EasyImagy makes it easy to process images in Swift.
var image = Image<RGBA<UInt8>>(named: "ImageName")!
print(image[x, y])
image[x, y] = RGBA(red: 255, green: 0, blue: 0, alpha: 127)
image[x, y] = RGBA(0xFF00007F) // red: 255, green: 0, blue: 0, alpha: 127
// Iterates over all pixels
for pixel in image {
// ...
}
// Processes images (e.g. binarizations)
let binarized: Image<Bool> = image.map { $0.gray >= 127 }
// From/to `UIImage`
image = Image<RGBA<UInt8>>(uiImage: imageView.image!)
imageView.image = image.uiImage
Introduction
Processing images by CoreGraphics is complicated: various formats, old C APIs and painful memory management. EasyImagy provides easier APIs to process images.
Typically the Image type is used with the RGBA type. The RGBA is a simple structure declared as follows.
struct RGBA<Channel> {
var red: Channel
var green: Channel
var blue: Channel
var alpha: Channel
}
You can easily access to pixels using subscripts like image[x, y] and also their channels using properties red, green, blue and alpha.
In addition, Image and RGBA provide some powerful APIs to process images. For example, it is possible to convert an image to grayscale combining Image.map with RGBA.gray in one line as shown
below.
let grayscale: Image<UInt8> = image.map { $0.gray }
Another notable feature of EasyImagy is that the Image is a struct, i.e. a value type, with copy-on-write. It means
Imageinstances never be shared- defensive copying is unnecessary
- no wastful copying of
Imageinstances - copying is executed lazily when it is required
var another = image // Not copied here because of copy-on-write
another[x, y] = RGBA(0xff0000ff) // Copied here lazily
Usage
Import
import EasyImagy
Initialization
let image = Image<RGBA<UInt8>>(named: "ImageName")!
let image = Image<RGBA<UInt8>>(contentsOfFile: "path/to/file")!
let image = Image<RGBA<UInt8>>(data: Data(/* ... */))!
let image = Image<RGBA<UInt8>>(uiImage: imageView.image!) // from a UIImage
let image = Image<RGBA<UInt8>>(width: 640, height: 480, pixels: pixels) // from pixels
let image = Image<RGBA<UInt8>>(width: 640, height: 480, pixel: .black) // a black RGBA image
let image = Image<UInt8>(width: 640, height: 480, pixel: .min) // a black grayscale image
let image = Image<Bool>(width: 640, height: 480, pixel: false) // a black binary image
Access to a pixel
// Gets a pixel by subscripts
let pixel = image[x, y]
// Sets a pixel by subscripts
image[x, y] = RGBA(0xFF0000FF)
image[x, y].alpha = 127
// Safe get for a pixel
if let pixel = image.pixelAt(x: x, y: y) {
print(pixel.red)
print(pixel.green)
print(pixel.blue)
print(pixel.alpha)
print(pixel.gray) // (red + green + blue) / 3
print(pixel) // formatted like "#FF0000FF"
} else {
// `pixel` is safe: `nil` is returned when out of bounds
print("Out of bounds")
}
Iteration
for pixel in image {
...
}
Rotation
let result = image.rotated(by: .pi) // Rotated clockwise by π
let result = image.rotated(byDegrees: 180) // Rotated clockwise by 180 degrees
// Rotated clockwise by π / 4 and fill the background with red
let result = image.rotated(by: .pi / 4, extrapolatedBy: .filling(.red))
Flip
let result = image.xReversed() // Flip Horizontally
let result = image.yReversed() // Flip Vertically
Resizing
let result = image.resizedTo(width: 320, height: 240)
let result = image.resizedTo(width: 320, height: 240,
interpolatedBy: .nearestNeighbor) // Nearest neighbor
Crop
Slicing is executed with no copying costs.
let slice: ImageSlice<RGBA<UInt8>> = image[32..<64, 32..<64] // No copying costs
let cropped = Image<RGBA<UInt8>>(slice) // Copying is executed here
Conversion
Image can be converted by map as well as Array. Followings are the examples.
Grayscale
let result: Image<UInt8> = image.map { (pixel: RGBA<UInt8>) -> UInt8 in
pixel.gray
}
// Shortened form
let result = image.map { $0.gray }
Binarization
let result: Image<Bool> = image.map { (pixel: RGBA<UInt8>) -> Bool in
pixel.gray >= 128
}
// Shortened form
let result = image.map { $0.gray >= 128 }
Binarization (auto threshold)
let threshold = UInt8(image.reduce(0) { $0 + $1.grayInt } / image.count)
let result = image.map { $0.gray >= threshold }
Mean filter
let kernel = Image<Float>(width: 3, height: 3, pixel: 1.0 / 9.0)
let result = image.convoluted(kernel)
Gaussian filter
let kernel = Image<Int>(width: 5, height: 5, pixels: [
1, 4, 6, 4, 1,
4, 16, 24, 16, 4,
6, 24, 36, 24, 6,
4, 16, 24, 16, 4,
1, 4, 6, 4, 1,
]).map { Float($0) / 256.0 }
let result = image.convoluted(kernel)
With UIImage
// From `UIImage`
let image = Image<RGBA<UInt8>>(uiImage: imageView.image!)
// To `UIImage`
imageView.image = image.uiImage
With NSImage
// From `NSImage`
let image = Image<RGBA<UInt8>>(nsImage: imageView.image!)
// To `NSImage`
imageView.image = image.nsImage
Requirements
- Swift 4 or later
- Xcode 9 or later
Installation
Swift Package Manager
Package.swift
// swift-tools-version:4.0
// The swift-tools-version declares the minimum version of Swift required to build this package.
import PackageDescription
let package = Package(
...
dependencies: [
.package(url: "https://github.com/koher/EasyImagy.git", from: "0.4.0-alpha"),
],
targets: [
.target(
...
dependencies: [
"EasyImagy",
]),
]
)
Carthage
Cartfile
github "koher/EasyImagy" "0.4.0-alpha.7"
Manually
- Put EasyImagy.xcodeproj into your project/workspace in Xcode.
- Click your project icon and select the application target and the "General" tab.
- Add
EasyImagy.frameworkto "Embedded Binaries".
