本文已参与「新人创作礼」活动,一起开启掘金创作之路。
上文我们聊到了响应式的核心函数observe,接下来我们分析一下:
observe
observe
的功能就是用来监测数据的变化,它是vue2.x 实现响应式的核心函数,它定义在vue源码的src/core/observer/index.js
中:
/**
* Attempt to create an observer instance for a value,
* returns the new observer if successfully observed,
* or the existing observer if the value already has one.
*/
export function observe (value: any, asRootData: ?boolean): Observer | void {
if (!isObject(value) || value instanceof VNode) {
return
}
let ob: Observer | void
if (hasOwn(value, '__ob__') && value.__ob__ instanceof Observer) {
ob = value.__ob__
} else if (
shouldObserve &&
!isServerRendering() &&
(Array.isArray(value) || isPlainObject(value)) &&
Object.isExtensible(value) &&
!value._isVue
) {
ob = new Observer(value)
}
if (asRootData && ob) {
ob.vmCount++
}
return ob
}
可以看到,这里实例化了一个Observer类,并返回这个实例化后的值,接着看下Observer这个类的源码
/**
* Observer class that is attached to each observed
* object. Once attached, the observer converts the target
* object's property keys into getter/setters that
* collect dependencies and dispatch updates.
*/
export class Observer {
value: any;
dep: Dep;
vmCount: number; // number of vms that has this object as root $data
constructor (value: any) {
this.value = value
this.dep = new Dep()
this.vmCount = 0
def(value, '__ob__', this)
if (Array.isArray(value)) {
const augment = hasProto
? protoAugment
: copyAugment
augment(value, arrayMethods, arrayKeys)
this.observeArray(value)
} else {
this.walk(value)
}
}
/**
* Walk through each property and convert them into
* getter/setters. This method should only be called when
* value type is Object.
*/
walk (obj: Object) {
const keys = Object.keys(obj)
for (let i = 0; i < keys.length; i++) {
defineReactive(obj, keys[i])
}
}
/**
* Observe a list of Array items.
*/
observeArray (items: Array<any>) {
for (let i = 0, l = items.length; i < l; i++) {
observe(items[i])
}
}
}
这个构造函数首先实例化了Dep对象(这个类跟依赖收集相关,这里不做分析,以后的文章会讲清。)接着执行def函数,把自身的实例添加到数据对象value的__ob__属性上
export function def (obj: Object, key: string, val: any, enumerable?: boolean) {
Object.defineProperty(obj, key, {
value: val,
enumerable: !!enumerable,
writable: true,
configurable: true
})
}
接下来对这个value值做判断,数组的话会调用observeArray方法,否则调用walk方法。而observe最终也会调用observe方法,最终都会执行defineReactive。
/**
* Define a reactive property on an Object.
*/
export function defineReactive (
obj: Object,
key: string,
val: any,
customSetter?: ?Function,
shallow?: boolean
) {
const dep = new Dep()
const property = Object.getOwnPropertyDescriptor(obj, key)
if (property && property.configurable === false) {
return
}
// cater for pre-defined getter/setters
const getter = property && property.get
const setter = property && property.set
if ((!getter || setter) && arguments.length === 2) {
val = obj[key]
}
let childOb = !shallow && observe(val)
Object.defineProperty(obj, key, {
enumerable: true,
configurable: true,
get: function reactiveGetter () {
const value = getter ? getter.call(obj) : val
if (Dep.target) {
dep.depend()
if (childOb) {
childOb.dep.depend()
if (Array.isArray(value)) {
dependArray(value)
}
}
}
return value
},
set: function reactiveSetter (newVal) {
const value = getter ? getter.call(obj) : val
/* eslint-disable no-self-compare */
if (newVal === value || (newVal !== newVal && value !== value)) {
return
}
/* eslint-enable no-self-compare */
if (process.env.NODE_ENV !== 'production' && customSetter) {
customSetter()
}
if (setter) {
setter.call(obj, newVal)
} else {
val = newVal
}
childOb = !shallow && observe(newVal)
dep.notify()
}
})
}
defineReactive目的就是定义一个响应式对象,首先实例化了一个Dep对象,接着拿到属性描述符,然后对子对象递归调用observe,这样就实现了对象的深度响应式,保证无论访问多深的obj的属性,最后都能触发属性描述符的getter和setter。最后使用Object.defineProperty给对应的属性添加了getter和setter。这个作用是为了访问属性的时候触发getter,收集属性的依赖,改变属性的时候触发setter,派发对应的更新,从而通知页面做渲染,这就涉及到了观察者模式,在之后的文章我们再细说。