Android事件分发的源码梳理

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Activity事件分发

当在指定页面触发MotionEvent事件时,首先进入Activity的dispatchTouchEvent方法

public boolean dispatchTouchEvent(MotionEvent ev) {
    if (ev.getAction() == MotionEvent.ACTION_DOWN) {
        onUserInteraction();
    }
    if (getWindow().superDispatchTouchEvent(ev)) {
        return true;
    }
    return onTouchEvent(ev);
}

onUserInteraction是一个空实现,可以由用户自定义需求

Activity分发事件给Window

具体的工作由Activity的Window完成,window的实现类为PhoneWindow

mWindow = new PhoneWindow(this, window, activityConfigCallback);

PhoneWindow的superDispatchTouchEvent方法将事件传递给mDecor, DecorView一般就是当前界面的底层容器,也就是setContentView所设置的父容器,也就是到达了顶层ViewGroup。

mDecor = (DecorView) preservedWindow.getDecorView();
@Override
public boolean superDispatchTouchEvent(MotionEvent event) {
    return mDecor.superDispatchTouchEvent(event);
}

Activity自己消费事件

若Activity中window未消费该事件,事件会回调至Activity的onTouchEvent回调,由自定义的onTouchEvent处理

顶级ViewGroup事件分发

大概流程

点击事件到达顶级ViewGroup,先调用ViewGroup的dispatchTouchEvent方法.

//伪代码逻辑
public boolean dispatchTouchEvent(MotionEvent event){
	if(onInterceptTouchEvent(event)){
		return onTouchEvent(event);
	}else{
		return child.dispatchTouchEvent(event);
	}
}

自己拦截处理就调用自己的onTouchEvent,此时如果设置了onTouchListener,onTouch方法也会被调用,onTouch会屏蔽onTouchEvent,否则会调用onTouchEvent。

在onTouchEvent中如果设置了onClickListener则,onClick会被调用。

自己不处理就调用当前位置的子ViewGroup或View的dispatch方法。

ViewGroup分发事件详细描述

ViewGropu如何拦截事件

接收到down事件后先重置事件

if (actionMasked == MotionEvent.ACTION_DOWN) {
    //当开始一个新的触摸手势时,扔掉所有以前的状态.
    cancelAndClearTouchTargets(ev);
    resetTouchState();
}

ViewGroup判定自己是否需要拦截

// Check for interception.
final boolean intercepted;
if (actionMasked == MotionEvent.ACTION_DOWN
        || mFirstTouchTarget != null) {
    final boolean disallowIntercept = (mGroupFlags & FLAG_DISALLOW_INTERCEPT) != 0;
    if (!disallowIntercept) {
        intercepted = onInterceptTouchEvent(ev);
        ev.setAction(action); // restore action in case it was changed
    } else {
        intercepted = false;
    }
} else {
    // There are no touch targets and this action is not an initial down
    // so this view group continues to intercept touches.
    intercepted = true;
}
  • 如果DOWN事件被当前ViewGroup拦截成功,mFirstTouchTarget != null就不成立了,比如接下来的MOVE和UP事件到来后会直接拦截
  • 如果DOWN事件被当前ViewGroup拦截成功, 后续的事件会默认都交给ViewGroup处理,并且不需要判定拦截方法了

ViewGroup不拦截事件的处理方式

if (!canceled && !intercepted) {

    // If the event is targeting accessibility focus we give it to the
    // view that has accessibility focus and if it does not handle it
    // we clear the flag and dispatch the event to all children as usual.
    // We are looking up the accessibility focused host to avoid keeping
    // state since these events are very rare.
    View childWithAccessibilityFocus = ev.isTargetAccessibilityFocus()
            ? findChildWithAccessibilityFocus() : null;

    if (actionMasked == MotionEvent.ACTION_DOWN
            || (split && actionMasked == MotionEvent.ACTION_POINTER_DOWN)
            || actionMasked == MotionEvent.ACTION_HOVER_MOVE) {
        final int actionIndex = ev.getActionIndex(); // always 0 for down
        final int idBitsToAssign = split ? 1 << ev.getPointerId(actionIndex)
                : TouchTarget.ALL_POINTER_IDS;

        // Clean up earlier touch targets for this pointer id in case they
        // have become out of sync.
        removePointersFromTouchTargets(idBitsToAssign);

        final int childrenCount = mChildrenCount;
        if (newTouchTarget == null && childrenCount != 0) {
            final float x = ev.getX(actionIndex);
            final float y = ev.getY(actionIndex);
            // Find a child that can receive the event.
            // Scan children from front to back.
            final ArrayList<View> preorderedList = buildTouchDispatchChildList();
            final boolean customOrder = preorderedList == null
                    && isChildrenDrawingOrderEnabled();
            final View[] children = mChildren;
            for (int i = childrenCount - 1; i >= 0; i--) {
                final int childIndex = getAndVerifyPreorderedIndex(
                        childrenCount, i, customOrder);
                final View child = getAndVerifyPreorderedView(
                        preorderedList, children, childIndex);

                // If there is a view that has accessibility focus we want it
                // to get the event first and if not handled we will perform a
                // normal dispatch. We may do a double iteration but this is
                // safer given the timeframe.
                if (childWithAccessibilityFocus != null) {
                    if (childWithAccessibilityFocus != child) {
                        continue;
                    }
                    childWithAccessibilityFocus = null;
                    i = childrenCount - 1;
                }

                if (!child.canReceivePointerEvents()
                        || !isTransformedTouchPointInView(x, y, child, null)) {
                    ev.setTargetAccessibilityFocus(false);
                    continue;
                }

                newTouchTarget = getTouchTarget(child);
                if (newTouchTarget != null) {
                    // Child is already receiving touch within its bounds.
                    // Give it the new pointer in addition to the ones it is handling.
                    newTouchTarget.pointerIdBits |= idBitsToAssign;
                    break;
                }

                resetCancelNextUpFlag(child);
                if (dispatchTransformedTouchEvent(ev, false, child, idBitsToAssign)) {
                    // Child wants to receive touch within its bounds.
                    mLastTouchDownTime = ev.getDownTime();
                    if (preorderedList != null) {
                        // childIndex points into presorted list, find original index
                        for (int j = 0; j < childrenCount; j++) {
                            if (children[childIndex] == mChildren[j]) {
                                mLastTouchDownIndex = j;
                                break;
                            }
                        }
                    } else {
                        mLastTouchDownIndex = childIndex;
                    }
                    mLastTouchDownX = ev.getX();
                    mLastTouchDownY = ev.getY();
                    newTouchTarget = addTouchTarget(child, idBitsToAssign);
                    alreadyDispatchedToNewTouchTarget = true;
                    break;
                }

                // The accessibility focus didn't handle the event, so clear
                // the flag and do a normal dispatch to all children.
                ev.setTargetAccessibilityFocus(false);
            }
            if (preorderedList != null) preorderedList.clear();
        }

        if (newTouchTarget == null && mFirstTouchTarget != null) {
            // Did not find a child to receive the event.
            // Assign the pointer to the least recently added target.
            newTouchTarget = mFirstTouchTarget;
            while (newTouchTarget.next != null) {
                newTouchTarget = newTouchTarget.next;
            }
            newTouchTarget.pointerIdBits |= idBitsToAssign;
        }
    }
}

当事件健康并且未被拦截,首先遍历子View根据坐标查询到该事件的触发点处于哪个子View的位置上

// Dispatch to touch targets.
if (mFirstTouchTarget == null) {
    // No touch targets so treat this as an ordinary view.
    handled = dispatchTransformedTouchEvent(ev, canceled, null,
            TouchTarget.ALL_POINTER_IDS);
} else {
    // Dispatch to touch targets, excluding the new touch target if we already
    // dispatched to it.  Cancel touch targets if necessary.
    TouchTarget predecessor = null;
    TouchTarget target = mFirstTouchTarget;
    while (target != null) {
        final TouchTarget next = target.next;
        if (alreadyDispatchedToNewTouchTarget && target == newTouchTarget) {
            handled = true;
        } else {
            final boolean cancelChild = resetCancelNextUpFlag(target.child)
                    || intercepted;
            if (dispatchTransformedTouchEvent(ev, cancelChild,
                    target.child, target.pointerIdBits)) {
                handled = true;
            }
            if (cancelChild) {
                if (predecessor == null) {
                    mFirstTouchTarget = next;
                } else {
                    predecessor.next = next;
                }
                target.recycle();
                target = next;
                continue;
            }
        }
        predecessor = target;
        target = next;
    }
}

查询到指定位置的View后mFirstTouchTarget,如果为空,说明该位置不存在子View,仍需要当前的ViewGroup处理事件;如果不为空,通过dispatchTransformedTouchEvent将事件传递至子View,从而完成ViewGroup对子View的事件分发。

View分发事件详细描述

View的dispatch方法比较简单,View是一个单独的元素,不需要将事件向下传递,只能自己处理事件。

public boolean dispatchTouchEvent(MotionEvent event) {
    ...
    boolean result = false;
    final int actionMasked = event.getActionMasked();
    if (actionMasked == MotionEvent.ACTION_DOWN) {
        // Defensive cleanup for new gesture
        stopNestedScroll();
    }

    if (onFilterTouchEventForSecurity(event)) {
        if ((mViewFlags & ENABLED_MASK) == ENABLED && handleScrollBarDragging(event)) {
            result = true;
        }
        //noinspection SimplifiableIfStatement
        ListenerInfo li = mListenerInfo;
        if (li != null && li.mOnTouchListener != null
                && (mViewFlags & ENABLED_MASK) == ENABLED
                && li.mOnTouchListener.onTouch(this, event)) {
            result = true;
        }

        if (!result && onTouchEvent(event)) {
            result = true;
        }
    }

    return result;
}

首先判定是否设置了mOnTouchListener回调,如果设置并且在自定义的onTouch方法中返回true,那么onTouchEvent就不会再被调用了。onTouchEvent中设定的所有回调事件均不再触发,比如onClickListener。下面来看View的onTouchEvent实现。

  • step1: View在不可点击状态下的事件处理,当不可点击时也会消费当前事件。
final boolean clickable = ((viewFlags & CLICKABLE) == CLICKABLE
        || (viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE)
        || (viewFlags & CONTEXT_CLICKABLE) == CONTEXT_CLICKABLE;

if ((viewFlags & ENABLED_MASK) == DISABLED) {
    if (action == MotionEvent.ACTION_UP && (mPrivateFlags & PFLAG_PRESSED) != 0) {
        setPressed(false);
    }
    mPrivateFlags3 &= ~PFLAG3_FINGER_DOWN;
    // A disabled view that is clickable still consumes the touch
    // events, it just doesn't respond to them.
    return clickable;
}
  • step2:如果View设置了代理,会执行mTouchDelegate.onTouchEvent方法,该方法的实现为判定当前事件触发位置是否在代理视图中,如果在,就分发至代理视图消费。
  • step3:响应MotionEvent