<input type="text" placeholder="输入红包金额" /><input type="text" placeholder="输入发给多少人" /><button id="giveMoney">发红包啦</button><button id="giveMan" onclick="giveMan(contentMoneyBox)">抢红包</button><p></p>
<script>
var giveMoney = document.getElementById("giveMoney");
//按钮绑定发红包事件
giveMoney.onclick = function() {
//获取金额
var money = parseFloat(document.getElementsByTagName("input")[0].value);
//获取红包数量
var muchMoney = parseInt(document.getElementsByTagName("input")[1].value);
console.log("金额" + money + "数量" + muchMoney);
//对金额进行判定
moneyTest(money, muchMoney);
};
//金额判定函数
function moneyTest(money, muchMoney) {
if (
money == NaN ||
money == null ||
money == "" ||
isNaN(money) ||
muchMoney == NaN ||
muchMoney == null ||
muchMoney == "" ||
isNaN(muchMoney)
) {
alert("非法输入");
} else if (money < muchMoney * 0.01) {
alert("输入金额必须大于" + muchMoney * 0.01);
} else {
//当判断结果正确时,执行发红包;
doMoney(money, muchMoney);
}
}
var contentMoneyBox = [];
function doMoney(money, muchMoney) {
//定义一个第三方盒子
var moneyBox = 0;
//开始发红包
for (var i = 0; i < muchMoney; i++) {
moneyBox = parseFloat(
(Math.random() * (money - (muchMoney - i - 1) * 0.01)).toFixed(2)
);
//遇到为0的时候
if (moneyBox == 0) {
moneyBox = 0.01;
}
//遇到最后一个值
if (i == muchMoney - 1) {
moneyBox = parseFloat(money.toFixed(2));
}
contentMoneyBox[contentMoneyBox.length] = moneyBox;
money = money - moneyBox;
}
console.log("获得的红包分配金额"+contentMoneyBox);
//随机获取红包金额
//giveMan(contentMoneyBox, muchMoney);
}
var ManNum=1;
function giveMan(contentMoneyBox) {
//for (var ManNum = 0; ManNum < muchMoney; ManNum++) {
//在数组中随机
var index_ = Math.floor(Math.random() * contentMoneyBox.length);
document.getElementsByTagName("p")[0].innerHTML +=
"恭喜" + ManNum+ "玩家获得:" + contentMoneyBox[index_] + "元"+"<br>";
//在数组中找到角标为index_这个值,并且删除;
contentMoneyBox.splice(index_, 1);
j++;
if(contentMoneyBox.length==[]){
alert("红包发完了!!!");
</script>