power += 4;
}else if(i === 'berserker' && count[i] === 2) {
power += 2;
}else if(i === "berserker" && count[i] === 4) {
power += 4;
}else if(i === 'assassin' && count[i] === 3) {
power += 3;
}else if(i === 'assassin' && count[i] === 6) {
power += 8;
}else if(i === 'crystal' && count[i] === 2) {
power += 4;
}else if(i === 'crystal' && count[i] === 4) {
power += 5;
}else if(i === 'predator' && count[i] === 3) {
power += 5;
}else if(i === 'patronSaint' && count[i] === 2) {
power += 2;
}else if(i === 'patronSaint' && count[i] === 4) {
power += 4;
```