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.从github拉取代码:
git clone -b beta https://github.com/flutter/flutter.git
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配置环境变量:
在当期用户目录下创建.bash_profile文件,如果该文件已经存在, 则直接打开。将以下代码复制到.bash_profile中, export PATH_TO_FLUTTER_GIT_DIRECTORY=/Users/你的用户名/flutterexport PATH=${PATH}:${PATH_TO_FLUTTER_GIT_DIRECTORY}/bin 完成之后点击保存,在命令行中执行source .bash_profile,然后输入flutter 进行测试。没有出现commond not found即是配置成功。
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执行命令flutter doctor ,命令的作用是检测还需要安装的依赖。
[✓]Flutter(Channel beta,v0.1.5,on Mac OS X 10.13.3 17D102,locale zh-Hans-CN) [✓]Android toolchain - develop for Android devices(Android SDK 27.0.3) [!]iOS toolchain - develop for iOS devices(Xcode 9.2) //ios环境 ✗ libimobiledevice and ideviceinstaller are not installed. To install, run: brew install --HEAD libimobiledevice brew install ideviceinstaller ✗ ios-deploy not installed. To install: brew install ios-deploy [✓]Android Studio(version 3.0) //表示android 环境已经搭建好 [!]IntelliJ IDEA Ultimate Edition(version 2017.3.1) ✗ Flutter plugin not installed; this adds Flutter specific functionality. ✗ Dart plugin not installed; this adds Dart specific functionality. [✓]VS Code(version 1.21.0) //编辑器插件检测 [!]Connected devices 连接的设备 ! No devices available //当前无可用的设备
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所有的依赖安装完成以后 会有如下的提示
Doctor summary (to see all details, run flutter doctor -v): [✓] Flutter (Channel beta, v0.1.5, on Mac OS X 10.13.3 17D102, locale zh-Hans-CN) [✓] Android toolchain - develop for Android devices (Android SDK 27.0.3) [✓] iOS toolchain - develop for iOS devices (Xcode 9.2) [✓] Android Studio (version 3.0) [✓] IntelliJ IDEA Ultimate Edition (version 2017.3.1) [✓] VS Code (version 1.21.0) [✓] Connected devices (1 available)
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这个时候的 你的环境配置就算是完成了。(因为本人之前是做ReactNtive开发的,所以已经安装好了一些其他的环境,例如AndroidStudio,Xcode等)