concurrent.FutureTask;
/**
* 创建线程的三种方式
* @author ShammGod
*
*/
public class TestThread {
public static void main(String[] args) throws InterruptedException, ExecutionException {
//继承Thread类
Thread t1 = new Thread1();
t1.start();
//实现Runnable接口,将该实例作为参数创建Thread对象
Runnable runnable = new Thread2();
Thread t2 = new Thread(runnable);
t2.start();
//实现Callable接口,将该实例作为参数创建FutureTask对象,将FutureTask对象作为参数创建Thread对象
Callable callable = new Thread3();
FutureTask<String> futureTask = new FutureTask<>(callable);
Thread t3 = new Thread(futureTask);
t3.start();
futureTask.get();//call方法的返回值
//实现Callable接口,将该实例传给线程池的submit方法启动线程
ExecutorService threadPool = Executors.newCachedThreadPool();
Callable<String> task = new Thread3();
Future<String> future = threadPool.submit(task);
threadPool.shutdown();
future.get();//call方法的返回值
}
}
/**
* 1、继承Thread
* @author ShammGod
*
*/
class Thread1 extends Thread{
@Override
public void run() {
System.out.println("我是继承Thread创建的线程:" + Thread.currentThread().getName());
}
}
/**
* 2、实现Runnable接口
* @author ShammGod
*
*/
class Thread2 implements Runnable{
@Override
public void run() {
// TODO Auto-generated method stub
System.out.println("我是实现Runnable接口创建的线程:"+Thread.currentThread().getName());
}
}
/**
* 3、实现Callable接口
* @author ShammGod
*
*/
class Thread3 implements Callable<String>{
@Override
public String call() throws Exception {
System.out.println("我是实现Callable接口创建的线程:"+Thread.currentThread().getName());
return "返回值";
}
}