part3
}else if(i === "ranger" && count[i] === 2) {
power += 3;
}else if(i === "ranger" && count[i] === 4) {
power += 5;
}else if(i === "ranger" && count[i] === 6) {
power += 6;
}else if(i === "light" && count[i] === 3) {
power += 4;
}else if(i === "light" && count[i] === 6) {
power += 8;
}else if( i === "swordsman" && count[i] === 3) {
power += 3;
}else if(i === 'swordsman' && count[i] === 6) {
power += 6;
```