概括
- ThreadLocal的功能是可以存取一个线程间隔离的变量。
- ThreadLocal底层通过字典ThreadLocalMap实现,每一个线程Thread都自带了一个属性ThreadLocalMap,不同线程的ThreadLocal都会存取在对应线程的ThreadLocalMap中,从而实现了线程隔离。
- ThreadLocalMap是ThreadLocal的内部类
- ThreadLocalMap是通过基于哈希表的数据结构存取键值对。键是通过一个ThreadLocal的静态方法产生的随机数,且该产生方法并发安全,因此确保了所有的ThreadLocal键都是唯一的。而值是Entity实例。
- ThreadLocalMap发生哈希碰撞,则向后探索直到遇到一个空的位置,并放置。
- ThreadLocalMap元素数量达到大小的一半时会发生扩容操作,新数组大小是原来的两倍。
- Entity是ThreadLocalMap的内部类
- Entity是一个键值对,该键值是ThreadLocal本身,值则是变量,Entity是真正存储变量的位置。
- Entity的键是一个指向ThreadLocal的弱引用,当外部的TheadLocal不被使用时,不需要手动删除ThreadLocalMap中的Entity,Entity会随着外部ThreadLocal失效而被ThreadLocalMap的逻辑清除。
- 弱引用的作用:弱引用本质上是降低程序员负担的同时帮助垃圾回收器工作。
- 当外部ThreadLocal失效时,因为Entity关联着ThreadLocal,而导致ThreadLocal无法被回收,当这里是弱引用时则没有这个问题。
Entity
static class Entry extends WeakReference<ThreadLocal<?>> {
Object value;
Entry(ThreadLocal<?> k, Object v) {
super(k);
value = v;
}
}
ThreadLocal核心逻辑追踪
哈希键值生成
private final int threadLocalHashCode = nextHashCode();
private static AtomicInteger nextHashCode = new AtomicInteger();
private static final int HASH_INCREMENT = 0x61c88647;
private static int nextHashCode() {
return nextHashCode.getAndAdd(HASH_INCREMENT);
}
存储变量
set方法
public void set(T value) {
Thread t = Thread.currentThread();
ThreadLocalMap map = getMap(t);
if (map != null)
map.set(this, value);
else
createMap(t, value);
}
createMap方法
void createMap(Thread t, T firstValue) {
t.threadLocals = new ThreadLocalMap(this, firstValue);
}
getMap方法
ThreadLocalMap getMap(Thread t) {
return t.threadLocals;
}
ThreadLocalMap.set方法
- 该方法是ThreadLocalMap内部类的方法。
private void set(ThreadLocal<?> key, Object value) {
Entry[] tab = table;
int len = tab.length;
int i = key.threadLocalHashCode & (len-1);
for (Entry e = tab[i];
e != null;
e = tab[i = nextIndex(i, len)]) {
ThreadLocal<?> k = e.get();
if (k == key) {
e.value = value;
return;
}
if (k == null) {
replaceStaleEntry(key, value, i);
return;
}
}
tab[i] = new Entry(key, value);
int sz = ++size;
if (!cleanSomeSlots(i, sz) && sz >= threshold)
rehash();
}
ThreadLocalMap.replaceStaleEntry方法
- 该方法是ThreadLocalMap内部类的方法。
private void replaceStaleEntry(ThreadLocal<?> key, Object value,
int staleSlot) {
Entry[] tab = table;
int len = tab.length;
Entry e;
int slotToExpunge = staleSlot;
for (int i = prevIndex(staleSlot, len);
(e = tab[i]) != null;
i = prevIndex(i, len))
if (e.get() == null)
slotToExpunge = i;
for (int i = nextIndex(staleSlot, len);
(e = tab[i]) != null;
i = nextIndex(i, len)) {
ThreadLocal<?> k = e.get();
if (k == key) {
e.value = value;
tab[i] = tab[staleSlot];
tab[staleSlot] = e;
if (slotToExpunge == staleSlot)
slotToExpunge = i;
cleanSomeSlots(expungeStaleEntry(slotToExpunge), len);
return;
}
if (k == null && slotToExpunge == staleSlot)
slotToExpunge = i;
}
tab[staleSlot].value = null;
tab[staleSlot] = new Entry(key, value);
if (slotToExpunge != staleSlot)
cleanSomeSlots(expungeStaleEntry(slotToExpunge), len);
}
ThreadLocalMap.expungeStaleEntry方法
- 该方法是ThreadLocalMap内部类的方法。
private int expungeStaleEntry(int staleSlot) {
Entry[] tab = table;
int len = tab.length;
tab[staleSlot].value = null;
tab[staleSlot] = null;
size--;
Entry e;
int i;
for (i = nextIndex(staleSlot, len);
(e = tab[i]) != null;
i = nextIndex(i, len)) {
ThreadLocal<?> k = e.get();
if (k == null) {
e.value = null;
tab[i] = null;
size--;
} else {
int h = k.threadLocalHashCode & (len - 1);
if (h != i) {
tab[i] = null;
while (tab[h] != null)
h = nextIndex(h, len);
tab[h] = e;
}
}
}
return i;
}
ThreadLocalMap.cleanSomeSlots方法
- 该方法是ThreadLocalMap内部类的方法。
private boolean cleanSomeSlots(int i, int n) {
boolean removed = false;
Entry[] tab = table;
int len = tab.length;
do {
i = nextIndex(i, len);
Entry e = tab[i];
if (e != null && e.get() == null) {
n = len;
removed = true;
i = expungeStaleEntry(i);
}
} while ( (n >>>= 1) != 0);
return removed;
}
获取变量
get方法
public T get() {
Thread t = Thread.currentThread();
ThreadLocalMap map = getMap(t);
if (map != null) {
ThreadLocalMap.Entry e = map.getEntry(this);
if (e != null) {
@SuppressWarnings("unchecked")
T result = (T)e.value;
return result;
}
}
return setInitialValue();
}
ThreadLocalMap.getEntry方法
private Entry getEntry(ThreadLocal<?> key) {
int i = key.threadLocalHashCode & (table.length - 1);
Entry e = table[i];
if (e != null && e.get() == key)
return e;
else
return getEntryAfterMiss(key, i, e);
}
ThreadLocalMap.getEntryAfterMiss方法
private Entry getEntryAfterMiss(ThreadLocal<?> key, int i, Entry e) {
Entry[] tab = table;
int len = tab.length;
while (e != null) {
ThreadLocal<?> k = e.get();
if (k == key)
return e;
if (k == null)
expungeStaleEntry(i);
else
i = nextIndex(i, len);
e = tab[i];
}
return null;
}
ThreadLocalMap.setInitialValue方法
private T setInitialValue() {
T value = initialValue();
Thread t = Thread.currentThread();
ThreadLocalMap map = getMap(t);
if (map != null)
map.set(this, value);
else
createMap(t, value);
return value;
}
扩容机制
ThreadLocalMap.rehash方法
private void rehash() {
expungeStaleEntries();
if (size >= threshold - threshold / 4)
resize();
}
ThreadLocalMap.resize方法
private void resize() {
Entry[] oldTab = table;
int oldLen = oldTab.length;
int newLen = oldLen * 2;
Entry[] newTab = new Entry[newLen];
int count = 0;
for (int j = 0; j < oldLen; ++j) {
Entry e = oldTab[j];
if (e != null) {
ThreadLocal<?> k = e.get();
if (k == null) {
e.value = null;
} else {
int h = k.threadLocalHashCode & (newLen - 1);
while (newTab[h] != null)
h = nextIndex(h, newLen);
newTab[h] = e;
count++;
}
}
}
setThreshold(newLen);
size = count;
table = newTab;
}
ThreadLocalMap.setThreshold方法
private void setThreshold(int len) {
threshold = len * 2 / 3;
}