Android 应用不可避免得会发生 Crash,也叫做做崩溃。收集这些异常信息并把它们发送都服务器是尤为重要的。
Android提供了解决此类问题的方法,Thread 类中的一个方法是 setDefaultExceptionHandler,作用就是设置默认异常处理器。
当 crash 发生的时候,系统会回调UncaughtExceptionHandler 的 uncaughtException 方法,在这个方法中就可以选择把异常信息储存在 SD 卡中,然后在合适的时机通过网络将 crash 上传到服务器。
所以,只需要实现一个 UncaughtExceptionHandler 对象,在它的 uncaughtException 方法中获取异常信息并储存在SD卡上以及上传到服务器供开发人员分析,然后调用 Thread 的 setDefaultExceptionHandler 方法把它设置为默认的异常处理器就可以了。
异常处理器的实现
CrashHandler.java
import android.content.Context;
import android.content.pm.PackageInfo;
import android.content.pm.PackageManager;
import android.os.Build;
import android.os.Environment;
import android.os.Process;
import android.util.Log;
import java.io.BufferedWriter;
import java.io.File;
import java.io.FileWriter;
import java.io.IOException;
import java.io.PrintWriter;
import java.text.SimpleDateFormat;
import java.util.Date;
public class CrashHandler implements Thread.UncaughtExceptionHandler {
private static final String TAG = "CrashHandler";
private static final boolean DEBUG = true;
private static final String PATH = Environment.getExternalStorageDirectory().
getPath() + "/CrashTest/log/";
private static final String FILE_NAME = "crash";
private static final String FILE_NAME_SUFFIX = "trace";
private static CrashHandler sInstance = new CrashHandler();
private Thread.UncaughtExceptionHandler mDefaultCrashHandler;
private Context mContext;
private CrashHandler() {
}
public static CrashHandler getInstance() {
return sInstance;
}
public void init(Context context) {
mDefaultCrashHandler = Thread.getDefaultUncaughtExceptionHandler();
Thread.setDefaultUncaughtExceptionHandler(this);
mContext = context.getApplicationContext();
}
* 当程序中有未被捕获的异常,系统会自动调用 uncaughtException 方法 * * @param thread 出现未捕获异常的线程 * @param throwable 未捕获的异常 */
public void uncaughtException(Thread thread, Throwable throwable) {
try {
dumpExceptionToSDCard(throwable);
uploadExceptionToServer();
} catch (IOException e) {
e.printStackTrace();
}
throwable.printStackTrace();
if (mDefaultCrashHandler != null) {
mDefaultCrashHandler.uncaughtException(thread, throwable);
} else {
Process.killProcess(Process.myPid());
}
}
* 将异常信息写入SD卡中 * * @param throwable * @throws IOException */
private void dumpExceptionToSDCard(Throwable throwable) throws IOException {
if (!Environment.getExternalStorageState().equals(Environment.MEDIA_MOUNTED)) {
if (DEBUG) {
Log.w(TAG, "sdcard unmounted,skip dump exception");
return;
}
}
File dir = new File(PATH);
if (!dir.exists()) {
dir.mkdirs();
}
long current = System.currentTimeMillis();
String time = new SimpleDateFormat("yyyy-MM-dd HH:mm:ss").format(new Date(current));
File file = new File(PATH + FILE_NAME + time + FILE_NAME_SUFFIX);
try {
PrintWriter pw = new PrintWriter(new BufferedWriter(new FileWriter(file)));
pw.println(time);
dumpPhoneInfo(pw);
pw.println();
throwable.printStackTrace(pw);
pw.close();
} catch (IOException e) {
Log.e(TAG, "dump crash info failed");
} catch (PackageManager.NameNotFoundException e) {
e.printStackTrace();
}
}
* 将手机信息写入文件中 * * @param pw * @throws PackageManager.NameNotFoundException */
private void dumpPhoneInfo(PrintWriter pw) throws PackageManager.NameNotFoundException {
PackageManager pm = mContext.getPackageManager();
PackageInfo pi = pm.getPackageInfo(mContext.getPackageName(), PackageManager.GET_ACTIVITIES);
pw.write("App Version:");
pw.print(pi.versionName);
pw.print('_');
pw.println(pi.versionCode);
pw.print("OS Version: ");
pw.print(Build.VERSION.RELEASE);
pw.print('_');
pw.println(Build.VERSION.SDK_INT);
pw.print("Model: ");
pw.println(Build.MANUFACTURER);
pw.print("Model: ");
pw.println(Build.MODEL);
pw.print("CPU ABI:");
pw.println(Build.CPU_ABI);
}
private void uploadExceptionToServer() {
}
}
注意:一定要记得在manifest文件中声明权限。
如何使用?
可以在 Application 初始化的时候为线程设置 CrashHandler,如下所示
import android.app.Application;
public class App extends Application {
private static App sInstance;
public void onCreate() {
super.onCreate();
sInstance = this;
CrashHandler crashHandler = CrashHandler.getInstance();
crashHandler.init(this);
}
public static App getInstance() {
return sInstance;
}
}
注意:内容参考《Android开发艺术探索》