// single keysMousetrap.bind('4', function() { highlight(2); });Mousetrap.bind("$", function() { highlight(3); }, 'keydown');Mousetrap.bind('x', function() { highlight(4); }, 'keyup');// combinationsMousetrap.bind('command+shift+K', function() { highlight(7); });Mousetrap.bind(['command+k', 'ctrl+k'], function() { highlight(8); });// gmail style sequencesMousetrap.bind('g i', function() { highlight(11); });Mousetrap.bind('* a', function() { highlight(12)});// konami code!Mousetrap.bind('up up down down left right left right b a enter', function() {highlight([15, 16, 17]);});
Introduction
Mousetrap is a standalone library with no external dependencies. It weighs in at around 1.4kb minified and gzipped.
What are you waiting for? Throw away your mouse and download it now.
Browser Support
Mousetrap has been tested and should work in
- Internet Explorer 6+
- Safari
- Firefox
- Chrome
Supported Keys
For modifier keys you can use shift, ctrl, alt, option, meta,
and command.
Other special keys are backspace, tab, enter, return, capslock, esc, escape, space, pageup, pagedown, end, home, left, up, right, down,
and del.
Any other key you should be able to reference by name like a, /, $, *,
or =.
API Reference
I. Mousetrap.bind
The bind method is the main call you will be making. This will bind a specified keyboard command to a callback method.
Single key
Mousetrap.bind('/', _focusSearch);
There is a third argument you can use to specify the type of event to
listen for. It can be keydown or keyup and defaults
to keydown.
Combination of keys
Mousetrap.bind('ctrl+s', function(e) {
_saveDraft();
});
The callback function you specify receives a single argument with the key event that triggered the callback. From here you can decide if you want to prevent the default behavior or stop propogation or what not.
If you want to bind multiple key commands to the same callback you can pass in an array for the first argument (a comma separated list should also work):
Mousetrap.bind(['ctrl+s', 'command+s'], function(e) {
_saveDraft();
});
Note that modifier keys are not explicitly tracked but rather are referenced
using e.shiftKey, e.metaKey, e.ctrlKey,
and e.altKey.
This is more reliable than tracking because if you are holding one of the modifier keys down when you focus the window the browser won't get a keydown event for that key.
Sequence of keys
Mousetrap.bind('* a', _selectAll, 'keydown');
This feature was inspired by Gmail. Any keys separated by a space will be considered a sequence. If you type each key in order the final one in the sequence will trigger the callback. If you type a key not in the sequence or wait too long the sequence will reset.
You can also make a sequence that includes key combinations within it.
Mousetrap.bind('g o command+enter', function() { /* do something */ });
Any key events that would normally fire for keys within a sequence will not fire if they are pressed within the context of that sequence.
For example if you have a keydown listener for the o key and
you press o as part of the sequence above, the event for o on
its own will not fire. As soon as the sequence is broken it will fire again.
It is important to note that Mousetrap can get very confused if you have a single key handler that uses the same key that a sequence starts with. This is because it can't tell if you are starting the sequence or if you are pressing that key on its own.
Shift key
Mousetrap.bind('?', function() { alert('keyboard shortcuts'); });
Keys that require shift are handled magically for you. They
should just work out of the box. Saying ? is the same thing
as saying shift+/.
Text fields
By default all keyboard events will not fire if you are
inside of a textarea, input, or select to
prevent undesirable things from happening.
If for whatever reason you want them to you can add the class mousetrap to
the element.
Binding again
If you bind the same key event later on in your script it should overwrite the original callback you had specified.
II. Mousetrap.trigger
Mousetrap.trigger('esc');
Any keyboard event that has been bound can be triggered by passing in the string you used when you bound it originally.
Note that this is not actually triggering a key event in the browser. It is simply firing the event you bound to that key within mousetrap
III. Mousetrap.reset
Mousetrap.reset();
The reset method will remove anything you have bound to mousetrap. This can be useful if you want to change contexts in your application without refreshing the page in your browser. You can ajax in a new page, call reset, and then bind the key events needed for that page.
Internally mousetrap keeps an associative array of all the events to listen for so reset does not actually remove or add event listeners on the document. It just sets the array to be empty.
IV. Mousetrap.init
Mousetrap.init();
Init is called onload for the page where you have included mousetrap.js. All it does is setup global listeners on document to handle within mousetrap and delegate appropriate events based on mousetrap key bindings.
You shouldn't need to call init manually, and if you did it could probably cause double events firing.
Support and Bugs
If you are having trouble, have found a bug, or want to contribute don't
be shy.
Open a ticket on
Github.