防抖
- 避免因事件频繁触发而导致的页面性能问题
- 最后一次事件触发后执行
// 手写防抖函数function debounce(func, delayTime) { let timer = null return function(...args) { if(timer) { clearTimeout(timer) timer = null timer = setTimeout(() => { func(...args) }, delayTime) } }}节流
// 手写节流函数function debounce(func, delayTime) { const timer = null return function(...args) { if(!timer) { timer = setTimeout(() => { func(...args) timer = null }, delayTime) } }}