细推物理须行乐,何用浮名绊此身
前言
SharedPreferences(简称SP)是Android轻量级的键值对存储方式。对于开发者来说它的使用非常的方便,但是也是一种被大家诟病很多的一种存储方式。有所谓的七宗罪:
- SP进程不安全,即使使用MODE_MULTI_PROCESS
- 全量写入
- 加载缓慢
- 卡顿,apply异步落盘导致的anr
带着这些结论我们一步步的从代码中找出它的依据,当然了,本文的内容不止如此,还包裹整个SharedPreferences的运行机理等,当然这一切都是我个人的理解,中间不免有错误的地方,也欢迎大家指证。
2. SharedPreferences实例的获取
SharedPreferences的创建可以有多种方式:
2.1 ContextWrapper中获取
# ContextWrapper.java
public SharedPreferences getSharedPreferences(String name, int mode) {
return mBase.getSharedPreferences(name, mode);
}
因为我们的Activity,Service,Application都会继承ContextWrapper,所以它们也可以获取到SharedPreferences
2.2 PreferenceManager中获取
# PreferenceManager.java
public static SharedPreferences getDefaultSharedPreferences(Context context) {
return context.getSharedPreferences(getDefaultSharedPreferencesName(context),
getDefaultSharedPreferencesMode());
}
通过PreferenceManager中静态方法获取,当然根据需求不通,PreferenceManager中还提供了别的方法,大家可以去查阅。
2.3. ContextImpl中获取并创建SharedPreferences
虽然上面获取SharedPreferences的方式很多,但是他们最终都会调用到ContextImpl.getSharedPreferences的方法,并且 SharedPreferences真正的创建也是在这里,关于ContextImpl和Activity、Service等的关系,我会另外写篇文章介绍,其实使用的是装饰器模式.
2.3.1 getSharedPreferences(String name, int mode)
# ContextImpl.java
public SharedPreferences getSharedPreferences(String name, int mode) {
// At least one application in the world actually passes in a null
// name. This happened to work because when we generated the file name
// we would stringify it to "null.xml". Nice.
if (mPackageInfo.getApplicationInfo().targetSdkVersion <
Build.VERSION_CODES.KITKAT) {
if (name == null) {
name = "null";
}
}
File file;
synchronized (ContextImpl.class) {
if (mSharedPrefsPaths == null) {
mSharedPrefsPaths = new ArrayMap<>();
}
//从mSharedPrefsPaths缓存中查询文件
file = mSharedPrefsPaths.get(name);
if (file == null) {
//如果文件不存在,根据name创建 [见2.3.2]
file = getSharedPreferencesPath(name);
mSharedPrefsPaths.put(name, file);
}
}
//[见2.3.3]
return getSharedPreferences(file, mode);
}
2.3.2 getSharedPreferencesPath(name)
# ContextImpl.java
@Override
public File getSharedPreferencesPath(String name) {
return makeFilename(getPreferencesDir(), name + ".xml");
}
//创建目录/data/data/package name/shared_prefs/
private File getPreferencesDir() {
synchronized (mSync) {
if (mPreferencesDir == null) {
mPreferencesDir = new File(getDataDir(), "shared_prefs");
}
return ensurePrivateDirExists(mPreferencesDir);
}
}
2.3.3 getSharedPreferences(file, mode)
# ContextImpl.java
@Override
public SharedPreferences getSharedPreferences(File file, int mode) {
//[见2.3.4]
checkMode(mode);
if (getApplicationInfo().targetSdkVersion >= android.os.Build.VERSION_CODES.O) {
if (isCredentialProtectedStorage()
&& !getSystemService(StorageManager.class).isUserKeyUnlocked(
UserHandle.myUserId())
&& !isBuggy()) {
throw new IllegalStateException("SharedPreferences in credential encrypted "
+ "storage are not available until after user is unlocked");
}
}
SharedPreferencesImpl sp;
synchronized (ContextImpl.class) {
//获取SharedPreferencesImpl的缓存集合[见2.3.5]
final ArrayMap<File, SharedPreferencesImpl> cache = getSharedPreferencesCacheLocked();
sp = cache.get(file);
if (sp == null) {
//如果缓存中没有我们就会创建SharedPreferencesImpl实例[见2.3.6]
sp = new SharedPreferencesImpl(file, mode);
cache.put(file, sp);
return sp;
}
}
//指定多进程模式, 则当文件被其他进程改变时,则会重新加载
if ((mode & Context.MODE_MULTI_PROCESS) != 0 ||
getApplicationInfo().targetSdkVersion < android.os.Build.VERSION_CODES.HONEYCOMB) {
// If somebody else (some other process) changed the prefs
// file behind our back, we reload it. This has been the
// historical (if undocumented) behavior.
sp.startReloadIfChangedUnexpectedly();[见2.3.7]
}
return sp;
}
上面的代码有个MODE_MULTI_PROCESS模式,也就是我们如果要在多进程时使用SharedPreferences时需要指定这个mode,但是这种方式google是不推荐使用的,因为在线上大概有万分之一的概率造成 SharedPreferences的数据全部丢失,因为它没有使用任何进程锁的操作,这时重新加载可一次文件,具体见startReloadIfChangedUnexpectedly方法。
2.3.4 checkMode(mode)
# ContextImpl.java
private void checkMode(int mode) {
if (getApplicationInfo().targetSdkVersion >= Build.VERSION_CODES.N) {
if ((mode & MODE_WORLD_READABLE) != 0) {
throw new SecurityException("MODE_WORLD_READABLE no longer supported");
}
if ((mode & MODE_WORLD_WRITEABLE) != 0) {
throw new SecurityException("MODE_WORLD_WRITEABLE no longer supported");
}
}
}
在Android24之后的版本 SharedPreferences的mode不能再使用MODE_WORLD_READABLE和MODE_WORLD_WRITEABLE。
2.3.5 getSharedPreferencesCacheLocked()
# ContextImpl.java
private ArrayMap<File, SharedPreferencesImpl> getSharedPreferencesCacheLocked() {
if (sSharedPrefsCache == null) {
sSharedPrefsCache = new ArrayMap<>();
}
final String packageName = getPackageName();
ArrayMap<File, SharedPreferencesImpl> packagePrefs = sSharedPrefsCache.get(packageName);
if (packagePrefs == null) {
packagePrefs = new ArrayMap<>();
sSharedPrefsCache.put(packageName, packagePrefs);
}
return packagePrefs;
}
通过上面的代码,我们发现ContextImpl中维护了一个存储SharedPreferencesImpl map的map缓存 sSharedPrefsCache,并且他是静态的,也就是说整个应用独此一份,而它的键是应用的包名。
2.3.6 SharedPreferencesImpl的创建
前面讲了那么一大堆大多是关于SharedPreferences的各种缓存流程的,以及各种前期的准备,走到这里才真正把SharedPreferences创建出来,由于SharedPreferences是个接口,所以它的全部实现都是由 SharedPreferencesImpl来完成的。
# SharedPreferencesImpl.java
SharedPreferencesImpl(File file, int mode) {
mFile = file;
mBackupFile = makeBackupFile(file);
mMode = mode;
mLoaded = false;
mMap = null;
//[见2.3.8]
startLoadFromDisk();
}
2.3.7
当设置MODE_MULTI_PROCESS模式, 则每次getSharedPreferences过程, 会检查SP文件上次修改时间和文件大小, 一旦所有修改则会重新加载文件.
# SharedPreferencesImpl.java
void startReloadIfChangedUnexpectedly() {
synchronized (mLock) {
// TODO: wait for any pending writes to disk?
if (!hasFileChangedUnexpectedly()) {
return;
}
startLoadFromDisk();
}
}
// Has the file changed out from under us? i.e. writes that
// we didn't instigate.
private boolean hasFileChangedUnexpectedly() {
synchronized (mLock) {
if (mDiskWritesInFlight > 0) {
// If we know we caused it, it's not unexpected.
if (DEBUG) Log.d(TAG, "disk write in flight, not unexpected.");
return false;
}
}
final StructStat stat;
try {
/*
* Metadata operations don't usually count as a block guard
* violation, but we explicitly want this one.
*/
BlockGuard.getThreadPolicy().onReadFromDisk();
stat = Os.stat(mFile.getPath());
} catch (ErrnoException e) {
return true;
}
synchronized (mLock) {
return mStatTimestamp != stat.st_mtime || mStatSize != stat.st_size;
}
}
2.3.8 startLoadFromDisk()
这个方法的主要目的就是加载xml文件到mFile对象中,同时为了保证这个加载过程为异步操作,这个地方使用了线程。另外当xml文件未加载时,SharedPreferences的getString(),edit()等方法都会处于阻塞状态(阻塞和挂起的区别...),直到mLoaded的状态变为true,后面的分析会验证这一点。
private void startLoadFromDisk() {
synchronized (mLock) {
mLoaded = false;
}
new Thread("SharedPreferencesImpl-load") {
public void run() {
//使用线程去加载xml
loadFromDisk();
}
}.start();
}
private void loadFromDisk() {
synchronized (mLock) {
if (mLoaded) {
return;
}
//如果容灾文件存在,则使用容灾文件
if (mBackupFile.exists()) {
mFile.delete();
mBackupFile.renameTo(mFile);
}
}
// Debugging
if (mFile.exists() && !mFile.canRead()) {
Log.w(TAG, "Attempt to read preferences file " + mFile + " without permission");
}
Map map = null;
StructStat stat = null;
try {
stat = Os.stat(mFile.getPath());
if (mFile.canRead()) {
BufferedInputStream str = null;
try {
str = new BufferedInputStream(
new FileInputStream(mFile), 16*1024);
//从xml中全量读取内容,保存在内存中
map = XmlUtils.readMapXml(str);
} catch (Exception e) {
Log.w(TAG, "Cannot read " + mFile.getAbsolutePath(), e);
} finally {
IoUtils.closeQuietly(str);
}
}
} catch (ErrnoException e) {
/* ignore */
}
synchronized (mLock) {
mLoaded = true;
if (map != null) {
mMap = map;
mStatTimestamp = stat.st_mtime;
mStatSize = stat.st_size;
} else {
mMap = new HashMap<>();
}
mLock.notifyAll();
}
}
这样SharedPreference的实例创建已经完成了,并且我们也发现SharedPreference将从文件中读取的数据保存在了mMap的全局变量中,然后后面的读取操作其实都只是在mMap中拿数据了,下面分析获取数据和添加数据的流程。
3. SharedPreferences获取数据
前面的章节已经成功的创建了SharedPreferences实例,下面看看怎么使用它来获取数据,下面以getString为例分析。
3.1 getString()
@Nullable
public String getString(String key, @Nullable String defValue) {
synchronized (mLock) {
//阻塞判断,需要等到数据从xml中加载到内存中,才会继续执行[见3.2]
awaitLoadedLocked();
//直接从内存中获取数据
String v = (String)mMap.get(key);
return v != null ? v : defValue;
}
}
从这里我们可以验证当我们在上文中的结论,那就是在 SharedPreferences被创建后,我们所有的读取数据都是在内存中获取的,但是这里可能就有个疑问了,加入现在我们put一条数据,是否要重新加载一次文件呢,其实在单进程中是不需要的,但是在多进程中就可能需要了。下面我们继续带着这些疑惑去寻找答案。
3.2 awaitLoadedLocked()
private void awaitLoadedLocked() {
if (!mLoaded) {
// Raise an explicit StrictMode onReadFromDisk for this
// thread, since the real read will be in a different
// thread and otherwise ignored by StrictMode.
//[见参考文档]
BlockGuard.getThreadPolicy().onReadFromDisk();
}
while (!mLoaded) {
try {
mLock.wait();
} catch (InterruptedException unused) {
}
}
}
从上面的操作可以看出当mLoaded为false时,也就是内容没有从xml文件中加载到内存时,该方法一直会处于阻塞状态。
4. SharedPreferences数据添加和修改
SharedPreferences中还有个Editor和EditorImpl,它们的作用是添加数据和修改数据。但是这里要注意,我们对Editor做操作,其实只是把数据保存在Editor的一个成员变量中,真正把数据更新到SharedPreferencesImpl并且写入文件是在Editor的commit或者apply方法被调用之后.
4.1 EditorImpl的实现
# SharedPreferencesImpl.java
public final class EditorImpl implements Editor {
private final Object mLock = new Object();
@GuardedBy("mLock")
private final Map<String, Object> mModified = Maps.newHashMap();
@GuardedBy("mLock")
private boolean mClear = false;
public Editor putString(String key, @Nullable String value) {
synchronized (mLock) {
mModified.put(key, value);
return this;
}
}
public Editor putStringSet(String key, @Nullable Set<String> values) {
synchronized (mLock) {
mModified.put(key,
(values == null) ? null : new HashSet<String>(values));
return this;
}
}
public Editor putInt(String key, int value) {
synchronized (mLock) {
mModified.put(key, value);
return this;
}
}
public Editor putLong(String key, long value) {
synchronized (mLock) {
mModified.put(key, value);
return this;
}
}
public Editor putFloat(String key, float value) {
synchronized (mLock) {
mModified.put(key, value);
return this;
}
}
public Editor putBoolean(String key, boolean value) {
synchronized (mLock) {
mModified.put(key, value);
return this;
}
}
public Editor remove(String key) {
synchronized (mLock) {
mModified.put(key, this);
return this;
}
}
public Editor clear() {
synchronized (mLock) {
mClear = true;
return this;
}
}
}
从Editor的put操作来看,它是把数据添加到mModified这个成员变量中,并未写入文件。而写入的操作是在commit和apply中执行的,下面就解析 SharedPreferences中两个核心的方法commit和apply
4.2 commit和apply
commit和apply是Editor中的方法,实现在EditorImpl中,那么他们两有什么区别,又是怎么实现的呢?首先,他们两最大的区别是commit是一个同步方法,它有一个boolean类型的返回值,而apply是一个异步方法,没有返回值。简单理解就是,commit需要等待提交结果,而apply不需要。所以commit以牺牲一定的性能而换来准确性的提高。另外一点就是对于apply方法,官方的注释告诉我们不用担心Android组件的生命周期会对它造成的影响,底层的框架帮我们做了处理,但是真的是这样的吗?[见4.2.6]分解。下面看具体的分析。
4.2.1 commit
# SharedPreferencesImpl.java
public boolean commit() {
long startTime = 0;
if (DEBUG) {
startTime = System.currentTimeMillis();
}
//将数据保存在内存中[见4.2.3]
MemoryCommitResult mcr = commitToMemory();
//同步将数据写到硬盘中[见4.2.4]
SharedPreferencesImpl.this.enqueueDiskWrite(
mcr, null /* sync write on this thread okay */);
try {
//等待写入操作的完成
mcr.writtenToDiskLatch.await();
} catch (InterruptedException e) {
return false;
} finally {
if (DEBUG) {
Log.d(TAG, mFile.getName() + ":" + mcr.memoryStateGeneration
+ " committed after " + (System.currentTimeMillis() - startTime)
+ " ms");
}
}
//用于onSharedPreferenceChanged的回调提醒
notifyListeners(mcr);
return mcr.writeToDiskResult;
}
在commit中首先调用commitToMemory将数据保存在内存中,然后会执行写入操作,并且让当前commit所在的线程处于阻塞状态。当写入完成后会通过onSharedPreferenceChanged提醒数据发生的变化。这个过程中有个注意的地方, mcr.writtenToDiskLatch.await(),如果非并发调用commit方法,这个操作是不需要的,但是如果并发commit时,就必须有mcr.writtenToDiskLatch.await()操作了,因为写入操作可能会被放到别的子线程中执行.然后就是notifyListeners()方法,当我们写入的数据发生变化后给我们的回调,这个回调我们可以通过注册下面的代码拿到。
sp.registerOnSharedPreferenceChangeListener { sharedPreferences, key -> }
4.2.2 apply
# SharedPreferencesImpl.java
public void apply() {
final long startTime = System.currentTimeMillis();
//将数据保存在内存中[见4.2.3]
final MemoryCommitResult mcr = commitToMemory();
final Runnable awaitCommit = new Runnable() {
public void run() {
try {
mcr.writtenToDiskLatch.await();
} catch (InterruptedException ignored) {
}
if (DEBUG && mcr.wasWritten) {
Log.d(TAG, mFile.getName() + ":" + mcr.memoryStateGeneration
+ " applied after " + (System.currentTimeMillis() - startTime)
+ " ms");
}
}
};
QueuedWork.addFinisher(awaitCommit);
Runnable postWriteRunnable = new Runnable() {
public void run() {
awaitCommit.run();
QueuedWork.removeFinisher(awaitCommit);
}
};
// 执行文件写入操作,传入的 postWriteRunnable 参数不为 null,所以在
// enqueueDiskWrite 方法中会开启子线程异步将数据写入文件
SharedPreferencesImpl.this.enqueueDiskWrite(mcr, postWriteRunnable);
// Okay to notify the listeners before it's hit disk
// because the listeners should always get the same
// SharedPreferences instance back, which has the
// changes reflected in memory.
notifyListeners(mcr);
}
apply方法的流程和commit其实是差不多,但是apply的写入操作会被放在一个单独的线程中执行,并且不会阻塞当前apply所在的线程。当时有中特殊的请求是会阻塞的,那就是在Activity的onStop方法被调用,并且apply的写入操作还未完成时,会阻塞主线程,更详情的分析[见4.2.6]
4.2.3 commitToMemory
# SharedPreferencesImpl.java
private MemoryCommitResult commitToMemory() {
long memoryStateGeneration;
List<String> keysModified = null;
Set<OnSharedPreferenceChangeListener> listeners = null;
Map<String, Object> mapToWriteToDisk;
synchronized (SharedPreferencesImpl.this.mLock) {
// We optimistically don't make a deep copy until
// a memory commit comes in when we're already
// writing to disk.
if (mDiskWritesInFlight > 0) {
// We can't modify our mMap as a currently
// in-flight write owns it. Clone it before
// modifying it.
// noinspection unchecked
mMap = new HashMap<String, Object>(mMap);
}
mapToWriteToDisk = mMap;
mDiskWritesInFlight++;
boolean hasListeners = mListeners.size() > 0;
if (hasListeners) {
keysModified = new ArrayList<String>();
listeners = new HashSet<OnSharedPreferenceChangeListener>(mListeners.keySet());
}
synchronized (mLock) {
boolean changesMade = false;
if (mClear) {
if (!mMap.isEmpty()) {
changesMade = true;
mMap.clear();
}
mClear = false;
}
//mModified 保存的写记录同步到内存中的 mMap 中
for (Map.Entry<String, Object> e : mModified.entrySet()) {
String k = e.getKey();
Object v = e.getValue();
// "this" is the magic value for a removal mutation. In addition,
// setting a value to "null" for a given key is specified to be
// equivalent to calling remove on that key.
if (v == this || v == null) {
if (!mMap.containsKey(k)) {
continue;
}
mMap.remove(k);
} else {
if (mMap.containsKey(k)) {
Object existingValue = mMap.get(k);
if (existingValue != null && existingValue.equals(v)) {
continue;
}
}
mMap.put(k, v);
}
changesMade = true;
if (hasListeners) {
keysModified.add(k);
}
}
// 将 mModified 同步到 mMap 之后,清空 mModified
mModified.clear();
if (changesMade) {
mCurrentMemoryStateGeneration++;
}
memoryStateGeneration = mCurrentMemoryStateGeneration;
}
}
return new MemoryCommitResult(memoryStateGeneration, keysModified, listeners,
mapToWriteToDisk);
}
通过上面的注释和代码,我们了解到每次有写操作的时候,都会同步mMap,这样我们就不需要每次在读取的时候重新load文件了,但是这个结论在多进程中不适用。另外需要关注的是mDiskWritesInFlight这个变量,当mDiskWritesInFlight大于0时,会拷贝一份mMap,把它存到MemoryCommitResult类的成员mapToWriteToDisk中,然后再把mDiskWritesInFlight加1。在把mapToWriteDisk写入到文件后,mDiskWritesInFlight会减1,所以mDiskWritesInFlight大于0说明之前已经有调用过commitToMemory了,并且还没有把map写入到文件,这样前后两次要准备写入文件的mapToWriteToDisk是两个不同的内存对象,后一次调用commitToMemory时,再更新mMap中的值时不会影响前一次的mapToWriteToDisk的写入文件
4.2.4 enqueueDiskWrite
# SharedPreferencesImpl.java
private void enqueueDiskWrite(final MemoryCommitResult mcr,
final Runnable postWriteRunnable) {
final boolean isFromSyncCommit = (postWriteRunnable == null);
// 创建Runnable,负责将数据接入文件
final Runnable writeToDiskRunnable = new Runnable() {
public void run() {
synchronized (mWritingToDiskLock) {
//写入文件操作[见4.2.5]
writeToFile(mcr, isFromSyncCommit);
}
synchronized (mLock) {
// 写入文件后将mDiskWritesInFlight值减一
mDiskWritesInFlight--;
}
if (postWriteRunnable != null) {
postWriteRunnable.run();
}
}
};
// Typical #commit() path with fewer allocations, doing a write on
// the current thread.
if (isFromSyncCommit) {
boolean wasEmpty = false;
synchronized (mLock) {
wasEmpty = mDiskWritesInFlight == 1;
}
if (wasEmpty) {
// 当只有一个 commit 请求未处理,那么无需开启线程进行处理,直接在本线程执行 //writeToDiskRunnable 即可
writeToDiskRunnable.run();
return;
}
}
//单线程执行写入操作
QueuedWork.queue(writeToDiskRunnable, !isFromSyncCommit);
}
从这里我们可以得出commit操作,如果只有一次操作的时候,只会在当前线程中执行,但是如果并发commit时,剩余的writeToDiskRunnable则会被放在单独的线程中执行,而第一次commit所在的线程则进入阻塞状态。它需要等后面的commit都成功后才能算真正的成功,而返回的状态也是最后一次commit的状态。
4.2.5 writeToFile
终于,迎来了最后真正的写操作,包括在写入成功的时候将容灾文件删除,或者在写入失败时将半成品文件删除等,最后将写结果保存在MemoryCommitResult中。
# SharedPreferencesImpl.java
// Note: must hold mWritingToDiskLock
private void writeToFile(MemoryCommitResult mcr, boolean isFromSyncCommit) {
long startTime = 0;
long existsTime = 0;
long backupExistsTime = 0;
long outputStreamCreateTime = 0;
long writeTime = 0;
long fsyncTime = 0;
long setPermTime = 0;
long fstatTime = 0;
long deleteTime = 0;
if (DEBUG) {
startTime = System.currentTimeMillis();
}
boolean fileExists = mFile.exists();
if (DEBUG) {
existsTime = System.currentTimeMillis();
// Might not be set, hence init them to a default value
backupExistsTime = existsTime;
}
// Rename the current file so it may be used as a backup during the next read
if (fileExists) {
boolean needsWrite = false;
// Only need to write if the disk state is older than this commit
if (mDiskStateGeneration < mcr.memoryStateGeneration) {
if (isFromSyncCommit) {
needsWrite = true;
} else {
synchronized (mLock) {
// No need to persist intermediate states. Just wait for the latest state to
// be persisted.
if (mCurrentMemoryStateGeneration == mcr.memoryStateGeneration) {
needsWrite = true;
}
}
}
}
if (!needsWrite) {
mcr.setDiskWriteResult(false, true);
return;
}
boolean backupFileExists = mBackupFile.exists();
if (DEBUG) {
backupExistsTime = System.currentTimeMillis();
}
if (!backupFileExists) {
if (!mFile.renameTo(mBackupFile)) {
Log.e(TAG, "Couldn't rename file " + mFile
+ " to backup file " + mBackupFile);
mcr.setDiskWriteResult(false, false);
return;
}
} else {
mFile.delete();
}
}
// Attempt to write the file, delete the backup and return true as atomically as
// possible. If any exception occurs, delete the new file; next time we will restore
// from the backup.
try {
FileOutputStream str = createFileOutputStream(mFile);
if (DEBUG) {
outputStreamCreateTime = System.currentTimeMillis();
}
if (str == null) {
mcr.setDiskWriteResult(false, false);
return;
}
XmlUtils.writeMapXml(mcr.mapToWriteToDisk, str);
writeTime = System.currentTimeMillis();
FileUtils.sync(str);
fsyncTime = System.currentTimeMillis();
str.close();
ContextImpl.setFilePermissionsFromMode(mFile.getPath(), mMode, 0);
if (DEBUG) {
setPermTime = System.currentTimeMillis();
}
try {
final StructStat stat = Os.stat(mFile.getPath());
synchronized (mLock) {
mStatTimestamp = stat.st_mtime;
mStatSize = stat.st_size;
}
} catch (ErrnoException e) {
// Do nothing
}
if (DEBUG) {
fstatTime = System.currentTimeMillis();
}
// Writing was successful, delete the backup file if there is one.
mBackupFile.delete();
if (DEBUG) {
deleteTime = System.currentTimeMillis();
}
mDiskStateGeneration = mcr.memoryStateGeneration;
mcr.setDiskWriteResult(true, true);
if (DEBUG) {
Log.d(TAG, "write: " + (existsTime - startTime) + "/"
+ (backupExistsTime - startTime) + "/"
+ (outputStreamCreateTime - startTime) + "/"
+ (writeTime - startTime) + "/"
+ (fsyncTime - startTime) + "/"
+ (setPermTime - startTime) + "/"
+ (fstatTime - startTime) + "/"
+ (deleteTime - startTime));
}
long fsyncDuration = fsyncTime - writeTime;
mSyncTimes.add(Long.valueOf(fsyncDuration).intValue());
mNumSync++;
if (DEBUG || mNumSync % 1024 == 0 || fsyncDuration > MAX_FSYNC_DURATION_MILLIS) {
mSyncTimes.log(TAG, "Time required to fsync " + mFile + ": ");
}
return;
} catch (XmlPullParserException e) {
Log.w(TAG, "writeToFile: Got exception:", e);
} catch (IOException e) {
Log.w(TAG, "writeToFile: Got exception:", e);
}
// Clean up an unsuccessfully written file
if (mFile.exists()) {
if (!mFile.delete()) {
Log.e(TAG, "Couldn't clean up partially-written file " + mFile);
}
}
mcr.setDiskWriteResult(false, false);
}
4.2.6 apply引起的anr
还记得在介绍apply时,我们了解到apply是异步的,不会阻塞我们的主线程,官方的注释页说过android组件的生命周期不会对aplly的异步写入造成影响,告诉我们不用担心,但它却会有一定的几率引起anr,比如有一种情况,当我们的Activity执行onPause()的时候,也就是ActivityThread类执行handleStopActivity方法是,看看它干了啥 它会执行 QueuedWork.waitToFinish()方法,而waitToFinish方法中有个while循环,如果我们还有没有完成的异步落盘操作时,它会调用到我们在apply方法中创建的awaitCommit,让我们主线程处于等待状态,直到所有的落盘操作完成,才会跳出循环,这也就是apply造成anr的元凶。
# ActivityThread.java
@Override
public void handleStopActivity(IBinder token, boolean show, int configChanges,
PendingTransactionActions pendingActions, boolean finalStateRequest, String reason) {
//...省略
// Make sure any pending writes are now committed.
if (!r.isPreHoneycomb()) {
QueuedWork.waitToFinish();
}
//...省略
}
/**
* Trigger queued work to be processed immediately. The queued work is processed on a separate
* thread asynchronous. While doing that run and process all finishers on this thread. The
* finishers can be implemented in a way to check weather the queued work is finished.
*
* Is called from the Activity base class's onPause(), after BroadcastReceiver's onReceive,
* after Service command handling, etc. (so async work is never lost)
*/
public static void waitToFinish() {
...省略
try {
while (true) {
Runnable finisher;
synchronized (sLock) {
finisher = sFinishers.poll();
}
if (finisher == null) {
break;
}
[见4.2.2中的awaitCommit]
finisher.run();
}
} finally {
sCanDelay = true;
}
...省略
}
总结
SharedPreferences是一种轻量级的存储方式,使用方便,但是也有它适用的场景。要优雅滴使用sp,要注意以下几点:
- 不同的配置信息不要都放在一起,这样每次读写会越来越卡。
- 不要在同一个文件中频繁的读取key和value,因为同步锁的缘故,会造成卡顿
- 不要频繁的commit和apply,尽量批量修改一次提交,尤其是apply,会造成anr
- 不要在保存太大的数据
- 不要指望它在多进程中使用。
参考文献
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