This is a UI widget for showing text messages in iOS apps. It is useful for showing short messages to the user, something like: "Message sent", "Note saved", "No Internet connection".
- Dodo includes styles for success, info, warning and error type messages.
- The bar can have buttons with custom tap handlers.
- Bar styles can be customized.
- You can provide custom animations for showing and hiding the bar or use one of the default animation presets.
At last the Dodo said, `EVERYBODY has won, and all must have prizes.'
From Alice's Adventures in Wonderland.
Setup
There are two ways you can add Dodo to your project.
Setup with Carthage (iOS 8+)
Alternatively, add github "exchangegroup/Dodo" ~> 2.0
to
your Cartfile and run carthage update
.
Setup with CocoaPods (iOS 8+)
If you are using CocoaPods add this text to your Podfile and run pod install
.
use_frameworks!
pod 'Dodo', '~> 2.0'
Setup in Swift 1.2 project
Use the previous version of the library.
Usage
Add import Dodo
to your source code if you used Carthage or
CocoaPods setup methods.
Dodo is an extension of UIView class. You can reach it by using using
the dodo
property in any instance of UIView or its subclass.
It can be, for example, the view
property of your view controller.
Show and hide message bar
view.dodo.success("Everybody has won and all must have prizes.") view.dodo.info("Extinction is the rule. Survival is the exception.") view.dodo.warning("This world is but a canvas to our imagination.") view.dodo.error("The perception of beauty is a moral test.") view.dodo.hide()
If you are showing the bar in the root view you may need to provide top or bottom layout guides. This will prevent the message bar from overlapping with the status or the tab bar.
view.dodo.topLayoutGuide = topLayoutGuide view.dodo.bottomLayoutGuide = bottomLayoutGuide view.dodo.success("Success is how high you bounce when you hit bottom.")
Styling
Set dodo.style
property to style the message bar before it
is shown. See the styling manual for
the complete list of configuration options.
// Set the text color view.dodo.style.label.color = UIColor.whiteColor() // Set background color view.dodo.style.bar.backgroundColor = DodoColor.fromHexString("#00000090") // Close the bar after 3 seconds view.dodo.style.bar.hideAfterDelaySeconds = 3 // Close the bar when it is tapped view.dodo.style.bar.hideOnTap = true // Show the bar at the bottom of the screen view.dodo.style.bar.locationTop = false
Add buttons or icons
Set style.leftButton
and style.rightButton
properties
to show buttons or icons.
// Use a built-in icon
view.dodo.style.leftButton.icon = .Close
// Supply your image
view.dodo.style.leftButton.image = UIImage(named: "CloseIcon")
// Change button's image color
view.dodo.style.leftButton.tintColor = DodoColor.fromHexString("#FFFFFF90")
// Do something on tap
view.dodo.style.leftButton.onTap = { /* Button tapped */ }
// Close the bar when the button is tapped
view.dodo.style.leftButton.hideOnTap = true
Customize animation
Configure the animation effect of the bar before it is shown. See the animation wiki pagefor more information.
// Use a built-in icon view.dodo.style.leftButton.icon = .Close // Supply your image view.dodo.style.leftButton.image = UIImage(named: "CloseIcon") // Change button's image color view.dodo.style.leftButton.tintColor = DodoColor.fromHexString("#FFFFFF90") // Do something on tap view.dodo.style.leftButton.onTap = { /* Button tapped */ } // Close the bar when the button is tapped view.dodo.style.leftButton.hideOnTap = true
Unit testing
Sometimes it is useful to verify which messages were shown by your app
in unit tests. It can be done by setting an instance of DodoMock
class
to view.dodo
property.
See the unit testing manual for more details.
Demo iOS app
This project includes a demo app.
Alternative solutions
Here are some other message bar libraries for iOS:
Credits
- Original illustration of Alice's Adventures in Wonderland by John Tenniel, 1865. Source: Wikimedia Commons.
- Drawing of White Dodo byFrederick William Frohawk, 1907. Source: Wikipedia.
- Painting of a dodo by Jan Saverij, 1651. Source: Wikimedia Commons.
- Painting of a dodo head by Cornelis Saftleven, 1638. Source: Wikimedia Commons.
License
Dodo is released under the MIT License.