概述
线程间协作即有多个线程需要按照一定顺序相互协作进行。主要有两种方法来实现,使用锁(互斥)来同步两个任务的行为。另一种是使用BlockingQueue,它已经帮我们处理好了同步机制,实现更加简单。
举例
接下来以一个实际场景为例,进行演示。假设在一个餐馆中有一个服务员,有一个厨师,而服务员要等到厨子把菜做好了才能上菜,然后回来继续等待。而厨师得到新订单后开始做菜。用两种方式实现之前,我们分析知厨师和服务员分别是一个独立的线程,他们通过餐厅联结在一起。在这个模型中厨师代表生产者,服务员代表消费者。Order是他们共享的资源,需要进行同步。
使用锁的互斥
菜
public class Order { private int num=0; public Order(int num) { this.num=num; } @Override public String toString() { return "order num:"+num; } }餐馆
public class Restaurant { Order order; Chef chef=new Chef(this); Waiter waiter=new Waiter(this); ExecutorService executorService= Executors.newCachedThreadPool(); public Restaurant() { order =null; executorService.execute(chef); executorService.execute(waiter); try { TimeUnit.SECONDS.sleep(5); }catch (Exception e){ e.printStackTrace(); } executorService.shutdown(); } public static void main(String[] args){ new Restaurant(); } }- 厨师
public class Chef implements Runnable { private Restaurant restaurant; private int counter=0; public Chef(Restaurant restaurant) { this.restaurant = restaurant; } @Override public void run() { try{ while (!Thread.interrupted()){ synchronized (this){ while (restaurant.meal!=null){ wait();//等服务员上菜,获得新订单 } } synchronized (restaurant.waiter){ //获得服务员的锁,让他等我做菜 restaurant.meal=new Meal(counter++); System.out.print("a meal is done"); Thread.sleep(500); restaurant.waiter.notifyAll(); //告诉服务员可以上菜了 } } }catch (Exception e){ e.printStackTrace(); } } } 服务员
public class Waiter implements Runnable { private Restaurant restaurant; public Waiter(Restaurant restaurant) { this.restaurant = restaurant; } @Override public void run() { try { while (!Thread.interrupted()){ synchronized (this){ while (restaurant.order ==null){ wait();//等待厨师做完菜后被chef的notifyAll()唤醒,注意wait()会释放当前获得的锁 } } synchronized (restaurant.chef){ System.out.print("waiter: order up\n"); restaurant.order =null; restaurant.chef.notifyAll();//告诉厨师可以做菜了 } } }catch (Exception e){ e.printStackTrace(); } } }
图片.png
由此可见chef与waiter按照顺序协调了
使用BlockingQueue同步
- 创建自己的BlockingQueue
public class MealQueue extends LinkedBlockingQueue<Order> { } 餐馆
public class Restaurant { private MealQueue waitQueue; private MealQueue finishedQueue; private Chef chef; private Waiter waiter; public Restaurant() { waitQueue = new MealQueue(); finishedQueue = new MealQueue(); chef = new Chef(waitQueue, finishedQueue); waiter = new Waiter(waitQueue, finishedQueue); ExecutorService executorService = Executors.newCachedThreadPool(); executorService.execute(chef); executorService.execute(waiter); try { Thread.sleep(5000); } catch (InterruptedException e) { e.printStackTrace(); } executorService.shutdown(); } public static void main(String[] args){ new Restaurant(); } }厨师
public class Chef implements Runnable{ private MealQueue waitQueue; private MealQueue finishedQueue; public Chef(MealQueue waitQueue, MealQueue finishedQueue) { this.waitQueue = waitQueue; this.finishedQueue = finishedQueue; } @Override public void run() { try { while (!Thread.interrupted()){ Order order =waitQueue.take(); Thread.sleep(500); System.out.print("chef:order done "+ order.toString()+"\n"); finishedQueue.add(order); } } catch (Exception e) { e.printStackTrace(); } } }服务员
public class Waiter implements Runnable{ private MealQueue waitQueue; private MealQueue finishedQueue; private int count; public Waiter(MealQueue waitQueue, MealQueue finishedQueue) { this.waitQueue = waitQueue; this.finishedQueue = finishedQueue; count=0; } @Override public void run() { try { while (!Thread.interrupted()){ Order newOrder=new Order(count++); waitQueue.add(newOrder); System.out.print("waiter:a new order\n"); Order order =finishedQueue.take(); System.out.print("waiter:order complete "+ order.toString()+"\n"); } } catch (Exception e) { e.printStackTrace(); } } }

在这个版本中,我们没有在任何一个地方显示加锁,但它仍能有序进行非常简单
总结
我们通过两种方法完成了线程的协作,个人觉得使用BlockingQueuer更容易也更好管理。最后还有一个例子模拟生产吐司面包,第一步制作吐司,第二步抹黄油,第三步涂果酱。代码已同步到github,不再赘述。如发现错误,欢迎指正。