C#验证码识别类的代码

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如下内容内容是关于C#验证码识别类的内容。

using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Drawing; using System.Drawing.Imaging; using System.Runtime.InteropServices;

namespace 验证码处理 { class VerifyCode { public Bitmap bmpobj;

    public VerifyCode(Bitmap pic)
    {
    }

    private int GetGrayNumColor(System.Drawing.Color posClr)
    {
    }

    public void GrayByPixels()
    {
        for (int i = 0; i < bmpobj.Height; i++)
        {
            for (int j = 0; j < bmpobj.Width; j++)
            {
                int tmpValue = GetGrayNumColor(bmpobj.GetPixel(j, i));
                bmpobj.SetPixel(j, i, Color.FromArgb(tmpValue, tmpValue, tmpValue));
            }
        }
    }

    public void ClearPicBorder(int borderWidth)
    {
        for (int i = 0; i < bmpobj.Height; i++)
        {
            for (int j = 0; j < bmpobj.Width; j++)
            {
                if (i < borderWidth || j < borderWidth || j > bmpobj.Width - 1 - borderWidth || i > bmpobj.Height - 1 - borderWidth)
                    bmpobj.SetPixel(j, i, Color.FromArgb(255, 255, 255));
            }
        }
    }

    public void GrayByLine()
    {
        Rectangle rec = new Rectangle(0, 0, bmpobj.Width, bmpobj.Height);
        IntPtr scan0 = bmpData.Scan0;
        int[] pixels = new int[len];
        Marshal.Copy(scan0, pixels, 0, len);

        int GrayValue = 0;
        for (int i = 0; i < len; i++)
        {
            GrayValue = GetGrayNumColor(Color.FromArgb(pixels[i]));
        }

        bmpobj.UnlockBits(bmpData);

    }

    public void GetPicValidByValue(int dgGrayValue, int CharsCount)
    {
        int posx1 = bmpobj.Width; int posy1 = bmpobj.Height;
        int posx2 = 0; int posy2 = 0;
        {
            for (int j = 0; j < bmpobj.Width; j++)
            {
                int pixelValue = bmpobj.GetPixel(j, i).R;
                {
                    if (posx1 > j) posx1 = j;
                    if (posy1 > i) posy1 = i;

                    if (posx2 < j) posx2 = j;
                    if (posy2 < i) posy2 = i;
                };
            };
        };
        if (Span < CharsCount)
        {
            if (posx1 > leftSpan)
                posx1 = posx1 - leftSpan;
            if (posx2 + Span - leftSpan < bmpobj.Width)
                posx2 = posx2 + Span - leftSpan;
        }
        Rectangle cloneRect = new Rectangle(posx1, posy1, posx2 - posx1 + 1, posy2 - posy1 + 1);
        bmpobj = bmpobj.Clone(cloneRect, bmpobj.PixelFormat);
    }
    
    public void GetPicValidByValue(int dgGrayValue)
    {
        int posx1 = bmpobj.Width; int posy1 = bmpobj.Height;
        int posx2 = 0; int posy2 = 0;
        {
            for (int j = 0; j < bmpobj.Width; j++)
            {
                int pixelValue = bmpobj.GetPixel(j, i).R;
                {
                    if (posx1 > j) posx1 = j;
                    if (posy1 > i) posy1 = i;

                    if (posx2 < j) posx2 = j;
                    if (posy2 < i) posy2 = i;
                };
            };
        };
        Rectangle cloneRect = new Rectangle(posx1, posy1, posx2 - posx1 + 1, posy2 - posy1 + 1);
        bmpobj = bmpobj.Clone(cloneRect, bmpobj.PixelFormat);
    }

    public Bitmap GetPicValidByValue(Bitmap singlepic, int dgGrayValue)
    {
        int posx1 = singlepic.Width; int posy1 = singlepic.Height;
        int posx2 = 0; int posy2 = 0;
        {
            for (int j = 0; j < singlepic.Width; j++)
            {
                int pixelValue = singlepic.GetPixel(j, i).R;
                {
                    if (posx1 > j) posx1 = j;
                    if (posy1 > i) posy1 = i;

                    if (posx2 < j) posx2 = j;
                    if (posy2 < i) posy2 = i;
                };
            };
        };
        Rectangle cloneRect = new Rectangle(posx1, posy1, posx2 - posx1 + 1, posy2 - posy1 + 1);
        return singlepic.Clone(cloneRect, singlepic.PixelFormat);
    }
    
    public Bitmap [] GetSplitPics(int RowNum,int ColNum)
    {
        if (RowNum == 0 || ColNum == 0)
            return null;
        int singW = bmpobj.Width / RowNum;
        int singH = bmpobj.Height / ColNum;

        Rectangle cloneRect;
        {
            for (int j = 0; j < RowNum; j++)
            {
            }
        }
        return PicArray;
    }

    public string GetSingleBmpCode(Bitmap singlepic, int dgGrayValue)
    {
        Color piexl;
        string code = "";
        for (int posy = 0; posy < singlepic.Height; posy++)
            for (int posx = 0; posx < singlepic.Width; posx++)
            {
                piexl = singlepic.GetPixel(posx, posy);
                    code = code + "1";
                else
                    code = code + "0";
            }
        return code;
    }

    public int GetDgGrayValue()
    {
        int n, n1, n2;
        int k, t, q;
        for (int i = 0; i < bmpobj.Width; i++)
        {
            for (int j = 0; j < bmpobj.Height; j++)
            {
            }
        }
        for (k = 0; k <= 255; k++)
        {
            total = 0;
            {
                q = k + t;
                    q = 0;
                if (q > 255)
                    q = 255;
            }
        }
        sum = csum = 0.0;
        n = 0;
        for (k = 0; k <= 255; k++)
        {
        }

        n1 = 0;
        {
            {
            }
        }
        return threshValue;
    }

    public void ClearNoise(int dgGrayValue, int MaxNearPoints)
    {
        Color piexl;
        int nearDots = 0;
        for (int i = 0; i < bmpobj.Width; i++)
            for (int j = 0; j < bmpobj.Height; j++)
            {
                piexl = bmpobj.GetPixel(i, j);
                if (piexl.R < dgGrayValue)
                {
                    nearDots = 0;
                    {
                        bmpobj.SetPixel(i, j, Color.FromArgb(255, 255, 255));
                    }
                    else
                    {
                        if (bmpobj.GetPixel(i - 1, j - 1).R < dgGrayValue) nearDots++;
                        if (bmpobj.GetPixel(i, j - 1).R < dgGrayValue) nearDots++;
                        if (bmpobj.GetPixel(i + 1, j - 1).R < dgGrayValue) nearDots++;
                        if (bmpobj.GetPixel(i - 1, j).R < dgGrayValue) nearDots++;
                        if (bmpobj.GetPixel(i + 1, j).R < dgGrayValue) nearDots++;
                        if (bmpobj.GetPixel(i - 1, j + 1).R < dgGrayValue) nearDots++;
                        if (bmpobj.GetPixel(i, j + 1).R < dgGrayValue) nearDots++;
                        if (bmpobj.GetPixel(i + 1, j + 1).R < dgGrayValue) nearDots++;
                    }

                    if (nearDots < MaxNearPoints)
                }
                    bmpobj.SetPixel(i, j, Color.FromArgb(255, 255, 255));
            }
    }

    public void ClearNoise(int dgGrayValue)
    {
        int x, y;
        byte s;
        int i, j;
        {
            for (x = 1; x < bmpobj.Width - 1; x++)
            {
                p[0] = bmpobj.GetPixel(x - 1, y - 1).R;
                p[1] = bmpobj.GetPixel(x, y - 1).R;
                p[2] = bmpobj.GetPixel(x + 1, y - 1).R;
                p[3] = bmpobj.GetPixel(x - 1, y).R;
                p[4] = bmpobj.GetPixel(x, y).R;
                p[5] = bmpobj.GetPixel(x + 1, y).R;
                p[6] = bmpobj.GetPixel(x - 1, y + 1).R;
                p[7] = bmpobj.GetPixel(x, y + 1).R;
                p[8] = bmpobj.GetPixel(x + 1, y + 1).R;
                for (j = 0; j < 5; j++)
                {
                    for (i = j + 1; i < 9; i++)
                    {
                        if (p[j] > p[i])
                        {
                            s = p[j];
                            p[j] = p[i];
                            p[i] = s;
                        }
                    }
                }
            }
        }
    }

    public void ErosionPic(int dgGrayValue, int nMode, bool[,] structure)
    {
        int lWidth = bmpobj.Width;
        int lHeight = bmpobj.Height;
        Bitmap newBmp = new Bitmap(lWidth, lHeight);


        if (nMode == 0)
        {
            for (j = 0; j < lHeight; j++)
            {
                for (i = 1; i < lWidth - 1; i++)
                {
                    newBmp.SetPixel(i, j, Color.Black);

                    if (bmpobj.GetPixel(i - 1, j).R > dgGrayValue ||
                       bmpobj.GetPixel(i, j).R > dgGrayValue ||
                       bmpobj.GetPixel(i + 1, j).R > dgGrayValue)
                        newBmp.SetPixel(i, j, Color.White);
                }
            }
        }
        else if (nMode == 1)
        {
            for (j = 1; j < lHeight - 1; j++)
            {
                for (i = 0; i < lWidth; i++)
                {
                    newBmp.SetPixel(i, j, Color.Black);

                    if (bmpobj.GetPixel(i, j - 1).R > dgGrayValue ||
                       bmpobj.GetPixel(i, j).R > dgGrayValue ||
                        bmpobj.GetPixel(i, j + 1).R > dgGrayValue)
                        newBmp.SetPixel(i, j, Color.White);
                }
            }
        }
        else
        {
                return;
            for (j = 1; j < lHeight - 1; j++)
            {
                for (i = 1; i < lWidth - 1; i++)
                {
                    newBmp.SetPixel(i, j, Color.Black);
                    for (m = 0; m < 3; m++)
                    {
                        for (n = 0; n < 3; n++)
                        {
                            if (!structure[m, n])

continue; if (bmpobj.GetPixel(i + m - 1, j + n - 1).R > dgGrayValue) { newBmp.SetPixel(i, j, Color.White); break; } } } } } } bmpobj = newBmp; }

    public void ThiningPic(int dgGrayValue)
    {
        int lWidth = bmpobj.Width;
        int lHeight = bmpobj.Height;


        bool bCondition1;
        bool bCondition2;
        bool bCondition3;
        bool bCondition4;




        bModified = true;
        while (bModified)
        {
            bModified = false;

            for (j = 2; j < lHeight - 2; j++)
            {
                for (i = 2; i < lWidth - 2; i++)
                {
                    bCondition1 = false;
                    bCondition2 = false;
                    bCondition3 = false;
                    bCondition4 = false;

                    if (bmpobj.GetPixel(i, j).R > dgGrayValue)
                    {
                        if (bmpobj.GetPixel(i, j).R < 255)
                            bmpobj.SetPixel(i, j, Color.White);
                        continue;
                    }

                    for (m = 0; m < 5; m++)
                    {
                        for (n = 0; n < 5; n++)
                        {
                            neighbour[m, n] = bmpobj.GetPixel(i + m - 2, j + n - 2).R < dgGrayValue ? 1 : 0;
                        }
                    }

                    nCount = neighbour[1, 1] + neighbour[1, 2] + neighbour[1, 3]
                           + neighbour[2, 1] + neighbour[2, 3] +
                            +neighbour[3, 1] + neighbour[3, 2] + neighbour[3, 3];
                    if (nCount >= 2 && nCount <= 6)
                    {
                        bCondition1 = true;
                    }

                    nCount = 0;
                    if (neighbour[1, 2] == 0 && neighbour[1, 1] == 1)
                        nCount++;
                    if (neighbour[1, 1] == 0 && neighbour[2, 1] == 1)
                        nCount++;
                    if (neighbour[2, 1] == 0 && neighbour[3, 1] == 1)
                        nCount++;
                    if (neighbour[3, 1] == 0 && neighbour[3, 2] == 1)
                        nCount++;
                    if (neighbour[3, 2] == 0 && neighbour[3, 3] == 1)
                        nCount++;
                    if (neighbour[3, 3] == 0 && neighbour[2, 3] == 1)
                        nCount++;
                    if (neighbour[2, 3] == 0 && neighbour[1, 3] == 1)
                        nCount++;
                    if (neighbour[1, 3] == 0 && neighbour[1, 2] == 1)
                        nCount++;
                    if (nCount == 1)
                        bCondition2 = true;

                    {
                        bCondition3 = true;
                    }
                    else
                    {
                        nCount = 0;
                        if (neighbour[0, 2] == 0 && neighbour[0, 1] == 1)
                            nCount++;
                        if (neighbour[0, 1] == 0 && neighbour[1, 1] == 1)
                            nCount++;
                        if (neighbour[1, 1] == 0 && neighbour[2, 1] == 1)
                            nCount++;
                        if (neighbour[2, 1] == 0 && neighbour[2, 2] == 1)
                            nCount++;
                        if (neighbour[2, 2] == 0 && neighbour[2, 3] == 1)
                            nCount++;
                        if (neighbour[2, 3] == 0 && neighbour[1, 3] == 1)
                            nCount++;
                        if (neighbour[1, 3] == 0 && neighbour[0, 3] == 1)
                            nCount++;
                        if (neighbour[0, 3] == 0 && neighbour[0, 2] == 1)
                            nCount++;
                        if (nCount != 1)
                            bCondition3 = true;
                    }

                    {
                        bCondition4 = true;
                    }
                    else
                    {
                        nCount = 0;
                        if (neighbour[1, 1] == 0 && neighbour[1, 0] == 1)
                            nCount++;
                        if (neighbour[1, 0] == 0 && neighbour[2, 0] == 1)
                            nCount++;
                        if (neighbour[2, 0] == 0 && neighbour[3, 0] == 1)
                            nCount++;
                        if (neighbour[3, 0] == 0 && neighbour[3, 1] == 1)
                            nCount++;
                        if (neighbour[3, 1] == 0 && neighbour[3, 2] == 1)
                            nCount++;
                        if (neighbour[3, 2] == 0 && neighbour[2, 2] == 1)
                            nCount++;
                        if (neighbour[2, 2] == 0 && neighbour[1, 2] == 1)
                            nCount++;
                        if (neighbour[1, 2] == 0 && neighbour[1, 1] == 1)
                            nCount++;
                        if (nCount != 1)
                            bCondition4 = true;
                    }

                    if (bCondition1 && bCondition2 && bCondition3 && bCondition4)
                    {
                        bmpobj.SetPixel(i, j, Color.White);
                        bModified = true;
                    }
                    else
                    {
                        bmpobj.SetPixel(i, j, Color.Black);
                    }
                }
            }
        }
    }

    public void Sharpen(float val)
    {
        int w = bmpobj.Width;
        int h = bmpobj.Height;
        Bitmap bmpRtn = new Bitmap(w, h, PixelFormat.Format24bppRgb);
        BitmapData srcData = bmpobj.LockBits(new Rectangle(0, 0, w, h), ImageLockMode.ReadOnly, PixelFormat.Format24bppRgb);
        BitmapData dstData = bmpRtn.LockBits(new Rectangle(0, 0, w, h), ImageLockMode.WriteOnly, PixelFormat.Format24bppRgb);
        unsafe
        {
            int stride = srcData.Stride;

            for (int y = 0; y < h; y++)
            {
                for (int x = 0; x < w; x++)
                {
                    if (x == 0 || x == w - 1 || y == 0 || y == h - 1)
                    {
                        pOut[0] = pIn[0];
                        pOut[1] = pIn[1];
                        pOut[2] = pIn[2];
                    }
                    else
                    {
                        int r1, r2, r3, r4, r5, r6, r7, r8, r0;
                        int g1, g2, g3, g4, g5, g6, g7, g8, g0;
                        int b1, b2, b3, b4, b5, b6, b7, b8, b0;

                        float vR, vG, vB;

                        p = pIn - stride - 3;
                        r1 = p[2];
                        g1 = p[1];
                        b1 = p[0];

                        p = pIn - stride;
                        r2 = p[2];
                        g2 = p[1];
                        b2 = p[0];

                        p = pIn - stride + 3;
                        r3 = p[2];
                        g3 = p[1];
                        b3 = p[0];

                        p = pIn - 3;
                        r4 = p[2];
                        g4 = p[1];
                        b4 = p[0];

                        p = pIn + 3;
                        r5 = p[2];
                        g5 = p[1];
                        b5 = p[0];

                        p = pIn + stride - 3;
                        r6 = p[2];
                        g6 = p[1];
                        b6 = p[0];

                        p = pIn + stride;
                        r7 = p[2];
                        g7 = p[1];
                        b7 = p[0];

                        p = pIn + stride + 3;
                        r8 = p[2];
                        g8 = p[1];
                        b8 = p[0];

                        p = pIn;
                        r0 = p[2];
                        g0 = p[1];
                        b0 = p[0];

                        vR = (float)r0 - (float)(r1 + r2 + r3 + r4 + r5 + r6 + r7 + r8) / 8;
                        vG = (float)g0 - (float)(g1 + g2 + g3 + g4 + g5 + g6 + g7 + g8) / 8;
                        vB = (float)b0 - (float)(b1 + b2 + b3 + b4 + b5 + b6 + b7 + b8) / 8;


                        if (vR > 0)
                        {
                            vR = Math.Min(255, vR);
                        }
                        else
                        {
                            vR = Math.Max(0, vR);
                        }

                        if (vG > 0)
                        {
                            vG = Math.Min(255, vG);
                        }
                        else
                        {
                            vG = Math.Max(0, vG);
                        }

                        if (vB > 0)
                        {
                            vB = Math.Min(255, vB);
                        }
                        else
                        {
                            vB = Math.Max(0, vB);
                        }

                        pOut[0] = (byte)vB;
                        pOut[1] = (byte)vG;
                        pOut[2] = (byte)vR;
                    }
                    pIn += 3;
                    pOut += 3;
        }
        bmpobj.UnlockBits(srcData);
        bmpRtn.UnlockBits(dstData);
        bmpobj = bmpRtn;
    }

    public void BitmapTo1Bpp(Double hsb)
    {
        int w = bmpobj.Width;
        int h = bmpobj.Height;
        Bitmap bmp = new Bitmap(w, h, PixelFormat.Format1bppIndexed);
        BitmapData data = bmp.LockBits(new Rectangle(0, 0, w, h), ImageLockMode.ReadWrite, PixelFormat.Format1bppIndexed);
        for (int y = 0; y < h; y++)
        {
            byte[] scan = new byte[(w + 7) / 8];
            for (int x = 0; x < w; x++)
            {
                Color c = bmpobj.GetPixel(x, y);
                if (c.GetBrightness() >= hsb) scan[x / 8] |= (byte)(0x80 >> (x % 8));
            }
        }
        bmp.UnlockBits(data);
        bmpobj = bmp;
    }
}

}