Flutter环境搭建(Mac)

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  • .从github拉取代码:

      git clone -b beta https://github.com/flutter/flutter.git
    
  • 配置环境变量:

      在当期用户目录下创建.bash_profile文件,如果该文件已经存在,	则直接打开。将以下代码复制到.bash_profile中,
      export PATH_TO_FLUTTER_GIT_DIRECTORY=/Users/你的用户名/flutterexport PATH=${PATH}:${PATH_TO_FLUTTER_GIT_DIRECTORY}/bin
      完成之后点击保存,在命令行中执行source  .bash_profile,然后输入flutter 进行测试。没有出现commond not found即是配置成功。
    
  • 执行命令flutter doctor ,命令的作用是检测还需要安装的依赖。

     [✓]Flutter(Channel beta,v0.1.5,on Mac OS X 10.13.3 17D102,locale zh-Hans-CN)
     [✓]Android toolchain - develop for Android devices(Android SDK 27.0.3)
     [!]iOS toolchain - develop for iOS devices(Xcode 9.2)  //ios环境
     ✗ libimobiledevice and ideviceinstaller are not installed. To install, run:
     brew install --HEAD libimobiledevice
     brew install ideviceinstaller
     ✗ ios-deploy not installed. To install:
     brew install ios-deploy
     [✓]Android Studio(version 3.0) //表示android 环境已经搭建好
     [!]IntelliJ IDEA Ultimate Edition(version 2017.3.1)
     ✗ Flutter plugin not installed; this adds Flutter specific functionality.
     ✗ Dart plugin not installed; this adds Dart specific functionality.
     [✓]VS Code(version 1.21.0)  //编辑器插件检测
     [!]Connected devices 连接的设备
     ! No devices available  //当前无可用的设备
    
  • 所有的依赖安装完成以后 会有如下的提示

      Doctor summary (to see all details, run flutter doctor -v):
      [✓] Flutter (Channel beta, v0.1.5, on Mac OS X 10.13.3 17D102, locale zh-Hans-CN)
      [✓] Android toolchain - develop for Android devices (Android SDK 27.0.3)
      [✓] iOS toolchain - develop for iOS devices (Xcode 9.2)
      [✓] Android Studio (version 3.0)
      [✓] IntelliJ IDEA Ultimate Edition (version 2017.3.1)
      [✓] VS Code (version 1.21.0)
      [✓] Connected devices (1 available)
    
  • 这个时候的 你的环境配置就算是完成了。(因为本人之前是做ReactNtive开发的,所以已经安装好了一些其他的环境,例如AndroidStudio,Xcode等)