Activity的启动过程详解(基于Android10.0)

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一、概述

话说Android中有四大组件:Activity、Service、BroadcastReceiver、ContentProvider。我们最常接触也是用户直接感受到的就是Activity了,今天来就说说Android启动的执行过程和工作原理。

Activity是一种 展示型组件,用于展示给用户一个可以交互的页面。Activity是Android中最重要的组件,对用户来说,所有的Activity就是一个App的全部,而其他组件用户是不能直接感知的。在开发层面,要启动一个Activity可以使用Intent,分显式和隐式,并且还可以设置Activity的启动模式

Android系统对四大组件都做了很大程度的封装,这样我们可以快速使用组件。Activity的启动在系统封装后,变的极为简单,显示启动activity代码如下:

Intent intent = new Intent(this, TestActivity.class);
this.startActivity(intent);

这样就可以启动TestActivity了,那么问题来了,

  • 这个代码是如何启动一个Activity的?
  • 里面做了哪些事情?
  • onCreate这些生命周期是何时执行的?
  • Activity对象何时创建的?
  • 视图是怎么处理以及何时可见的?
  • 根activity(第一个activity)又是如何启动的?

那么为啥需要了解这些问题呢?不了解 ,平时开发好像也没啥问题啊。其实不然,解决这些问题后,你会对Android系统有更深层次的理解,也会学习到系统源码优秀的设计。并且对解决一些高级问题和深入的性能优化问题有很大帮助,是技术进阶的必要阶段。这就需要我们通过阅读源码来梳理这些问题,但另一方面,系统源码是很庞大繁杂的,我们需要带着问题抓住主流程,不能陷入代码细节——这是阅读系统源码以及其他第三方库源码的正确姿势。

这里先给出 Activity启动 的 整体交互图:

在这里插入图片描述
其中创建应用进程的逻辑一般在启动根activity时会走到,普通activity不涉及Launcher和Zygote。

下面开始详细的流程分析,最后会给出完整的交互关系图。

二、流程分析

本部分流程分析涉及技术知识点较多, 建议先对 IPCHandler等相关知识有一定掌握。

2.1 Activity启动的发起

下面我们就来对Activity的工作流程进行梳理,达到对Activity整体流程的掌握。从startActivity方法开始,会走到startActivityForResult方法:

    public void startActivityForResult(@RequiresPermission Intent intent, int requestCode,
            @Nullable Bundle options) {
        if (mParent == null) {
            options = transferSpringboardActivityOptions(options);
            Instrumentation.ActivityResult ar =
                mInstrumentation.execStartActivity(
                    this, mMainThread.getApplicationThread(), mToken, this,
                    intent, requestCode, options);
            if (ar != null) {
                mMainThread.sendActivityResult(
                    mToken, mEmbeddedID, requestCode, ar.getResultCode(),
                    ar.getResultData());
            }
            if (requestCode >= 0) {
                mStartedActivity = true;
            }

            cancelInputsAndStartExitTransition(options);
        } else {
            ...
        }
    }

看到里面调用了mInstrumentation.execStartActivity方法,其中一个参数mMainThread.getApplicationThread(),它的类型是ApplicationThread,ApplicationThread是ActivityThread的内部类,继承IApplicationThread.Stub,也是个Binder对象,在Activity工作流程中有重要作用。而Instrumentation具有跟踪application及activity生命周期的功能,用于android 应用测试框架中代码检测。接着看下mInstrumentation.execStartActivity方法:

    public ActivityResult execStartActivity(
            Context who, IBinder contextThread, IBinder token, Activity target,
            Intent intent, int requestCode, Bundle options) {
        IApplicationThread whoThread = (IApplicationThread) contextThread;
        Uri referrer = target != null ? target.onProvideReferrer() : null;
        if (referrer != null) {
            intent.putExtra(Intent.EXTRA_REFERRER, referrer);
        }
        ...

        try {
            intent.migrateExtraStreamToClipData();
            intent.prepareToLeaveProcess(who);
            int result = ActivityTaskManager.getService()
                .startActivity(whoThread, who.getBasePackageName(), intent,
                        intent.resolveTypeIfNeeded(who.getContentResolver()),
                        token, target != null ? target.mEmbeddedID : null,
                        requestCode, 0, null, options);
            checkStartActivityResult(result, intent);
        } catch (RemoteException e) {
            throw new RuntimeException("Failure from system", e);
        }
        return null;
    }

这里看到Activity的启动又交给了ActivityTaskManager.getService(),这是啥?跟进去看看:

//ActivityTaskManager
    public static IActivityTaskManager getService() {
        return IActivityTaskManagerSingleton.get();
    }
    
    private static final Singleton<IActivityTaskManager> IActivityTaskManagerSingleton =
            new Singleton<IActivityTaskManager>() {
                @Override
                protected IActivityTaskManager create() {
                    final IBinder b = ServiceManager.getService(Context.ACTIVITY_TASK_SERVICE);
                    return IActivityTaskManager.Stub.asInterface(b);
                }
            };

看到IBinder这个标志,这里你应该明白了:这里是获取一个跨进程的服务。获取的什么服务呢?是ActivityTaskManagerService(ATMS),它继承于IActivityTaskManager.Stub,是个Binder对象,并且是通过单例提供服务的。 ATMS是用于管理Activity及其容器(任务、堆栈、显示等)的系统服务,运行在系统服务进程(system_server)之中。

值得说明的是,ATMS是在Android10中新增的,分担了之前ActivityManagerService(AMS)的一部分功能(activity task相关)。 在Android10 之前 ,这个地方获取的是服务是AMS。查看Android10的AMS,你会发现startActivity方法内也是调用了ATMS的startActivity方法。所以在理解上,ATMS就隶属于AMS。

接着看,ActivityTaskManager.getService().startActivity有个返回值result,且调用了checkStartActivityResult(result, intent):

    public static void checkStartActivityResult(int res, Object intent) {
        if (!ActivityManager.isStartResultFatalError(res)) {
            return;
        }

        switch (res) {
            case ActivityManager.START_INTENT_NOT_RESOLVED:
            case ActivityManager.START_CLASS_NOT_FOUND:
                if (intent instanceof Intent && ((Intent)intent).getComponent() != null)
                    throw new ActivityNotFoundException(
                            "Unable to find explicit activity class "
                            + ((Intent)intent).getComponent().toShortString()
                            + "; have you declared this activity in your AndroidManifest.xml?");
                throw new ActivityNotFoundException(
                        "No Activity found to handle " + intent);
            case ActivityManager.START_PERMISSION_DENIED:
                throw new SecurityException("Not allowed to start activity "
                        + intent);
            ...
            
            case ActivityManager.START_CANCELED:
                throw new AndroidRuntimeException("Activity could not be started for "
                        + intent);
            default:
                throw new AndroidRuntimeException("Unknown error code "
                        + res + " when starting " + intent);
        }
    }

这是用来检查Activity启动的结果,如果发生致命错误,就会抛出对应的异常。看到第一个case中就抛出了 have you declared this activity in your AndroidManifest.xml?——如果Activity没在Manifest中注册就会有这个错误。

2.2 Activity的管理——ATMS

好了,到这里,Activity的启动就跨进程(IPC)的转移到系统进程提供的服务ATMS中了,接着看ATMS的startActivity:

//ActivityTaskManagerService
    @Override
    public final int startActivity(IApplicationThread caller, String callingPackage,
            Intent intent, String resolvedType, IBinder resultTo, String resultWho, int requestCode,
            int startFlags, ProfilerInfo profilerInfo, Bundle bOptions) {
        return startActivityAsUser(caller, callingPackage, intent, resolvedType, resultTo,
                resultWho, requestCode, startFlags, profilerInfo, bOptions,
                UserHandle.getCallingUserId());
    }
    
    @Override
    public int startActivityAsUser(IApplicationThread caller, String callingPackage,
            Intent intent, String resolvedType, IBinder resultTo, String resultWho, int requestCode,
            int startFlags, ProfilerInfo profilerInfo, Bundle bOptions, int userId) {
        return startActivityAsUser(caller, callingPackage, intent, resolvedType, resultTo,
                resultWho, requestCode, startFlags, profilerInfo, bOptions, userId,
                true /*validateIncomingUser*/);
    }

    int startActivityAsUser(IApplicationThread caller, String callingPackage,
            Intent intent, String resolvedType, IBinder resultTo, String resultWho, int requestCode,
            int startFlags, ProfilerInfo profilerInfo, Bundle bOptions, int userId,
            boolean validateIncomingUser) {
        enforceNotIsolatedCaller("startActivityAsUser");

        userId = getActivityStartController().checkTargetUser(userId, validateIncomingUser,
                Binder.getCallingPid(), Binder.getCallingUid(), "startActivityAsUser");

        // TODO: Switch to user app stacks here.
        return getActivityStartController().obtainStarter(intent, "startActivityAsUser")
                .setCaller(caller)
                .setCallingPackage(callingPackage)
                .setResolvedType(resolvedType)
                .setResultTo(resultTo)
                .setResultWho(resultWho)
                .setRequestCode(requestCode)
                .setStartFlags(startFlags)
                .setProfilerInfo(profilerInfo)
                .setActivityOptions(bOptions)
                .setMayWait(userId)
                .execute();

    }

跟到startActivityAsUser中,通过getActivityStartController().obtainStarter方法获取ActivityStarter实例 然后调用一系列方法,最后的execute()方法是开始启动activity:

    int execute() {
        try {
            // TODO(b/64750076): Look into passing request directly to these methods to allow
            // for transactional diffs and preprocessing.
            if (mRequest.mayWait) {
                return startActivityMayWait(mRequest.caller, mRequest.callingUid,
                        mRequest.callingPackage, mRequest.realCallingPid, mRequest.realCallingUid,
                        mRequest.intent, mRequest.resolvedType,
                        mRequest.voiceSession, mRequest.voiceInteractor, mRequest.resultTo,
                        mRequest.resultWho, mRequest.requestCode, mRequest.startFlags,
                        mRequest.profilerInfo, mRequest.waitResult, mRequest.globalConfig,
                        mRequest.activityOptions, mRequest.ignoreTargetSecurity, mRequest.userId,
                        mRequest.inTask, mRequest.reason,
                        mRequest.allowPendingRemoteAnimationRegistryLookup,
                        mRequest.originatingPendingIntent, mRequest.allowBackgroundActivityStart);
            } else {
                return startActivity(mRequest.caller, mRequest.intent, mRequest.ephemeralIntent,
                        mRequest.resolvedType, mRequest.activityInfo, mRequest.resolveInfo,
                        mRequest.voiceSession, mRequest.voiceInteractor, mRequest.resultTo,
                        mRequest.resultWho, mRequest.requestCode, mRequest.callingPid,
                        mRequest.callingUid, mRequest.callingPackage, mRequest.realCallingPid,
                        mRequest.realCallingUid, mRequest.startFlags, mRequest.activityOptions,
                        mRequest.ignoreTargetSecurity, mRequest.componentSpecified,
                        mRequest.outActivity, mRequest.inTask, mRequest.reason,
                        mRequest.allowPendingRemoteAnimationRegistryLookup,
                        mRequest.originatingPendingIntent, mRequest.allowBackgroundActivityStart);
            }
        } finally {
            onExecutionComplete();
        }
    }

分了两种情况,不过 不论startActivityMayWait还是startActivity最终都是走到下面这个startActivity方法:

    private int startActivity(final ActivityRecord r, ActivityRecord sourceRecord,
                IVoiceInteractionSession voiceSession, IVoiceInteractor voiceInteractor,
                int startFlags, boolean doResume, ActivityOptions options, TaskRecord inTask,
                ActivityRecord[] outActivity, boolean restrictedBgActivity) {
        int result = START_CANCELED;
        final ActivityStack startedActivityStack;
        try {
            mService.mWindowManager.deferSurfaceLayout();
            result = startActivityUnchecked(r, sourceRecord, voiceSession, voiceInteractor,
                    startFlags, doResume, options, inTask, outActivity, restrictedBgActivity);
        } finally {
            final ActivityStack currentStack = r.getActivityStack();
            startedActivityStack = currentStack != null ? currentStack : mTargetStack;

           ...
        }

        postStartActivityProcessing(r, result, startedActivityStack);
        return result;
    }

里面有调用了startActivityUnchecked方法,之后调用RootActivityContainer的resumeFocusedStacksTopActivities方法。RootActivityContainer是Android10新增的类,分担了之前ActivityStackSupervisor的部分功能。接着跳转到ActivityStack的resumeTopActivityUncheckedLocked方法:

//ActivityStack
    boolean resumeTopActivityUncheckedLocked(ActivityRecord prev, ActivityOptions options) {
        if (mInResumeTopActivity) {
            // Don't even start recursing.
            return false;
        }
        boolean result = false;
        try {
            mInResumeTopActivity = true;
            result = resumeTopActivityInnerLocked(prev, options);

            final ActivityRecord next = topRunningActivityLocked(true /* focusableOnly */);
            if (next == null || !next.canTurnScreenOn()) {
                checkReadyForSleep();
            }
        } finally {
            mInResumeTopActivity = false;
        }

        return result;
    }

跟进resumeTopActivityInnerLocked方法:

    private boolean resumeTopActivityInnerLocked(ActivityRecord prev, ActivityOptions options) {
        ...
        boolean pausing = getDisplay().pauseBackStacks(userLeaving, next, false);
        if (mResumedActivity != null) {
            if (DEBUG_STATES) Slog.d(TAG_STATES,
                    "resumeTopActivityLocked: Pausing " + mResumedActivity);
             // 暂停上一个Activity
            pausing |= startPausingLocked(userLeaving, false, next, false);
        }
        ...
        //这里next.attachedToProcess(),只有启动了的Activity才会返回true
        if (next.attachedToProcess()) {
            ...
            
            try {
                final ClientTransaction transaction =
                        ClientTransaction.obtain(next.app.getThread(), next.appToken);
                ...
                //启动了的Activity就发送ResumeActivityItem事务给客户端了,后面会讲到
                transaction.setLifecycleStateRequest(
                        ResumeActivityItem.obtain(next.app.getReportedProcState(),
                                getDisplay().mDisplayContent.isNextTransitionForward()));
                mService.getLifecycleManager().scheduleTransaction(transaction);
               ....
            } catch (Exception e) {
                ....
                mStackSupervisor.startSpecificActivityLocked(next, true, false);
                return true;
            }
            ....
        } else {
            ....
            if (SHOW_APP_STARTING_PREVIEW) {
            	    //这里就是 冷启动时 出现白屏 的原因了:取根activity的主题背景 展示StartingWindow
                    next.showStartingWindow(null , false ,false);
                }
            // 继续当前Activity,普通activity的正常启动 关注这里即可
            mStackSupervisor.startSpecificActivityLocked(next, true, true);
        }
        return true;
    }

先对上一个Activity执行pause操作,再执行当前创建操作,代码最终进入到了ActivityStackSupervisor.startSpecificActivityLocked方法中。这里有个点注意下,启动activity前调用了next.showStartingWindow方法来展示一个window,这就是 冷启动时 出现白屏 的原因了。我们继续看ActivityStackSupervisor.startSpecificActivityLocked方法:

    void startSpecificActivityLocked(ActivityRecord r, boolean andResume, boolean checkConfig) {
        // Is this activity's application already running?
        final WindowProcessController wpc =
                mService.getProcessController(r.processName, r.info.applicationInfo.uid);

        boolean knownToBeDead = false;
        if (wpc != null && wpc.hasThread()) {
            try {
                realStartActivityLocked(r, wpc, andResume, checkConfig);
                return;
            } catch (RemoteException e) {
                Slog.w(TAG, "Exception when starting activity "
                        + r.intent.getComponent().flattenToShortString(), e);
            }
            knownToBeDead = true;
        }

        ...
        
        try {
            if (Trace.isTagEnabled(TRACE_TAG_ACTIVITY_MANAGER)) {
                Trace.traceBegin(TRACE_TAG_ACTIVITY_MANAGER, "dispatchingStartProcess:"
                        + r.processName);
            }
            // 上面的wpc != null && wpc.hasThread()不满足的话,说明没有进程,就会取创建进程
            final Message msg = PooledLambda.obtainMessage(
                    ActivityManagerInternal::startProcess, mService.mAmInternal, r.processName,
                    r.info.applicationInfo, knownToBeDead, "activity", r.intent.getComponent());
            mService.mH.sendMessage(msg);
        } finally {
            Trace.traceEnd(TRACE_TAG_ACTIVITY_MANAGER);
        }
    }

有个判断条件if (wpc != null && wpc.hasThread()),意思是是否启动了应用进程,内部是通过IApplicationThread是否为空来判断。这里我们只看已启动应用进程的情况,及调用了realStartActivityLocked方法,,:

    boolean realStartActivityLocked(ActivityRecord r, WindowProcessController proc,
            boolean andResume, boolean checkConfig) throws RemoteException {
	
			...

                // Create activity launch transaction.
                final ClientTransaction clientTransaction = ClientTransaction.obtain(
                        proc.getThread(), r.appToken);

                final DisplayContent dc = r.getDisplay().mDisplayContent;
                clientTransaction.addCallback(LaunchActivityItem.obtain(new Intent(r.intent),
                        System.identityHashCode(r), r.info,
                        // TODO: Have this take the merged configuration instead of separate global
                        // and override configs.
                        mergedConfiguration.getGlobalConfiguration(),
                        mergedConfiguration.getOverrideConfiguration(), r.compat,
                        r.launchedFromPackage, task.voiceInteractor, proc.getReportedProcState(),
                        r.icicle, r.persistentState, results, newIntents,
                        dc.isNextTransitionForward(), proc.createProfilerInfoIfNeeded(),
                                r.assistToken));

                // Set desired final state.
                final ActivityLifecycleItem lifecycleItem;
                if (andResume) {
                    lifecycleItem = ResumeActivityItem.obtain(dc.isNextTransitionForward());
                } else {
                    lifecycleItem = PauseActivityItem.obtain();
                }
                clientTransaction.setLifecycleStateRequest(lifecycleItem);

                // Schedule transaction.
                mService.getLifecycleManager().scheduleTransaction(clientTransaction);

                ...

        return true;
    }

中间有段代码如上,通过 ClientTransaction.obtain( proc.getThread(), r.appToken)获取了clientTransaction,其中参数proc.getThread()是IApplicationThread,就是前面提到的ApplicationThread在系统进程的代理。

ClientTransaction是包含一系列的待客户端处理的事务的容器,客户端接收后取出事务并执行。

接着看,使用clientTransaction.addCallback添加了LaunchActivityItem实例:

	//都是用来发送到客户端的
	private List<ClientTransactionItem> mActivityCallbacks;
	
    public void addCallback(ClientTransactionItem activityCallback) {
        if (mActivityCallbacks == null) {
            mActivityCallbacks = new ArrayList<>();
        }
        mActivityCallbacks.add(activityCallback);
    }

看下LaunchActivityItem实例的获取:

    /** Obtain an instance initialized with provided params. */
    public static LaunchActivityItem obtain(Intent intent, int ident, ActivityInfo info,
            Configuration curConfig, Configuration overrideConfig, CompatibilityInfo compatInfo,
            String referrer, IVoiceInteractor voiceInteractor, int procState, Bundle state,
            PersistableBundle persistentState, List<ResultInfo> pendingResults,
            List<ReferrerIntent> pendingNewIntents, boolean isForward, ProfilerInfo profilerInfo,
            IBinder assistToken) {
        LaunchActivityItem instance = ObjectPool.obtain(LaunchActivityItem.class);
        if (instance == null) {
            instance = new LaunchActivityItem();
        }
        setValues(instance, intent, ident, info, curConfig, overrideConfig, compatInfo, referrer,
                voiceInteractor, procState, state, persistentState, pendingResults,
                pendingNewIntents, isForward, profilerInfo, assistToken);

        return instance;
    }

new了一个LaunchActivityItem然后设置各种值。我们从名字就能看出,它就是用来启动activity的。它是怎么发挥作用的呢?接着看:

回到realStartActivityLocked方法,接着调用了mService.getLifecycleManager().scheduleTransaction(clientTransaction),mService是ActivityTaskManagerService,getLifecycleManager()方法获取的是ClientLifecycleManager实例,它的scheduleTransaction方法如下:

    void scheduleTransaction(ClientTransaction transaction) throws RemoteException {
        final IApplicationThread client = transaction.getClient();
        transaction.schedule();
        if (!(client instanceof Binder)) {
            transaction.recycle();
        }
    }

就是调用ClientTransaction的schedule方法,那就看看:

    public void schedule() throws RemoteException {
        mClient.scheduleTransaction(this);
    }

很简单,就是调用IApplicationThread的scheduleTransaction方法。由于IApplicationThread是ApplicationThread在系统进程的代理,所以真正执行的地方就是 客户端的ApplicationThread中了。也就是说,Activity启动的操作又跨进程的还给了客户端

好了,到这里我们稍稍梳理下:启动Activity的操作从客户端 跨进程 转移到 ATMS,ATMS通过ActivityStarter、ActivityStack、ActivityStackSupervisor 对 Activity任务、activity栈、Activity记录 管理后,又用过跨进程把正在启动过程又转移到了客户端。

2.3 线程切换及消息处理——mH

接着上面的分析,我们找到ApplicationThread的scheduleTransaction方法:

        @Override
        public void scheduleTransaction(ClientTransaction transaction) throws RemoteException {
            ActivityThread.this.scheduleTransaction(transaction);
        }

那就再看ActivityThread的scheduleTransaction方法,实际在其父类ClientTransactionHandler中:

    void scheduleTransaction(ClientTransaction transaction) {
        transaction.preExecute(this);
        sendMessage(ActivityThread.H.EXECUTE_TRANSACTION, transaction);
    }

使用sendMessage发送消息,参数是ActivityThread.H.EXECUTE_TRANSACTION和transaction,接着看:

    void sendMessage(int what, Object obj) {
        sendMessage(what, obj, 0, 0, false);
    }
    private void sendMessage(int what, Object obj, int arg1, int arg2, boolean async) {
        if (DEBUG_MESSAGES) {
            Slog.v(TAG,
                    "SCHEDULE " + what + " " + mH.codeToString(what) + ": " + arg1 + " / " + obj);
        }
        Message msg = Message.obtain();
        msg.what = what;
        msg.obj = obj;
        msg.arg1 = arg1;
        msg.arg2 = arg2;
        if (async) {
            msg.setAsynchronous(true);
        }
        mH.sendMessage(msg);
    }

最后调用了mH.sendMessage(msg),mH是个啥?我们看看:

//ActivityThread
final H mH = new H();

    class H extends Handler {
        public static final int BIND_APPLICATION        = 110;
        @UnsupportedAppUsage
        public static final int EXIT_APPLICATION        = 111;
        @UnsupportedAppUsage
        public static final int RECEIVER                = 113;
        @UnsupportedAppUsage
        public static final int CREATE_SERVICE          = 114;
        @UnsupportedAppUsage
        public static final int SERVICE_ARGS            = 115;
        ...
        public static final int EXECUTE_TRANSACTION = 159;
        public static final int RELAUNCH_ACTIVITY = 160;
        ...
        public void handleMessage(Message msg) {
            if (DEBUG_MESSAGES) Slog.v(TAG, ">>> handling: " + codeToString(msg.what));
            switch (msg.what) {
                case BIND_APPLICATION:
                    Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "bindApplication");
                    AppBindData data = (AppBindData)msg.obj;
                    handleBindApplication(data);
                    Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
                    break;
                case EXIT_APPLICATION:
                    if (mInitialApplication != null) {
                        mInitialApplication.onTerminate();
                    }
                    Looper.myLooper().quit();
                    break;
                case RECEIVER:
                    Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "broadcastReceiveComp");
                    handleReceiver((ReceiverData)msg.obj);
                    Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
                    break;
                case CREATE_SERVICE:
                    Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, ("serviceCreate: " + String.valueOf(msg.obj)));
                    handleCreateService((CreateServiceData)msg.obj);
                    Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
                    break;
                case BIND_SERVICE:
                    Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "serviceBind");
                    handleBindService((BindServiceData)msg.obj);
                    Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
                    break;
                ...
                
                case EXECUTE_TRANSACTION:
                    final ClientTransaction transaction = (ClientTransaction) msg.obj;
                    mTransactionExecutor.execute(transaction);
                    if (isSystem()) {
                        // Client transactions inside system process are recycled on the client side
                        // instead of ClientLifecycleManager to avoid being cleared before this
                        // message is handled.
                        transaction.recycle();
                    }
                    break;
                case RELAUNCH_ACTIVITY:
                    handleRelaunchActivityLocally((IBinder) msg.obj);
                    break;
                ...
            }
            Object obj = msg.obj;
            if (obj instanceof SomeArgs) {
                ((SomeArgs) obj).recycle();
            }
            if (DEBUG_MESSAGES) Slog.v(TAG, "<<< done: " + codeToString(msg.what));
        }
    }

mH是在创建ActivityThread实例时赋值的,是自定义Handler子类H的实例,也就是在ActivityThread的main方法中,并且初始化是已经主线程已经有了mainLooper,所以,使用这个mH来sendMessage就把消息发送到了主线程

那么是从哪个线程发送的呢?那就要看看ApplicationThread的scheduleTransaction方法是执行在哪个线程了。根据IPC知识,我们知道,服务器的Binder方法运行在Binder的线程池中,也就是说系统进行跨进程调用ApplicationThread的scheduleTransaction就是执行在Binder的线程池中的了。

到这里,消息就在主线程处理了,那么是怎么处理Activity的启动的呢?接着看。我们找到ActivityThread.H.EXECUTE_TRANSACTION这个消息的处理,就在handleMessage方法的倒数第三个case(就在上面代码):取出ClientTransaction实例,调用TransactionExecutor的execute方法,那就看看:

    public void execute(ClientTransaction transaction) {
        if (DEBUG_RESOLVER) Slog.d(TAG, tId(transaction) + "Start resolving transaction");

        final IBinder token = transaction.getActivityToken();
        ...
        executeCallbacks(transaction);

        executeLifecycleState(transaction);
        ...
    }

继续跟进executeCallbacks方法:

    public void executeCallbacks(ClientTransaction transaction) {
        final List<ClientTransactionItem> callbacks = transaction.getCallbacks();
        if (callbacks == null || callbacks.isEmpty()) {
            // No callbacks to execute, return early.
            return;
        }
        if (DEBUG_RESOLVER) Slog.d(TAG, tId(transaction) + "Resolving callbacks in transaction");

        final IBinder token = transaction.getActivityToken();
        ActivityClientRecord r = mTransactionHandler.getActivityClient(token);

        // In case when post-execution state of the last callback matches the final state requested
        // for the activity in this transaction, we won't do the last transition here and do it when
        // moving to final state instead (because it may contain additional parameters from server).
        final ActivityLifecycleItem finalStateRequest = transaction.getLifecycleStateRequest();
        final int finalState = finalStateRequest != null ? finalStateRequest.getTargetState()
                : UNDEFINED;
        // Index of the last callback that requests some post-execution state.
        final int lastCallbackRequestingState = lastCallbackRequestingState(transaction);

        final int size = callbacks.size();
        for (int i = 0; i < size; ++i) {
            final ClientTransactionItem item = callbacks.get(i);
            ...
            item.execute(mTransactionHandler, token, mPendingActions);
            item.postExecute(mTransactionHandler, token, mPendingActions);
            ...
        }
    }

遍历callbacks,调用ClientTransactionItem的execute方法,而我们这里要关注的是ClientTransactionItem的子类LaunchActivityItem,看下它的execute方法:

    public void execute(ClientTransactionHandler client, IBinder token,
            PendingTransactionActions pendingActions) {
        Trace.traceBegin(TRACE_TAG_ACTIVITY_MANAGER, "activityStart");
        ActivityClientRecord r = new ActivityClientRecord(token, mIntent, mIdent, mInfo,
                mOverrideConfig, mCompatInfo, mReferrer, mVoiceInteractor, mState, mPersistentState,
                mPendingResults, mPendingNewIntents, mIsForward,
                mProfilerInfo, client, mAssistToken);
        client.handleLaunchActivity(r, pendingActions, null /* customIntent */);
        Trace.traceEnd(TRACE_TAG_ACTIVITY_MANAGER);
    }

里面调用了client.handleLaunchActivity方法,client是ClientTransactionHandler的实例,是在TransactionExecutor构造方法传入的,TransactionExecutor创建是在ActivityThread中:

//ActivityThread
private final TransactionExecutor mTransactionExecutor = new TransactionExecutor(this);

所以,client.handleLaunchActivity方法就是ActivityThread的handleLaunchActivity方法。

好了,到这里 ApplicationThread把启动Activity的操作,通过mH切到了主线程,走到了ActivityThread的handleLaunchActivity方法

2.4 Activity启动核心实现——初始化及生命周期

那就接着看:

    public Activity handleLaunchActivity(ActivityClientRecord r,
            PendingTransactionActions pendingActions, Intent customIntent) {
        ...
        final Activity a = performLaunchActivity(r, customIntent);
        ...
        return a;
    }

继续跟performLaunchActivity方法,这里就是activity 启动的核心实现了:

    /**  activity 启动的核心实现. */
    private Activity performLaunchActivity(ActivityClientRecord r, Intent customIntent) {
    	//1、从ActivityClientRecord获取待启动的Activity的组件信息
        ActivityInfo aInfo = r.activityInfo;
        if (r.packageInfo == null) {
            r.packageInfo = getPackageInfo(aInfo.applicationInfo, r.compatInfo,
                    Context.CONTEXT_INCLUDE_CODE);
        }

        ComponentName component = r.intent.getComponent();
        if (component == null) {
            component = r.intent.resolveActivity(
                mInitialApplication.getPackageManager());
            r.intent.setComponent(component);
        }

        if (r.activityInfo.targetActivity != null) {
            component = new ComponentName(r.activityInfo.packageName,
                    r.activityInfo.targetActivity);
        }
		//创建ContextImpl对象
        ContextImpl appContext = createBaseContextForActivity(r);
        Activity activity = null;
        try {
        	//2、创建activity实例
            java.lang.ClassLoader cl = appContext.getClassLoader();
            activity = mInstrumentation.newActivity(
                    cl, component.getClassName(), r.intent);
            StrictMode.incrementExpectedActivityCount(activity.getClass());
            r.intent.setExtrasClassLoader(cl);
            r.intent.prepareToEnterProcess();
            if (r.state != null) {
                r.state.setClassLoader(cl);
            }
        } catch (Exception e) {
            ..
        }
        try {
        	//3、创建Application对象(如果没有的话)
            Application app = r.packageInfo.makeApplication(false, mInstrumentation);
            ...
            if (activity != null) {
                CharSequence title = r.activityInfo.loadLabel(appContext.getPackageManager());
                Configuration config = new Configuration(mCompatConfiguration);
                if (r.overrideConfig != null) {
                    config.updateFrom(r.overrideConfig);
                }
              
                Window window = null;
                if (r.mPendingRemoveWindow != null && r.mPreserveWindow) {
                    window = r.mPendingRemoveWindow;
                    r.mPendingRemoveWindow = null;
                    r.mPendingRemoveWindowManager = null;
                }
                appContext.setOuterContext(activity);
                
                //4、attach方法为activity关联上下文环境
                activity.attach(appContext, this, getInstrumentation(), r.token,
                        r.ident, app, r.intent, r.activityInfo, title, r.parent,
                        r.embeddedID, r.lastNonConfigurationInstances, config,
                        r.referrer, r.voiceInteractor, window, r.configCallback,
                        r.assistToken);

                if (customIntent != null) {
                    activity.mIntent = customIntent;
                }
                r.lastNonConfigurationInstances = null;
                checkAndBlockForNetworkAccess();
                activity.mStartedActivity = false;
                int theme = r.activityInfo.getThemeResource();
                if (theme != 0) {
                    activity.setTheme(theme);
                }

                activity.mCalled = false;
                
                //5、调用生命周期onCreate
                if (r.isPersistable()) {
                    mInstrumentation.callActivityOnCreate(activity, r.state, r.persistentState);
                } else {
                    mInstrumentation.callActivityOnCreate(activity, r.state);
                }
                if (!activity.mCalled) {
                    throw new SuperNotCalledException(
                        "Activity " + r.intent.getComponent().toShortString() +
                        " did not call through to super.onCreate()");
                }
                r.activity = activity;
            }
            r.setState(ON_CREATE);
            
            synchronized (mResourcesManager) {
                mActivities.put(r.token, r);
            }

        } 
        ...

        return activity;
    }

performLaunchActivity主要完成以下事情:

  1. 从ActivityClientRecord获取待启动的Activity的组件信息
  2. 通过mInstrumentation.newActivity方法使用类加载器创建activity实例
  3. 通过LoadedApk的makeApplication方法创建Application对象,内部也是通过mInstrumentation使用类加载器,创建后就调用了instrumentation.callApplicationOnCreate方法,也就是Application的onCreate方法。
  4. 创建ContextImpl对象并通过activity.attach方法对重要数据初始化,关联了Context的具体实现ContextImpl,attach方法内部还完成了window创建,这样Window接收到外部事件后就能传递给Activity了。
  5. 调用Activity的onCreate方法,是通过 mInstrumentation.callActivityOnCreate方法完成。

到这里Activity的onCreate方法执行完,那么onStart、onResume呢?

上面看到LaunchActivityItem,是用来启动Activity的,也就是走到Activity的onCreate,那么是不是有 "XXXActivityItem"呢? 有的:

  • LaunchActivityItem 远程App端的onCreate生命周期事务
  • ResumeActivityItem 远程App端的onResume生命周期事务
  • PauseActivityItem 远程App端的onPause生命周期事务
  • StopActivityItem 远程App端的onStop生命周期事务
  • DestroyActivityItem 远程App端onDestroy生命周期事务

另外梳理过程中涉及的几个类:

  • ClientTransaction 客户端事务控制者
  • ClientLifecycleManager 客户端的生命周期事务控制者
  • TransactionExecutor 远程通信事务执行者

那么我们再来看看ResumeActivityItem吧。

我们再来重新看看在ActivityStackSupervisor的realStartActivityLocked方法:

    boolean realStartActivityLocked(ActivityRecord r, WindowProcessController proc,
            boolean andResume, boolean checkConfig) throws RemoteException {
			...
                // Create activity launch transaction.
                final ClientTransaction clientTransaction = ClientTransaction.obtain(
                        proc.getThread(), r.appToken);

                final DisplayContent dc = r.getDisplay().mDisplayContent;
                clientTransaction.addCallback(LaunchActivityItem.obtain(new Intent(r.intent),
                        System.identityHashCode(r), r.info,
                        mergedConfiguration.getGlobalConfiguration(),
                        mergedConfiguration.getOverrideConfiguration(), r.compat,
                        r.launchedFromPackage, task.voiceInteractor, proc.getReportedProcState(),
                        r.icicle, r.persistentState, results, newIntents,
                        dc.isNextTransitionForward(), proc.createProfilerInfoIfNeeded(),
                                r.assistToken));

                // Set desired final state.
                final ActivityLifecycleItem lifecycleItem;
                //这里ResumeActivityItem
                if (andResume) {
                    lifecycleItem = ResumeActivityItem.obtain(dc.isNextTransitionForward());
                } else {
                    lifecycleItem = PauseActivityItem.obtain();
                }
                clientTransaction.setLifecycleStateRequest(lifecycleItem);

                // Schedule transaction.
                mService.getLifecycleManager().scheduleTransaction(clientTransaction);

                ...

        return true;
    }

前面只说了通过clientTransaction.addCallback添加LaunchActivityItem实例,在注意下面接着调用了clientTransaction.setLifecycleStateRequest(lifecycleItem)方法,lifecycleItem是ResumeActivityItem或PauseActivityItem实例,这里我们关注ResumeActivityItem,先看下setLifecycleStateRequest方法:

    /**
     * Final lifecycle state in which the client activity should be after the transaction is
     * executed.
     */
	private ActivityLifecycleItem mLifecycleStateRequest;
	
    public void setLifecycleStateRequest(ActivityLifecycleItem stateRequest) {
        mLifecycleStateRequest = stateRequest;
    }

mLifecycleStateRequest表示执行transaction后的最终的生命周期状态。

继续看处理ActivityThread.H.EXECUTE_TRANSACTION这个消息的处理,即TransactionExecutor的execute方法:

    public void execute(ClientTransaction transaction) {
        if (DEBUG_RESOLVER) Slog.d(TAG, tId(transaction) + "Start resolving transaction");

        final IBinder token = transaction.getActivityToken();
        ...
        executeCallbacks(transaction);

        executeLifecycleState(transaction);
        ...
    }

前面我们关注的是executeCallbacks方法,现在看看executeLifecycleState方法:

    /** Transition to the final state if requested by the transaction. */
    private void executeLifecycleState(ClientTransaction transaction) {
        final ActivityLifecycleItem lifecycleItem = transaction.getLifecycleStateRequest();
        if (lifecycleItem == null) {
            // No lifecycle request, return early.
            return;
        }

        final IBinder token = transaction.getActivityToken();
        final ActivityClientRecord r = mTransactionHandler.getActivityClient(token);
        ...

        // Execute the final transition with proper parameters.
        lifecycleItem.execute(mTransactionHandler, token, mPendingActions);
        lifecycleItem.postExecute(mTransactionHandler, token, mPendingActions);
    }

这里取出了ActivityLifecycleItem并且调用了它的execute方法,实际就是ResumeActivityItem的方法:

    @Override
    public void execute(ClientTransactionHandler client, IBinder token,
            PendingTransactionActions pendingActions) {
        Trace.traceBegin(TRACE_TAG_ACTIVITY_MANAGER, "activityResume");
        client.handleResumeActivity(token, true /* finalStateRequest */, mIsForward,
                "RESUME_ACTIVITY");
        Trace.traceEnd(TRACE_TAG_ACTIVITY_MANAGER);
    }

经过上面分析实际是走到ActivityThread的handleResumeActivity方法:

    @Override
    public void handleResumeActivity(IBinder token, boolean finalStateRequest, boolean isForward,
            String reason) {
        ...
        // performResumeActivity内部会走onStart、onResume
        final ActivityClientRecord r = performResumeActivity(token, finalStateRequest, reason);
        if (r == null) {
            // We didn't actually resume the activity, so skipping any follow-up actions.
            return;
        }
        ...
        
        if (r.window == null && !a.mFinished && willBeVisible) {
            r.window = r.activity.getWindow();
            View decor = r.window.getDecorView();
            decor.setVisibility(View.INVISIBLE);
            ViewManager wm = a.getWindowManager();
            WindowManager.LayoutParams l = r.window.getAttributes();
            a.mDecor = decor;
            l.type = WindowManager.LayoutParams.TYPE_BASE_APPLICATION;
            l.softInputMode |= forwardBit;
            if (r.mPreserveWindow) {
                a.mWindowAdded = true;
                r.mPreserveWindow = false;
                
                ViewRootImpl impl = decor.getViewRootImpl();
                if (impl != null) {
                    impl.notifyChildRebuilt();
                }
            }
            ...
            
        if (!r.activity.mFinished && willBeVisible && r.activity.mDecor != null && !r.hideForNow) {
            if (r.newConfig != null) {
                performConfigurationChangedForActivity(r, r.newConfig);
                if (DEBUG_CONFIGURATION) {
                    Slog.v(TAG, "Resuming activity " + r.activityInfo.name + " with newConfig "
                            + r.activity.mCurrentConfig);
                }
                r.newConfig = null;
            }
            if (localLOGV) Slog.v(TAG, "Resuming " + r + " with isForward=" + isForward);
            WindowManager.LayoutParams l = r.window.getAttributes();
            if ((l.softInputMode
                    & WindowManager.LayoutParams.SOFT_INPUT_IS_FORWARD_NAVIGATION)
                    != forwardBit) {
                l.softInputMode = (l.softInputMode
                        & (~WindowManager.LayoutParams.SOFT_INPUT_IS_FORWARD_NAVIGATION))
                        | forwardBit;
                if (r.activity.mVisibleFromClient) {
                    ViewManager wm = a.getWindowManager();
                    View decor = r.window.getDecorView();
                    wm.updateViewLayout(decor, l);
                }
            }

            r.activity.mVisibleFromServer = true;
            mNumVisibleActivities++;
            if (r.activity.mVisibleFromClient) {
            	//添加window、设置可见
                r.activity.makeVisible();
            }
        }

        r.nextIdle = mNewActivities;
        mNewActivities = r;
        if (localLOGV) Slog.v(TAG, "Scheduling idle handler for " + r);
        Looper.myQueue().addIdleHandler(new Idler());
    }

handleResumeActivity主要做了以下事情:

  1. 调用生命周期:通过performResumeActivity方法,内部调用生命周期onStart、onResume方法
  2. 设置视图可见:通过activity.makeVisible方法,添加window、设置可见。(所以视图的真正可见是在onResume方法之后)

先来看第一点,生命周期的调用。即performResumeActivity方法:

    public ActivityClientRecord performResumeActivity(IBinder token, boolean finalStateRequest,
            String reason) {
        final ActivityClientRecord r = mActivities.get(token);
        ...
        try {
            ...
            r.activity.performResume(r.startsNotResumed, reason);
            ...
        } 
        ...
        return r;
    }

调用了activity.performResume方法:

    final void performResume(boolean followedByPause, String reason) {
        dispatchActivityPreResumed();
        //内部会走onStart
        performRestart(true /* start */, reason);
        ...
        // 走onResume
        mInstrumentation.callActivityOnResume(this);
        ...
		//这里是走fragment的onResume
        mFragments.dispatchResume();
        mFragments.execPendingActions();

        ...
    }

  

先调用了performRestart(),performRestart()又会调用performStart(),performStart()内部调用了mInstrumentation.callActivityOnStart(this),也就是**Activity的onStart()**方法了。

然后是mInstrumentation.callActivityOnResume,也就是**Activity的onResume()**方法了。到这里启动后的生命周期走完了。

再看第二点,设置视图可见。即activity.makeVisible()方法:

//Activity
    void makeVisible() {
        if (!mWindowAdded) {
            ViewManager wm = getWindowManager();
            wm.addView(mDecor, getWindow().getAttributes());
            mWindowAdded = true;
        }
        mDecor.setVisibility(View.VISIBLE);
    }

这里把activity的顶级布局mDecor通过windowManager.addView()方法,把视图添加到window,并设置mDecor可见。到这里视图是真正可见了。值得注意的是,视图的真正可见是在onResume方法之后的。

另外一点,Activity视图渲染到Window后,会设置window焦点变化,先走到DecorView的onWindowFocusChanged方法,最后是到Activity的onWindowFocusChanged方法,表示首帧绘制完成,此时Activity可交互。

好了,到这里就是真正创建完成并且可见了。

梳理成关系图如下:

普通Activity的启动流程
涉及的类梳理如下:

类名 作用
ActivityThread 应用的入口类,系统通过调用main函数,开启消息循环队列。ActivityThread所在线程被称为应用的主线程(UI线程)
ApplicationThread 是ActivityThread的内部类,继承IApplicationThread.Stub,是一个IBinder,是ActiivtyThread和AMS通信的桥梁,AMS则通过代理调用此App进程的本地方法,运行在Binder线程池
H 继承Handler,在ActivityThread中初始化,即主线程Handler,用于主线程所有消息的处理。本片中主要用于把消息从Binder线程池切换到主线程
Intrumentation 具有跟踪application及activity生命周期的功能,用于监控app和系统的交互
ActivityManagerService Android中最核心的服务之一,负责系统中四大组件的启动、切换、调度及应用进程的管理和调度等工作,其职责与操作系统中的进程管理和调度模块相类似,因此它在Android中非常重要,它本身也是一个Binder的实现类。
ActivityTaskManagerService 管理activity及其容器(task, stacks, displays)的系统服务(Android10中新增,分担了AMS的部分职责)
ActivityStarter 用于解释如何启动活动。该类收集所有逻辑,用于确定Intent和flag应如何转换为活动以及相关的任务和堆栈
ActivityStack 用来管理系统所有的Activity,内部维护了Activity的所有状态和Activity相关的列表等数据
ActivityStackSupervisor 负责所有Activity栈的管理。AMS的stack管理主要有三个类,ActivityStackSupervisor,ActivityStack和TaskRecord
ClientLifecycleManager 客户端生命周期执行请求管理
ClientTransaction 是包含一系列的 待客户端处理的事务 的容器,客户端接收后取出事务并执行
LaunchActivityItem、ResumeActivityItem 继承ClientTransactionItem,客户端要执行的事务信息,启动activity

以上就是一个 普通Activity 启动的完整流程。

为啥我说 “普通Activity” 呢?因为你会发现,整个流程是从startActivity这个方法开始的,是我们在一个Activity里面启动另一个Activity的情况。那么第一个Activity,即 根Activity 是如何启动的呢?

另外还注意到,在ActivityStackSupervisor的startSpecificActivityLocked方法中,上面分析有提到,有个判断条件if (wpc != null && wpc.hasThread()),意思是 是否启动了应用进程,而我们只分析了已启动应用进程的情况。那么未启动应用进程的情况就是根Activity的启动了。下面就来了解根Activity的启动,也可以理解为应用程序的启动过程。

三、根Activity的启动—应用进程启动

我们知道,想要启动一个应用程序(App),需要点击手机桌面的应用图标。Android系统的桌面叫做Launcher,有以下作用:

  • 作为Android系统的启动器,用于启动应用程序。
  • 作为Android系统的桌面,用于显示和管理应用程序的快捷图标和其他桌面组件。

Launcher本身也是一个应用程序,它在启动过程中会请求PackageManageService(系统的包管理服务)返回系统中已经安装的app的信息,并将其用快捷图标展示在桌面屏幕上,用户可以点击图标启动app。例如华为手机的Launcher就是 “华为桌面” 这个系统app。

3.1 应用进程的创建

当点击app图标后,Launcher会在桌面activity(此activity就叫Launcher)内调用startActivitySafely方法,startActivitySafely方法会调用startActivity方法。接下来的部分就和上面分析的 Activity启动的发起 过程一致了,即通过IPC走到了ATMS,直到ActivityStackSupervisor的startSpecificActivityLocked方法中对应用进程是否存在的判断。我们再次瞅瞅:

    void startSpecificActivityLocked(ActivityRecord r, boolean andResume, boolean checkConfig) {
        // Is this activity's application already running?
        final WindowProcessController wpc =
                mService.getProcessController(r.processName, r.info.applicationInfo.uid);

        boolean knownToBeDead = false;
        if (wpc != null && wpc.hasThread()) {
            try {
            	//有应用进程就启动activity
                realStartActivityLocked(r, wpc, andResume, checkConfig);
                return;
            } catch (RemoteException e) {
                Slog.w(TAG, "Exception when starting activity "
                        + r.intent.getComponent().flattenToShortString(), e);
            }
            knownToBeDead = true;
        }

        ...
        
        try {
            if (Trace.isTagEnabled(TRACE_TAG_ACTIVITY_MANAGER)) {
                Trace.traceBegin(TRACE_TAG_ACTIVITY_MANAGER, "dispatchingStartProcess:"
                        + r.processName);
            }
            // Post message to start process to avoid possible deadlock of calling into AMS with the
            // ATMS lock held.
            // 上面的wpc != null && wpc.hasThread()不满足的话,说明没有进程,就会去创建进程
            final Message msg = PooledLambda.obtainMessage(
                    ActivityManagerInternal::startProcess, mService.mAmInternal, r.processName,
                    r.info.applicationInfo, knownToBeDead, "activity", r.intent.getComponent());
            mService.mH.sendMessage(msg);
        } finally {
            Trace.traceEnd(TRACE_TAG_ACTIVITY_MANAGER);
        }
    }

逻辑很清晰:有应用进程就启动activity(普通activity),没有就去创建进程(然后再启动根activity)。

应用进程存在的判断条件是:wpc != null && wpc.hasThread(),看下WindowProcessController的hasThread方法:

    // The actual proc...  may be null only if 'persistent' is true (in which case we are in the
    // process of launching the app)
    private IApplicationThread mThread;
    
    boolean hasThread() {
        return mThread != null;
    }

前面已有说明,IApplicationThread是ApplicationThread在客户端(app)在服务端(系统进程)的代理,这里判断 IApplicationThread不为空 就代表进程已存在,为啥这么判断呢?这里先猜测,进程创建后,一定会有给IApplicationThread赋值的操作,这样就符合这个逻辑了。我们继续看,瞅瞅进程是如何创建的,以及创建后是否有给IApplicationThread赋值的操作。

使用ActivityTaskManagerService的mH(继承handler)发送了一个消息,消息中第一个参数是ActivityManagerInternal::startProcess,ActivityManagerInternal的实现是AMS的内部类LocalService,LocalService的startProcess方法调用了AMS的startProcessLocked方法,那么我们就看看AMS 的startProcessLocked方法,这里应该就是创建进程了:

    final ProcessRecord startProcessLocked(String processName,
            ApplicationInfo info, boolean knownToBeDead, int intentFlags,
            HostingRecord hostingRecord, boolean allowWhileBooting,
            boolean isolated, boolean keepIfLarge) {
        return mProcessList.startProcessLocked(processName, info, knownToBeDead, intentFlags,
                hostingRecord, allowWhileBooting, isolated, 0 /* isolatedUid */, keepIfLarge,
                null /* ABI override */, null /* entryPoint */, null /* entryPointArgs */,
                null /* crashHandler */);
    }

这里调用了ProcessList.startProcessLocked方法,内部又多次调用了startProcessLocked不同的重载方法,最后走到startProcess方法:

    private Process.ProcessStartResult startProcess(HostingRecord hostingRecord, String entryPoint,
            ProcessRecord app, int uid, int[] gids, int runtimeFlags, int mountExternal,
            String seInfo, String requiredAbi, String instructionSet, String invokeWith,
            long startTime) {
        try {
        
        ...
        
               startResult = Process.start(entryPoint,
                        app.processName, uid, uid, gids, runtimeFlags, mountExternal,
                        app.info.targetSdkVersion, seInfo, requiredAbi, instructionSet,
                        app.info.dataDir, invokeWith, app.info.packageName,
                        new String[] {PROC_START_SEQ_IDENT + app.startSeq});
            }
            checkSlow(startTime, "startProcess: returned from zygote!");
            return startResult;
        } finally {
            Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
        }
    }

调用了Process.start方法,跟进看下:

    public static ProcessStartResult start(@NonNull final String processClass,
                                           @Nullable final String niceName,
                                           int uid, int gid, @Nullable int[] gids,
                                           int runtimeFlags,
                                           int mountExternal,
                                           int targetSdkVersion,
                                           @Nullable String seInfo,
                                           @NonNull String abi,
                                           @Nullable String instructionSet,
                                           @Nullable String appDataDir,
                                           @Nullable String invokeWith,
                                           @Nullable String packageName,
                                           @Nullable String[] zygoteArgs) {
        return ZYGOTE_PROCESS.start(processClass, niceName, uid, gid, gids,
                    runtimeFlags, mountExternal, targetSdkVersion, seInfo,
                    abi, instructionSet, appDataDir, invokeWith, packageName,
                    /*useUsapPool=*/ true, zygoteArgs);
    }

ZYGOTE_PROCESS是用于保持与Zygote进程的通信状态,发送socket请求与Zygote进程通信。Zygote进程进程孵化器,用于创建进程。ZYGOTE_PROCESS的start就不再跟进去了,关于这块知识可以参考《Android进阶解密》第二章、第三章。我们只需要知道其内部:

  • Zygote通过fork创建了一个进程
  • 在新建的进程中创建Binder线程池(此进程就支持了Binder IPC)
  • 最终是通过反射获取到了ActivityThread类并执行了main方法

3.2 根Activity的启动

在之前文章 Handler:Android消息机制--《Android开发艺术探索》阅读笔记——第十章 中介绍主线程的消息机制时就介绍过ActivityThread的main方法,主要就是开启了主线程的消息循环。

    final H mH = new H();
    
    public static void main(String[] args) {
        ...
        //1、准备主线程的Looper
        Looper.prepareMainLooper();

        long startSeq = 0;
        if (args != null) {
            for (int i = args.length - 1; i >= 0; --i) {
                if (args[i] != null && args[i].startsWith(PROC_START_SEQ_IDENT)) {
                    startSeq = Long.parseLong(
                            args[i].substring(PROC_START_SEQ_IDENT.length()));
                }
            }
        }
        //这里实例化ActivityThread,也就实例化了上面的mH,就是handler。
        ActivityThread thread = new ActivityThread();
        thread.attach(false, startSeq);

		//获取handler
        if (sMainThreadHandler == null) {
            sMainThreadHandler = thread.getHandler();
        }

        ...
        //主线程looper开启
        Looper.loop();
		//因为主线程的Looper是不能退出的,退出就无法接受事件了。一旦意外退出,会抛出异常
        throw new RuntimeException("Main thread loop unexpectedly exited");
    }

在这理,我们关注 这两这行代码:

        ActivityThread thread = new ActivityThread();
        thread.attach(false, startSeq);

创建ActivityThread实例,同时会创建ApplicationThread实例,ApplicationThread实例是ActivityThread实例的属性。然后调用了attach方法:

    private void attach(boolean system, long startSeq) {
        sCurrentActivityThread = this;
        mSystemThread = system;
        if (!system) {
            android.ddm.DdmHandleAppName.setAppName("<pre-initialized>",
                                                    UserHandle.myUserId());
            RuntimeInit.setApplicationObject(mAppThread.asBinder());
            final IActivityManager mgr = ActivityManager.getService();
            try {
            	//把ApplicationThread实例关联到AMS中
                mgr.attachApplication(mAppThread, startSeq);
            } catch (RemoteException ex) {
                throw ex.rethrowFromSystemServer();
            }
            ...
        } 
        ...
    }

前面提到过这里mgr就是AMS在客户端的代理,所以mgr的attachApplication方法,就是IPC的走到AMS的attachApplication方法了:

    public final void attachApplication(IApplicationThread thread, long startSeq) {
        synchronized (this) {
            int callingPid = Binder.getCallingPid();
            final int callingUid = Binder.getCallingUid();
            final long origId = Binder.clearCallingIdentity();
            attachApplicationLocked(thread, callingPid, callingUid, startSeq);
            Binder.restoreCallingIdentity(origId);
        }
    }

attachApplicationLocked方法很长,这里保留重要的几点:

private final boolean attachApplicationLocked(IApplicationThread thread,
            int pid, int callingUid, long startSeq) {

			...
				//1、IPC操作,创建绑定Application
                thread.bindApplication(processName, appInfo, providers, null, profilerInfo,
                        null, null, null, testMode,
                        mBinderTransactionTrackingEnabled, enableTrackAllocation,
                        isRestrictedBackupMode || !normalMode, app.isPersistent(),
                        new Configuration(app.getWindowProcessController().getConfiguration()),
                        app.compat, getCommonServicesLocked(app.isolated),
                        mCoreSettingsObserver.getCoreSettingsLocked(),
                        buildSerial, autofillOptions, contentCaptureOptions);
			...
            // 2、赋值IApplicationThread
            app.makeActive(thread, mProcessStats);
			...
			
        // See if the top visible activity is waiting to run in this process...
        if (normalMode) {
            try {
            	//3、通过ATMS启动 根activity
                didSomething = mAtmInternal.attachApplication(app.getWindowProcessController());
            } catch (Exception e) {
                Slog.wtf(TAG, "Exception thrown launching activities in " + app, e);
                badApp = true;
            }
        }
		...
}

AMS的attachApplicationLocked方法主要三件事:

  • 调用IApplicationThread的bindApplication方法,IPC操作,创建绑定Application;
  • 通过makeActive方法赋值IApplicationThread,即验证了上面的猜测(创建进程后赋值);
  • 通过ATMS启动 根activity

先看makeActive方法:

    public void makeActive(IApplicationThread _thread, ProcessStatsService tracker) {
        ...
        thread = _thread;
        mWindowProcessController.setThread(thread);
    }

看到使用mWindowProcessController.setThread(thread)确实完成了IApplicationThread的赋值。这样就可以依据IApplicationThread是否为空判断进程是否存在了。

再看创建绑定Application的过程:IApplicationThread的bindApplication方法实现是客户端的ApplicationThread的bindApplication方法,它又使用H转移到了ActivityThread的handleBindApplication方法(从Binder线程池转移到主线程),看下handleBindApplication方法:

private void handleBindApplication(AppBindData data) {
	...
	            final LoadedApk pi = getPackageInfo(instrApp, data.compatInfo,
                    appContext.getClassLoader(), false, true, false);

          
            final ContextImpl instrContext = ContextImpl.createAppContext(this, pi,
                    appContext.getOpPackageName());

            try {
            	//创建Instrumentation
                final ClassLoader cl = instrContext.getClassLoader();
                mInstrumentation = (Instrumentation)
                    cl.loadClass(data.instrumentationName.getClassName()).newInstance();
            } 
            ...
            final ComponentName component = new ComponentName(ii.packageName, ii.name);
            mInstrumentation.init(this, instrContext, appContext, component,
                    data.instrumentationWatcher, data.instrumentationUiAutomationConnection);
	...
			//创建Application
            app = data.info.makeApplication(data.restrictedBackupMode, null);

	...
            mInitialApplication = app;
            try {
                mInstrumentation.onCreate(data.instrumentationArgs);
            }
    ...
            try {
            	//内部调用Application的onCreate方法
                mInstrumentation.callApplicationOnCreate(app);
            }
	...
}

主要就是创建Application,并且调用生命周期onCreate方法。你会发现在前面介绍的ActivityThread的performLaunchActivity方法中,也有同样的操作,只不过会先判断Application是否已存在。也就是说,正常情况下Application的初始化是在handleBindApplication方法中的,并且是创建进程后调用的。performLaunchActivity中只是做了一个检测,异常情况Application不存在时才会创建。

这里注意一点,创建Application后,内部会attach方法,attach内部会调用attachBaseContext方法,attachBaseContext方法是我们能接触到的一个方法,接着才是onCreate方法。

再来看 根activity 的启动,回到上面AMS的attachApplicationLocked方法,调用了mAtmInternal.attachApplication方法,mAtmInternal是ActivityTaskManagerInternal实例,具体实现是在ActivityTaskManagerService的内部类LocalService,去看看:

//ActivityTaskManagerService#LocalService
        public boolean attachApplication(WindowProcessController wpc) throws RemoteException {
            synchronized (mGlobalLockWithoutBoost) {
                return mRootActivityContainer.attachApplication(wpc);
            }
        }

mRootActivityContainer是RootActivityContainer实例,看下它的attachApplication方法:

    boolean attachApplication(WindowProcessController app) throws RemoteException {
        final String processName = app.mName;
        boolean didSomething = false;
        for (int displayNdx = mActivityDisplays.size() - 1; displayNdx >= 0; --displayNdx) {
            final ActivityDisplay display = mActivityDisplays.get(displayNdx);
            final ActivityStack stack = display.getFocusedStack();
            if (stack != null) {
                stack.getAllRunningVisibleActivitiesLocked(mTmpActivityList);
                final ActivityRecord top = stack.topRunningActivityLocked();
                final int size = mTmpActivityList.size();
                for (int i = 0; i < size; i++) {
                    final ActivityRecord activity = mTmpActivityList.get(i);
                    if (activity.app == null && app.mUid == activity.info.applicationInfo.uid
                            && processName.equals(activity.processName)) {
                        try {
                            if (mStackSupervisor.realStartActivityLocked(activity, app,
                                    top == activity /* andResume */, true /* checkConfig */)) {
                                didSomething = true;
                            }
                        } 
                        ...
                    }
                }
            }
        }
        if (!didSomething) {
            ensureActivitiesVisible(null, 0, false /* preserve_windows */);
        }
        return didSomething;
    }

遍历activity栈,此时理论上应该只有一个根activity,然后调用mStackSupervisor.realStartActivityLocked方法,看到这里我们知道了,这里就开始走上面分析过的流程了,即使用ClientTransaction会跨进程交给客户端,然后就是2.3、2.4两个小节的内容。

嗯,到这里根activity的启动流程也分析完了。

我们发现,根activity的启动前 需要创建应用进程,然后走到ActivityThread的main方法,开启主线程循环,初始化并绑定Application、赋值IApplicationThread,最后真正的启动过程和普通Activity是一致的。

上面的流程图 补充 根activity的逻辑,完整关系如下:

在这里插入图片描述

总结

关于 普通Activity 启动的流程的讲解,我们分成了几个阶段:启动的发起、AMS的管理、线程切换、启动核心实现,知道了启动过程经历了两次IPC,客户端到AMS、AMS到客户端,以及Activity创建和生命周期的执行。 然后又在此基础上 补充的根activity的启动:先创建应用进程,再绑定Application,最后真正启动跟Activity。

本篇内容涉及大量知识点,结合 IPCHandlerWindow等相关知识,这样可以对Android系统有更加完整的认识。

好了,今天就到这里,欢迎留言讨论~

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