想必大家对block都很熟悉了,虽然都会用,但是你真的知道它的原理吗?比如为什么要加上__block,这个修饰符到底有什么用?不加会有什么后果?block又是如何实现的等等。。。该篇文章就为大家揭晓关于Block的实现原理~
#import <Foundation/Foundation.h>
void blockFunc1()
{
int number = 100;
void (^block)(void) = ^{
NSLog(@"number equal %d", number);
};
number = 200;
block();
}
void blockFunc2()
{
__block int number = 100;
void (^block)(void) = ^{
NSLog(@"number equal %d", number);
};
number = 200;
block();
}
// 全局变量
int number = 100;
void blockFunc3()
{
void (^block)(void) = ^{
NSLog(@"number equal %d", number);
};
number = 200;
block();
}
void blockFunc4()
{
static int number = 100;
void (^block)(void) = ^{
NSLog(@"number equal %d", number);
};
number = 200;
block();
}
int main(int argc, const char * argv[]) {
@autoreleasepool {
blockFunc1();
blockFunc2();
blockFunc3();
blockFunc4();
}
return 0;
}
疑问:
我们发现num做为局部变量时加上 _ _block 修饰符、num做为全局变量以及num为静态局部变量时在block中输出结果是一样的,皆为被修改之后的值,而做为局部变量并且未加上__block的num在block中输出的值却还是未赋值之前的值。这是为什么呢?探索这个问题我们就需要看看底层结构是如何实现的了
这里我们打开终端,cd到项目目录下,然后将用下面的命令将OC重写为C
clang -rewrite-objc main.m
main.cpp
struct __blockFunc1_block_impl_0 {
struct __block_impl impl;
struct __blockFunc1_block_desc_0* Desc;
int number;
__blockFunc1_block_impl_0(void *fp, struct __blockFunc1_block_desc_0 *desc, int _number, int flags=0) : number(_number) {
impl.isa = &_NSConcreteStackBlock;
impl.Flags = flags;
impl.FuncPtr = fp;
Desc = desc;
}
};
static void __blockFunc1_block_func_0(struct __blockFunc1_block_impl_0 *__cself) {
int number = __cself->number; // bound by copy
NSLog((NSString *)&__NSConstantStringImpl__var_folders_sn_msbs3hqn3_57wxqbtkxrgsvh0000gn_T_main_16f3b4_mi_0, number);
}
static struct __blockFunc1_block_desc_0 {
size_t reserved;
size_t Block_size;
} __blockFunc1_block_desc_0_DATA = { 0, sizeof(struct __blockFunc1_block_impl_0)};
void blockFunc1()
{
int number = 100;
void (*block)(void) = ((void (*)())&__blockFunc1_block_impl_0((void *)__blockFunc1_block_func_0, &__blockFunc1_block_desc_0_DATA, number));
number = 200;
((void (*)(__block_impl *))((__block_impl *)block)->FuncPtr)((__block_impl *)block);
}
struct __Block_byref_number_0 {
void *__isa;
__Block_byref_number_0 *__forwarding;
int __flags;
int __size;
int number;
};
struct __blockFunc2_block_impl_0 {
struct __block_impl impl;
struct __blockFunc2_block_desc_0* Desc;
__Block_byref_number_0 *number; // by ref
__blockFunc2_block_impl_0(void *fp, struct __blockFunc2_block_desc_0 *desc, __Block_byref_number_0 *_number, int flags=0) : number(_number->__forwarding) {
impl.isa = &_NSConcreteStackBlock;
impl.Flags = flags;
impl.FuncPtr = fp;
Desc = desc;
}
};
static void __blockFunc2_block_func_0(struct __blockFunc2_block_impl_0 *__cself) {
__Block_byref_number_0 *number = __cself->number; // bound by ref
NSLog((NSString *)&__NSConstantStringImpl__var_folders_sn_msbs3hqn3_57wxqbtkxrgsvh0000gn_T_main_16f3b4_mi_1, (number->__forwarding->number));
}
static void __blockFunc2_block_copy_0(struct __blockFunc2_block_impl_0*dst, struct __blockFunc2_block_impl_0*src) {_Block_object_assign((void*)&dst->number, (void*)src->number, 8/*BLOCK_FIELD_IS_BYREF*/);}
static void __blockFunc2_block_dispose_0(struct __blockFunc2_block_impl_0*src) {_Block_object_dispose((void*)src->number, 8/*BLOCK_FIELD_IS_BYREF*/);}
static struct __blockFunc2_block_desc_0 {
size_t reserved;
size_t Block_size;
void (*copy)(struct __blockFunc2_block_impl_0*, struct __blockFunc2_block_impl_0*);
void (*dispose)(struct __blockFunc2_block_impl_0*);
} __blockFunc2_block_desc_0_DATA = { 0, sizeof(struct __blockFunc2_block_impl_0), __blockFunc2_block_copy_0, __blockFunc2_block_dispose_0};
void blockFunc2()
{
__attribute__((__blocks__(byref))) __Block_byref_number_0 number = {(void*)0,(__Block_byref_number_0 *)&number, 0, sizeof(__Block_byref_number_0), 100};
void (*block)(void) = ((void (*)())&__blockFunc2_block_impl_0((void *)__blockFunc2_block_func_0, &__blockFunc2_block_desc_0_DATA, (__Block_byref_number_0 *)&number, 570425344));
(number.__forwarding->number) = 200;
((void (*)(__block_impl *))((__block_impl *)block)->FuncPtr)((__block_impl *)block);
}
int number = 100;
struct __blockFunc3_block_impl_0 {
struct __block_impl impl;
struct __blockFunc3_block_desc_0* Desc;
__blockFunc3_block_impl_0(void *fp, struct __blockFunc3_block_desc_0 *desc, int flags=0) {
impl.isa = &_NSConcreteStackBlock;
impl.Flags = flags;
impl.FuncPtr = fp;
Desc = desc;
}
};
static void __blockFunc3_block_func_0(struct __blockFunc3_block_impl_0 *__cself) {
NSLog((NSString *)&__NSConstantStringImpl__var_folders_sn_msbs3hqn3_57wxqbtkxrgsvh0000gn_T_main_16f3b4_mi_2, number);
}
static struct __blockFunc3_block_desc_0 {
size_t reserved;
size_t Block_size;
} __blockFunc3_block_desc_0_DATA = { 0, sizeof(struct __blockFunc3_block_impl_0)};
void blockFunc3()
{
void (*block)(void) = ((void (*)())&__blockFunc3_block_impl_0((void *)__blockFunc3_block_func_0, &__blockFunc3_block_desc_0_DATA));
number = 200;
((void (*)(__block_impl *))((__block_impl *)block)->FuncPtr)((__block_impl *)block);
}
struct __blockFunc4_block_impl_0 {
struct __block_impl impl;
struct __blockFunc4_block_desc_0* Desc;
int *number;
__blockFunc4_block_impl_0(void *fp, struct __blockFunc4_block_desc_0 *desc, int *_number, int flags=0) : number(_number) {
impl.isa = &_NSConcreteStackBlock;
impl.Flags = flags;
impl.FuncPtr = fp;
Desc = desc;
}
};
static void __blockFunc4_block_func_0(struct __blockFunc4_block_impl_0 *__cself) {
int *number = __cself->number; // bound by copy
NSLog((NSString *)&__NSConstantStringImpl__var_folders_sn_msbs3hqn3_57wxqbtkxrgsvh0000gn_T_main_16f3b4_mi_3, (*number));
}
static struct __blockFunc4_block_desc_0 {
size_t reserved;
size_t Block_size;
} __blockFunc4_block_desc_0_DATA = { 0, sizeof(struct __blockFunc4_block_impl_0)};
void blockFunc4()
{
static int number = 100;
void (*block)(void) = ((void (*)())&__blockFunc4_block_impl_0((void *)__blockFunc4_block_func_0, &__blockFunc4_block_desc_0_DATA, &number));
number = 200;
((void (*)(__block_impl *))((__block_impl *)block)->FuncPtr)((__block_impl *)block);
}
int main(int argc, const char * argv[]) {
/* @autoreleasepool */ { __AtAutoreleasePool __autoreleasepool;
blockFunc1();
blockFunc2();
blockFunc3();
blockFunc4();
}
return 0;
}
static struct IMAGE_INFO { unsigned version; unsigned flag; } _OBJC_IMAGE_INFO = { 0, 2 };
这里我们可以看到blockFunc1的C语言实现方法
void blockFunc1()
{
int num = 100;
void (*block)() = ((void (*)())&__blockFunc1_block_impl_0((void *)__blockFunc1_block_func_0, &__blockFunc1_block_desc_0_DATA, num));
num = 200;
((void (*)(__block_impl *))((__block_impl *)block)->FuncPtr)((__block_impl *)block);
}
去掉类型转换
void blockFunc1()
{
int num = 100;
// *************************重点句***********************
void (*block)() = &__blockFunc1_block_impl_0(__blockFunc1_block_func_0, &__blockFunc1_block_desc_0_DATA, num));
// *****************************************************
num = 200;
((void (*)(__block_impl *))((__block_impl *)block)->FuncPtr)((__block_impl *)block);
}
这里我们可以看到
block实际上是指向结构体的指针
该结构体为
__blockFunc1_block_impl_0 我们来看下带__block的blockFunc2
blockFunc2
在 blockFunc1 中,block指向了一个名为__blockFunc1_block_impl_0的结构体,并且在初始化时输入了三个参数(__blockFunc1_block_impl_0最后的flags有默认参数,所以可以不用传参),第三个参数就是我们写的num,与blockFunc2相比较,这里的num并没有带*号,所以说在这里它只是传值而非传址,而下面的【num = 200;】也就没什么卵用了。这就是blockFunc2、blockFunc3与blockFunc4为什么能打印出num改变后的值,而blockFunc1不行的原因。
在这里我们也可以看出:
编译器会将block的内部代码生成对应的函数
** SO **
我们总结下,block在内部会作为一个指向结构体的指针,当调用block的时候其实就是根据block对应的指针找到相应的函数,进而进行调用,并传入自身
__block的实现 我们再来看看 _ block, _block也被转换成了结构体,并含有5个变量
struct __Block_byref_num_0 { void *__isa; // isa指针 __Block_byref_num_0 *__forwarding; // 实例本身 int __flags; int __size; int num; // 我们的num值 };
图片对应着blockFunc2中的
__block int num = 100; 当创建num并用__block修饰的时候,会初始化这五个变量 当我们执行
num = 200; 对应着
(num.__forwarding->num) = 200; 上面刚刚提到过 _ _forwarding是实例本身,即类型结构体__Block_byref_num_0的&num,再找到对应的num变量,将其原来的100修改为200~~
到此,关于Block内部实现的揭晓也就到此结束了,希望本文能让你对block有更深的理解,感谢你耐心的阅读!