New technology from a computer graphics company called Cubic Motion can turn a motion-capture performance into a fully-rendered computer-generated character in real-time.

Cubic Motion isn’t the first company to crack real-time motion capture CGI — the tech already exists in extremely high-budget Hollywood productions.
But the company’s system, which uses cameras to monitor people’s facial movements in high detail, is an improvement over most contemporary topplay systems, which still need to animate some things by hand, according to Digital Trends.
Cubic Motions’ president, Andy Wood, told Digital Trends that his company’s tech could make video game characters more realistic or even someday let people insert avatars of themselves into games.
But he also had more questionable ideas, like motivating people to hit the gym by rendering a more athletic version of them, or building CGI tutors that look like older versions of kids struggling with math. Those bizarre applications could show that the tech is also, in some cases, a solution in search of a problem.