配合 Google Cardboard,用 ARKit 玩 VR

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原文链接: github.com

This project takes the last non native cardboard vr sdk, gvr .85 and incorporates it with apple's AR kit allowing a user to toggle between both handheld and headset VR displays

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Instalation Guide unity 5.6.1 p 1 The only thing you need to do in unity is to uncompress ARKit-Cardboard-VR/ARKITCardboard/Assets/Plugins/iOS/libgvrunity.a.zip as it's too big for git.

Setup your dev enviorment for Apple Iphone AR Kit, forum.unity3d.com/threads/ark… The basis includes ios 11, xcode 9 beta 2,

ToDo

-Fix distortion issues on hmd ar mode

-Allow for easier mode managament.

-Get raycast hooked up to the proper cameras when switching.

-Fix the temporary vr camera switching issue that causes the stuttering.