Android的ANR原理分析

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大概

Android的ANR主要有两种方式: 1. 通过handler的延迟机制触发ANR 2. Input事件触发ANR Service、BroadcastReceiver、ContentProvider都是通过Hander机制触发ANR。

ANR的发生的场景有:

  • service timeout:前台服务在20s未执行完,后台服务200s未执行完。
  • BroadcastQueue timeout:前台广播在10s未执行完,后台广播在60s未执行完。
  • ContentProvider timeout: ContentProvider在发布时超过10s未执行完。
  • InputDispatching Timeout:输入分发事件超过5s未执行完。

ANR的过程总体就是:装炸弹、拆炸弹、引爆炸弹

1. Service Timeout

在文章startService启动流程可以知道Service的生命周期和启动流程。 Service的生命周期

启动流程

装弹

ActiveServices.realStartServiceLocked()方法中开始真正执行Service的生命周期方法,并开始装炸弹的开始。

 private final void realStartServiceLocked(ServiceRecord r,
                                            ProcessRecord app, boolean execInFg) throws RemoteException {
   
      // handle发送延迟消息,如果在规定时间还没有被取消,则证明方法执行时间长,则抛ANR异常。
      bumpServiceExecutingLocked(r, execInFg, "create");
      //...
      try {
          //调用Service对应onCreate()方法
          app.thread.scheduleCreateService(r, r.serviceInfo,
                  mAm.compatibilityInfoForPackage(r.serviceInfo.applicationInfo),
                  app.getReportedProcState());
   
      } catch (DeadObjectException e) {
          mAm.appDiedLocked(app, "Died when creating service");
          throw e;
      } finally {
         //...
      }

  }

// 通过Handler发送延迟时间,到时间内没被取消则抛ANR异常
private final void bumpServiceExecutingLocked(ServiceRecord r, boolean fg, String why) {
    ....
    // 发送Handler
    scheduleServiceTimeoutLocked(r.app);
  }

 //  发送延迟消息
  void scheduleServiceTimeoutLocked(ProcessRecord proc) {
      if (proc.executingServices.size() == 0 || proc.thread == null) {
          return;
      }
      Message msg = mAm.mHandler.obtainMessage(
              ActivityManagerService.SERVICE_TIMEOUT_MSG);
      msg.obj = proc;
      //当超时后仍没有remove该SERVICE_TIMEOUT_MSG消息,则执行service Timeout流程
      mAm.mHandler.sendMessageDelayed(msg,
              proc.execServicesFg ? SERVICE_TIMEOUT : SERVICE_BACKGROUND_TIMEOUT);
  }
  static final int SERVICE_TIMEOUT = 20 * 1000;
  static final int SERVICE_BACKGROUND_TIMEOUT = SERVICE_TIMEOUT * 10;

在执行生命周期的方法前会通过bumpServiceExecutingLocked()方法进行装炸弹,通过Handler机制发送一个标志为SERVICE_TIMEOUT_MSG的延迟消息,如果是前台则20s,是后台则200s执行。

拆弹

在执行完Service的生命周期方法后就会执行拆弹,比如onCreate()方法在Application.handleCreateService()执行完毕:

 private class ApplicationThread extends IApplicationThread.Stub {

  // 创建对应的Service并执行onCreate()方法
  private void handleCreateService(CreateServiceData data) {
   
      try {
          ....
          // 调用service.attach绑定资源文件
          service.attach(context, this, data.info.name, data.token, app,
                  ActivityManager.getService());
          // 调用 service.onCreate()方法
          service.onCreate();
        
          try {
              // onCreate()执行完成,拆弹过程,最终调用到ActiveServices.serviceDoneExecutingLocked方法
              ActivityManager.getService().serviceDoneExecuting(
                      data.token, SERVICE_DONE_EXECUTING_ANON, 0, 0);
          } catch (RemoteException e) {
              throw e.rethrowFromSystemServer();
          }
      } catch (Exception e) {
        //...
      }
  }


   // AMS
    public void serviceDoneExecuting(IBinder token, int type, int startId, int res) {
        synchronized (this) {
            if (!(token instanceof ServiceRecord)) {
                Slog.e(TAG, "serviceDoneExecuting: Invalid service token=" + token);
                throw new IllegalArgumentException("Invalid service token");
            }
            mServices.serviceDoneExecutingLocked((ServiceRecord) token, type, startId, res);
        }
    }


    // ActiveServices
    private void serviceDoneExecutingLocked(ServiceRecord r, boolean inDestroying,
                                            boolean finishing) {
        //...
        // 取消SERVICE_TIMEOUT_MSG消息,拆出炸弹
        mAm.mHandler.removeMessages(ActivityManagerService.SERVICE_TIMEOUT_MSG, r.app);
        //...       
    }

如果在生命周期方法内执行完,会回调AMS的方法,解除SERVICE_TIMEOUT_MSG延迟发送的消息。

引爆弹

如果Service方法在规定时间内没有执行完成,则会执行AMS.MainHandlerSERVICE_TIMEOUT_MSG类型的消息:

    // AMS
    final class MainHandler extends Handler {
        @Override
        public void handleMessage(Message msg) {
            switch (msg.what) {
                case SERVICE_TIMEOUT_MSG: {
                    mServices.serviceTimeout((ProcessRecord) msg.obj);
                }
                break;
            }
        }
    }

    // ActiveServices
    void serviceTimeout(ProcessRecord proc) {
        // 如果超时,调用appNotResponding()方法
        if (anrMessage != null) {
            mAm.mAnrHelper.appNotResponding(proc, anrMessage);
        }
    }

如果超时则会触发ANR,调用 mAm.mAnrHelper.appNotResponding()方法。

2. BroadcastReceiver Timeout

装弹

在文章广播的注册、发送原理流程可以了解,发送广播后调用之行对应的广播接收器的方法,对应的方法在BroadcastQueue.processNextBroadcast()

  public final class BroadcastQueue {

        final void processNextBroadcastLocked(boolean fromMsg, boolean skipOomAdj) {
            BroadcastRecord r;

            // 处理当前有序广播
            do {
                // 获取BroadcastRecord
                final long now = SystemClock.uptimeMillis();
                r = mDispatcher.getNextBroadcastLocked(now);

                //当广播处理时间超时,则强制结束这条广播
                if (mService.mProcessesReady && !r.timeoutExempt && r.dispatchTime > 0) {
                    if ((numReceivers > 0) &&
                            (now > r.dispatchTime + (2 * mConstants.TIMEOUT * numReceivers))) {
                        broadcastTimeoutLocked(false); // forcibly finish this broadcast
                        forceReceive = true;
                        r.state = BroadcastRecord.IDLE;
                    }
                }
                //...
                if (r.receivers == null || r.nextReceiver >= numReceivers
                        || r.resultAbort || forceReceive) {
                    if (r.resultTo != null) {
                        //...
                        //处理广播消息消息,调用到onReceive()
                        performReceiveLocked(r.callerApp, r.resultTo,
                                new Intent(r.intent), r.resultCode,
                                r.resultData, r.resultExtras, false, false, r.userId);
                        //...
                    }

                    //拆炸弹
                    cancelBroadcastTimeoutLocked();
                    r = null;
                    looped = true;
                    continue;
                }
                //..
            } while (r == null);


            //获取下一个receiver的index
            int recIdx = r.nextReceiver++;
            if (!mPendingBroadcastTimeoutMessage) {
                long timeoutTime = r.receiverTime + mTimeoutPeriod;
                //装炸弹,设置广播超时时间,发送BROADCAST_TIMEOUT_MSG
                setBroadcastTimeoutLocked(timeoutTime);
            }

            //...
        }

        // 装弹
        final void setBroadcastTimeoutLocked(long timeoutTime) {
            if (!mPendingBroadcastTimeoutMessage) {
                Message msg = mHandler.obtainMessage(BROADCAST_TIMEOUT_MSG, this);
                mHandler.sendMessageAtTime(msg, timeoutTime);
                mPendingBroadcastTimeoutMessage = true;
            }
        }

    }

通过setBroadcastTimeoutLocked()方法进行装弹。

拆弹

通过上面的processNextBroadcastLocked()方法可知,调用cancelBroadcastTimeoutLocked()进行拆弹。

    // 拆弹
    final void cancelBroadcastTimeoutLocked() {
        if (mPendingBroadcastTimeoutMessage) {
            mHandler.removeMessages(BROADCAST_TIMEOUT_MSG, this);
            mPendingBroadcastTimeoutMessage = false;
        }
    }

引爆弹

通过BroadcastHandlerBROADCAST_TIMEOUT_MSG类型的消息的执行,进行引爆炸弹。

    public void handleMessage(Message msg) {
        switch (msg.what) {
            case BROADCAST_TIMEOUT_MSG: {
                synchronized (mService) {
                    // 调用broadcastTimeoutLocked()方法
                    broadcastTimeoutLocked(true);
                }
            }
            break;
        }
    }


    final void broadcastTimeoutLocked(boolean fromMsg) {
        ...
        // 如果超时,调用AMS.mAnrHelper.appNotResponding
        if (!debugging && anrMessage != null) {
            mService.mAnrHelper.appNotResponding(app, anrMessage);
        }
    }

最后也是调用AMS.mAnrHelper.appNotResponding()方法

3. ContentProvider Timeout

装弹

ContentProvider的注册在启动进程的时候就开始执行,在注册的过程中会向AMS绑定Application,如果有ContentProvider就装弹,方法在AMS.attachApplicationLocked()方法中:

    // AMS
    private boolean attachApplicationLocked(@NonNull IApplicationThread thread,
                                            int pid, int callingUid, long startSeq) {

        //...
        boolean normalMode = mProcessesReady || isAllowedWhileBooting(app.info);
        List<ProviderInfo> providers = normalMode ? generateApplicationProvidersLocked(app) : null;

        if (providers != null && checkAppInLaunchingProvidersLocked(app)) {
            // 装弹
            Message msg = mHandler.obtainMessage(CONTENT_PROVIDER_PUBLISH_TIMEOUT_MSG);
            msg.obj = app;
            mHandler.sendMessageDelayed(msg,
                    ContentResolver.CONTENT_PROVIDER_PUBLISH_TIMEOUT_MILLIS);
        }
    }

    public static final int CONTENT_PROVIDER_PUBLISH_TIMEOUT_MILLIS = 10 * 1000;

在绑定Application时,会判断是否有ContentProvider时会装炸弹进行一个CONTENT_PROVIDER_PUBLISH_TIMEOUT_MSG消息的延迟发送。

拆弹

AT.installContentProviders()安装完后会调用AMS.publishContentProviders()方法进行拆弹。

    public final void publishContentProviders(IApplicationThread caller,
                                              List<ContentProviderHolder> providers) {
        ...
        // 拆弹,移除CONTENT_PROVIDER_PUBLISH_TIMEOUT_MSG消息
        mHandler.removeMessages(CONTENT_PROVIDER_PUBLISH_TIMEOUT_MSG, r)

    }

引爆弹

如果消息没被移除则引爆炸弹,CONTENT_PROVIDER_PUBLISH_TIMEOUT_MSG的handler在AMS.MainHandler中,

    public void handleMessage(Message msg) {
        switch (msg.what) {
            case CONTENT_PROVIDER_PUBLISH_TIMEOUT_MSG: {
                ProcessRecord app = (ProcessRecord) msg.obj;
                synchronized (ActivityManagerService.this) {
                    processContentProviderPublishTimedOutLocked(app);
                }
            }
            break;
        }
    }

    private final void processContentProviderPublishTimedOutLocked(ProcessRecord app) {
        //移除死亡的provider
        cleanupAppInLaunchingProvidersLocked(app, true);
        //移除mProcessNames中的相应对象
        mProcessList.removeProcessLocked(app, false, true,
                ApplicationExitInfo.REASON_INITIALIZATION_FAILURE,
                ApplicationExitInfo.SUBREASON_UNKNOWN,
                "timeout publishing content providers");
    }

4. InputDispatching Timeout

InputReader 不断的从EventHub中监听是否有Input事件,InputReader把事件分发给InputDispatcher。 InputDispatcher调用dispatchOnce()方法开始把事件分发给对应的View,就从InputDispatcher的分发开始监控ANR,InputDispatcher的ANR区间是查找窗口findFocusedWindowTargetsLocked()方法到resetANRTimeoutsLocked()重置方法。

    void InputDispatcher::dispatchOnce() {
        ...
        // 调用dispatchOnceInnerLocked进行分析
        dispatchOnceInnerLocked(&nextWakeupTime);
    }

    void InputDispatcher::dispatchOnceInnerLocked(nsecs_t*nextWakeupTime) {
        nsecs_t currentTime = now();
        // ...
        // 重置标记
        resetANRTimeoutsLocked();

        switch (mPendingEvent -> type) {

            case EventEntry::TYPE_KEY: {
                ...
                // key类型
                done = dispatchKeyLocked(currentTime, typedEntry, & dropReason, nextWakeupTime);
                break;
            }

            case EventEntry::TYPE_MOTION: {
                ...
                done = dispatchMotionLocked(currentTime, typedEntry,
                        & dropReason, nextWakeupTime);
                break;
            }

            default:
                ALOG_ASSERT(false);
                break;
        }
    }


    void InputDispatcher::resetANRTimeoutsLocked() {
        // 将mInputTargetWaitCause设置为INPUT_TARGET_WAIT_CAUSE_NONE
        mInputTargetWaitCause = INPUT_TARGET_WAIT_CAUSE_NONE;
        mInputTargetWaitApplicationToken.clear();
    }

在分发之前会调用resetANRTimeoutsLocked()方法,重置mInputTargetWaitCause标记为:INPUT_TARGET_WAIT_CAUSE_NONE。接着根据下发的类型,寻找对应的窗口,比如KEY类型,则调用dispatchKeyLocked()方法。

    bool InputDispatcher::dispatchKeyLocked(nsecs_t currentTime, KeyEntry*entry,
                      DropReason*dropReason, nsecs_t*nextWakeupTime) {

        // 寻找目标窗口
        int32_t injectionResult = findFocusedWindowTargetsLocked(currentTime,
                entry, inputTargets, nextWakeupTime);

        // 给目标窗口分发事件
        dispatchEventLocked(currentTime, entry, inputTargets);
        return true;
    }

    int32_t InputDispatcher::findFocusedWindowTargetsLocked(nsecs_t currentTime,
        const EventEntry*entry, std::vector<InputTarget>&inputTargets, nsecs_t*nextWakeupTime) {
        ...
        // 检查窗口不能input的原因
        reason = checkWindowReadyForMoreInputLocked(currentTime,
                focusedWindowHandle, entry, "focused");
        if (!reason.empty()) {
            // 调用handleTargetsNotReadyLocked()方法
            injectionResult = handleTargetsNotReadyLocked(currentTime, entry,
                    focusedApplicationHandle, focusedWindowHandle, nextWakeupTime, reason.c_str());
         goto Unresponsive;
        }

        ...
        return injectionResult;
    }

    int32_t InputDispatcher::handleTargetsNotReadyLocked(nsecs_t currentTime,const EventEntry*entry,const sp<InputApplicationHandle>&applicationHandle,const sp<InputWindowHandle>&windowHandle,
                                nsecs_t*nextWakeupTime, const char*reason) {
        // 在resetANRTimeoutsLocked方法中,mInputTargetWaitCause为INPUT_TARGET_WAIT_CAUSE_NONE
        if (mInputTargetWaitCause != INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY) {
            // DEFAULT_INPUT_DISPATCHING_TIMEOUT为5s
            nsecs_t timeout;
            if (windowHandle != nullptr) {
                timeout = windowHandle -> getDispatchingTimeout(DEFAULT_INPUT_DISPATCHING_TIMEOUT);
            } else if (applicationHandle != nullptr) {
                timeout = applicationHandle -> getDispatchingTimeout(
                        DEFAULT_INPUT_DISPATCHING_TIMEOUT);
            } else {
                timeout = DEFAULT_INPUT_DISPATCHING_TIMEOUT;
            }
            // 要等到下次调用resetANRTimeoutsLocked时才能进
            mInputTargetWaitCause = INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY;
            // 当前时间加上5s
            mInputTargetWaitTimeoutTime = currentTime + timeout;
            mInputTargetWaitTimeoutExpired = false;
            mInputTargetWaitApplicationToken.clear();

        }

        if (mInputTargetWaitTimeoutExpired) {
            return INPUT_EVENT_INJECTION_TIMED_OUT;
        }

        if (currentTime >= mInputTargetWaitTimeoutTime) {
            // 当前时间超过设定的5s,后执行onANRLocked()的ANR方法
            onANRLocked(currentTime, applicationHandle, windowHandle,
                    entry -> eventTime, mInputTargetWaitStartTime, reason);
            return INPUT_EVENT_INJECTION_PENDING;
        } else {
            // Force poll loop to wake up when timeout is due.
            if (mInputTargetWaitTimeoutTime < *nextWakeupTime){
                     *nextWakeupTime = mInputTargetWaitTimeoutTime;
            }
            return INPUT_EVENT_INJECTION_PENDING;
        }
    }

在分发一次事件时,会调用resetANRTimeoutsLocked将标记为INPUT_TARGET_WAIT_CAUSE_NONE,所以第一次事件会设置一个5s后的超时时间,并把标记设置为INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY,如果下次事件来临时当前的时间超过上次设置的5s时间就会调用onANRLocked()方法产生ANR。

    void InputDispatcher::onANRLocked(
            nsecs_t currentTime, const sp<InputApplicationHandle>&applicationHandle,
            const sp<InputWindowHandle>&windowHandle,
            nsecs_t eventTime, nsecs_t waitStartTime, const char*reason) {
        float dispatchLatency = (currentTime - eventTime) * 0.000001f;
        float waitDuration = (currentTime - waitStartTime) * 0.000001f;

        // 收集ANR现场信息
        time_t t = time(nullptr);
        struct tm tm;
        localtime_r( & t, &tm);
        char timestr[ 64];
        strftime(timestr, sizeof(timestr), "%F %T", & tm);
        mLastANRState.clear();
        mLastANRState += INDENT "ANR:\n";
        mLastANRState += StringPrintf(INDENT2"Time: %s\n", timestr);
        mLastANRState += StringPrintf(INDENT2"Window: %s\n",
                getApplicationWindowLabel(applicationHandle, windowHandle).c_str());
        mLastANRState += StringPrintf(INDENT2"DispatchLatency: %0.1fms\n", dispatchLatency);
        mLastANRState += StringPrintf(INDENT2"WaitDuration: %0.1fms\n", waitDuration);
        mLastANRState += StringPrintf(INDENT2"Reason: %s\n", reason);
        //dump信息
        dumpDispatchStateLocked(mLastANRState);
        //将ANR命令加入commandQueue
        CommandEntry * commandEntry = postCommandLocked(
                & InputDispatcher::doNotifyANRLockedInterruptible);
        commandEntry -> inputApplicationHandle = applicationHandle;
        commandEntry -> inputChannel = windowHandle != nullptr ?
                getInputChannelLocked(windowHandle -> getToken()) : nullptr;
        commandEntry -> reason = reason;
    }

在下次执行InputDispatcher.dispatchOnce时会先执行commandQueue的队列命令,这里把InputDispatcher::doNotifyANRLockedInterruptible放入到了队列。

    void InputDispatcher::doNotifyANRLockedInterruptible(CommandEntry*commandEntry) {
        mLock.unlock();
        //mPolicy是指NativeInputManager
        nsecs_t newTimeout = mPolicy -> notifyANR(
                commandEntry -> inputApplicationHandle,
                commandEntry -> inputChannel ? commandEntry -> inputChannel -> getToken() : nullptr,
                commandEntry -> reason);

        mLock.lock();

        resumeAfterTargetsNotReadyTimeoutLocked(newTimeout,
                commandEntry -> inputChannel);
    }

mPolicy -> notifyANR通过JNI最终调用到InputManagerService.notifyANR()方法:

   // InputManagerService
    private long notifyANR(InputApplicationHandle inputApplicationHandle, IBinder token,
                           String reason) {
        return mWindowManagerCallbacks.notifyANR(inputApplicationHandle,
                token, reason);
    }

这里的mWindowManagerCallbacks是InputManagerCallback对象

//InputManagerCallback
    public long notifyANR(InputApplicationHandle inputApplicationHandle, IBinder token,
                          String reason) {
        final long startTime = SystemClock.uptimeMillis();
        try {
            return notifyANRInner(inputApplicationHandle, token, reason);
        } finally {
        }
    }

    private long notifyANRInner(InputApplicationHandle inputApplicationHandle, IBinder token,
                                String reason) {
        ...
        // 调用AMS的inputDispatchingTimedOut()方法
        long timeout = mService.mAmInternal.inputDispatchingTimedOut(windowPid, aboveSystem,
                reason);

        return 0; // abort dispatching
    }

最终调用到AMS.inputDispatchingTimedOut()方法

    // AMS
    long inputDispatchingTimedOut(int pid, final boolean aboveSystem, String reason) {
        if (checkCallingPermission(FILTER_EVENTS) != PackageManager.PERMISSION_GRANTED) {
            throw new SecurityException("Requires permission " + FILTER_EVENTS);
        }
        ProcessRecord proc;
        long timeout;
        synchronized (this) {
            synchronized (mPidsSelfLocked) {
                proc = mPidsSelfLocked.get(pid);
            }
            timeout = proc != null ? proc.getInputDispatchingTimeout() : KEY_DISPATCHING_TIMEOUT_MS;
        }
        // 调用inputDispatchingTimedOut
        if (inputDispatchingTimedOut(proc, null, null, null, null, aboveSystem, reason)) {
            return -1;
        }

        return timeout;
    }


    boolean inputDispatchingTimedOut(ProcessRecord proc, String activityShortComponentName,
                                     ApplicationInfo aInfo, String parentShortComponentName,
                                     WindowProcessController parentProcess, boolean aboveSystem, String reason) {
            // 调用appNotResponding方法
            mAnrHelper.appNotResponding(proc, activityShortComponentName, aInfo,
                    parentShortComponentName, parentProcess, aboveSystem, annotation);

        return true;
    }

还是执行appNotResponding()方法。