1.栈的定义
栈是限定仅在表尾进行插入和删除的线性表,对表尾端称作栈顶,表头端称作栈底,不含元素的空表成为空栈,栈的修改原则是后进先出。

2.顺序存储实现栈
操作相对简单,由于在初始化时限定了存储空间,所以空间局限性大。
2.1 结构
#define OK 1
#define ERROR 0
#define TRUE 1
#define FALSE 0
#define MAXSIZE 20 /* 存储空间初始分配量 */
typedef int Status;
typedef int SElemType; /* SElemType类型根据实际情况而定,这里假设为int */
/* 顺序栈结构 */
typedef struct
{
SElemType data[MAXSIZE];
int top; /* 用于栈顶指针 */
}SqStack;
2.2基本操作
//1构建一个空栈
Status InitStack(SqStack *S){
S->top = -1;
return OK;
}
//2 将栈置空
Status ClearStack(SqStack *S){
S->top = -1;
return OK;
}
//3 判断顺序栈是否为空;
Status StackEmpty(SqStack S){
if (S.top == -1){
return TRUE;
}else{
return FALSE;
}
}
//4 返回栈的长度
int StackLength(SqStack S){
return S.top + 1;
}
//5 获取栈顶
Status GetTop(SqStack S,SElemType *e){
if (S.top == -1){
return ERROR;
}else{
*e = S.data[S.top];
}
return OK;
}
//6 插入元素e为新栈顶元素
Status PushData(SqStack *S, SElemType e){
if (S->top == MAXSIZE -1) {
return ERROR;
}
S->top ++;
S->data[S->top] = e;
return OK;
}
//7 删除S栈顶元素,并且用e带回
Status Pop(SqStack *S,SElemType *e){
if (S->top == -1) {
return ERROR;
}
*e = S->data[S->top];
S->top--;
return OK;
}
int main(int argc, const char * argv[]) {
SqStack S;
int e;
if (InitStack(&S) == OK) {
for (int j = 1 ; j < 10; j++) {
PushData(&S, j);
}
}
printf("顺序栈中元素为:\n");
StackTraverse(S);
Pop(&S, &e);
printf("弹出栈顶元素为: %d\n",e);
StackTraverse(S);
printf("是否为空栈:%d\n",StackEmpty(S));
GetTop(S, &e);
printf("栈顶元素:%d \n栈长度:%d\n",e,StackLength(S));
ClearStack(&S);
printf("是否已经清空栈 %d, 栈长度为:%d\n",StackEmpty(S),StackLength(S));
return 0;
}
3.链式结构实现栈
空间大小不固定,可扩展性强
3.1结构定义
#define OK 1
#define ERROR 0
#define TRUE 1
#define FALSE 0
#define MAXSIZE 20 /* 存储空间初始分配量 */
typedef int Status;
typedef int SElemType; /* SElemType类型根据实际情况而定,这里假设为int */
/* 链栈结构 */
typedef struct StackNode
{
SElemType data;
struct StackNode *next;
}StackNode,*LinkStackPtr;
typedef struct
{
LinkStackPtr top;
int count;
}LinkStack;
3.2常规操作
/*1 构造一个空栈S */
Status InitStack(LinkStack *S)
{
S->top=NULL;
S->count=0;
return OK;
}
/*2 把链栈S置为空栈*/
Status ClearStack(LinkStack *S){
LinkStackPtr p,q;
p = S->top;
while (p) {
q = p;
p = p->next;
free(q);
}
S->count = 0;
return OK;
}
/*3 判断是否为空栈*/
Status StackEmpty(LinkStack S){
if (S.count == 0)
return TRUE;
else
return FALSE;
}
/*4 返回S的元素个数,即栈的长度*/
int StackLength(LinkStack S){
return S.count;
}
/*5 若链栈S不为空,则用e返回栈顶元素,并返回OK ,否则返回ERROR*/
Status GetTop(LinkStack S,SElemType *e){
if(S.top == NULL)
return ERROR;
else
*e = S.top->data;
return OK;
}
/*6 插入元素e到链栈S (成为栈顶新元素)*/
Status Push(LinkStack *S, SElemType e){
LinkStackPtr temp = (LinkStackPtr)malloc(sizeof(StackNode));
temp->data = e;
temp->next = S->top;
S->top = temp;
S->count++;
return OK;
}
/*7 若栈不为空,则删除S的栈顶元素,用e返回其值.并返回OK,否则返回ERROR*/
Status Pop(LinkStack *S,SElemType *e){
LinkStackPtr p;
if (StackEmpty(*S)) {
return ERROR;
}
*e = S->top->data;
p = S->top;
S->top= S->top->next;
free(p);
S->count--;
return OK;
}
int main(int argc, const char * argv[]) {
int j;
LinkStack s;
int e;
if(InitStack(&s)==OK)
for(j=1;j<=10;j++)
Push(&s,j);
printf("栈中元素依次为:");
StackTraverse(s);
Pop(&s,&e);
printf("弹出的栈顶元素 e=%d\n",e);
StackTraverse(s);
printf("栈空否:%d(1:空 0:否)\n",StackEmpty(s));
GetTop(s,&e);
printf("栈顶元素 e=%d 栈的长度为%d\n",e,StackLength(s));
ClearStack(&s);
printf("清空栈后,栈空否:%d(1:空 0:否)\n",StackEmpty(s));
return 0;
}